October 24, 200916 yr Im just wondering, how should i design my house? i have a lot of $$$ to spend, and my house design right now is fugly. Thanks for the help!
October 24, 200916 yr 1) Decide which rooms you want next to your exit portal room, for fast access.I surrounded my exit portal with 2 portal rooms (fast teles), an altar (fast pray recharge) and a study (in case I ever want to make a lot of tabs. Depending on what you want, you could replace the study with a summonning room (for summ obelisk). 2) Included a quest hall with a glory next to any of these rooms (portal rooms are 1 door only, so you'll have to place it next to your chapel/other room). Mainly for when you want to train Prayer in your house. Edgy tele is the closest to a bank. 3) For the rest, just make a list of all the rooms you want (and how many times you want them) and then it's puzzle time! Try to keep it as functional as possible. RSN: De Lille D [P2P]- Visit my Advanced Farming Route Guide -
October 24, 200916 yr Author 1) Decide which rooms you want next to your exit portal room, for fast access.I surrounded my exit portal with 2 portal rooms (fast teles), an altar (fast pray recharge) and a study (in case I ever want to make a lot of tabs. Depending on what you want, you could replace the study with a summonning room (for summ obelisk). 2) Included a quest hall with a glory next to any of these rooms (portal rooms are 1 door only, so you'll have to place it next to your chapel/other room). Mainly for when you want to train Prayer in your house. Edgy tele is the closest to a bank. 3) For the rest, just make a list of all the rooms you want (and how many times you want them) and then it's puzzle time! Try to keep it as functional as possible. you you post a pic of what yours looks like? thanks
October 24, 200916 yr Here: - My house is in Taverley (no point in having it in Yanille, with the watchtower tele). This way I get a tele to Taverley (and thus close to Hero's guild for Glories).- I do not have a Varrock portal, because the Edgy tele is rather close. I make up for it by having 200 Varrock tabs in bank.- This house was designed before the Summoning room addition, so you might want to move it, but that's up to you. - Don't just copy this deisgn, because it might not be what's best for you.- as said before, the study is a candidate for replacement, but if you want your telescope to work, one of the walls can't have a room next to it. Hope it helps. EDIT:- the up side of the pic faces east. The reason for this is that you want your glory to be close to your study/chapel, so it has to be on the eats wall. Now, if you decide to train prayer, you don't want to move your camera around, so if you face east, you can see in the bank and clearly see your glory in you house. RSN: De Lille D [P2P]- Visit my Advanced Farming Route Guide -
October 24, 200916 yr I built my House in a more or less, 'U' Shape, with underground dungeon etc. Make sure, like said above, Chapel and Portel rooms are right next to your Enterance, also keep the skill hall close to your chapel and entry/exit so you can use glory teleport if need be at any time. I haven't really played on my older account in awhile, so I might be a tad off with the suggestions ;) Thanks to LowFatMilk for the sig
October 24, 200916 yr I have 2 gardens in the middle, and one layer of rooms surrounding it, so it's boxed in. On the ground floor I have 2 portal rooms, dining room, kitchen, 2 studies, a chapel and a throne room. Then I have a skill hall at the top, and a quest hall at the bottom. A menagerie outside, as a backyard sorta thing. I have a dungeon but that's not finished yet, and upstairs I have a workshop and two bedrooms. But in the end, just design your house however it suits you, I find that designing my house is what makes construction really fun.
October 24, 200916 yr It's also worth trying to keep your house as small as possible, so it loads quickly. That's the reason I took out my dungeon Xkcd | Misfile | Least I Could Do | Explosm | Schlock | Blog
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