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Solo PvP World (Wilderness ONLY, P2P INCLUDED) for F2P - ONLY ONE WORLD

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WHAT IS SOLO PVP WORLD (WILDERNESS ONLY)?

It will be a F2P world designed for solo PK-ers. Everywhere in Wilderness it will be non-multi combat. The PK-ing area will be ALL of Wilderness (Including members area). In the Solo World monsters can not attack you if your in combat.

 

Example, if your opponent stop attacking you, monsters can not attack neither you or your opponet as long as one of you are attacking eachother.

 

ALL OF WILDERNESS, INCLUDING MEMBERS WILDERNESS? THAT'S NOT FAIR TO MEMBER PLAYERS!

Do not worry, there will be only ONE PvP Solo World and the monsters that F2P must not have access to will be removed. Jagex can do this (They added hellhounds to Wilderness Volcano, formerly BH). So they can remove monsters...

 

The monsters that will be removed so that F2Pers can not access:

Chaos Elemental

Magic axes

Ice spiders

Giant bats

 

WHAT ABOUT THE OTHER ASPECTS OF WILDERNESS P2P, SUCH AS DESERTED KEEP LEVER?

Agility arena can be used (You can use the obstancles with level 1 agility), BUT it won't give any experience in F2P PvP Solo World.

Deserted keep lever will not work in F2P PvP Solo World.

Dungeon or cave entrances will not be allowed access to in F2P PvP Solo World.

Mage arena lever and site will not work in F2P PvP Solo world. (So F2Pers can not bank)

The mine east of Pirate's hideout can be accessed, but who would be so stupid to mine there when there is danger lurking and over 5 minute distance to banking?

Members only music should not be unlocked by access of the new P2P Wilderness.

 

WHY F2P PvP SOLO WORLD?

Here is why:

- In current PvP worlds, majority (over 70%) players hunt in mass groups/crowds to get EASY kills. This is unfair PK-ing. Over 10+ players roam around Wilderness looking for players who are solo and kill them.

 

- There is very few solo PK-ers, and that's because many things are not in favor of them:

Limited area (Only non-multi areas)

Monsters intefering when PK-ing a opponent

Big area of Wilderness is MULTI!

 

- Players running:

By add P2P Wilderness area to F2P PvP Solo worlds, the area will be bigger. And if you PK in level 50 Wilderness your opponent does not have many place to run, and it will be non-multi so you do not have to worry about unfair fighting.

 

GOAL OF F2P PvP SOLO WORLD

Bring FREE PK-ING back into the game, as well as giving players more time to kill their victim through bigger distance to safety. Dms/Death matches is not free PK-ing, that's dueling in a PvP-world. Free PK-ing is attacking other players whenever you feel like it.

 

By giving a bigger area to F2P for PK-ing it gives players more time to kill a opponent (because many players run).

Support, F2P should have a solo PKing world.

 

Shouldn't there also be a world with all monsters removed, just like what they did with revenants?

 

(You should probably also add that you cannot unlock members-only music in the world.)

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Support, F2P should have a solo PKing world.

 

Shouldn't there also be a world with all monsters removed, just like what they did with revenants?

 

(You should probably also add that you cannot unlock members-only music in the world.)

Added "No songs unlocked", thanks for telling. It will be revenant free (Just like all other PVP worlds).

You can't seem to get it through your head that multi wilderness IS INTENDED FOR GROUPS TO PK IN. If you aren't in a group, and don't want to be teamed, stay out of multi. It really is that simple. The multicombat areas are designed to be more dangerous. The only thing I could think of that really needs to be changed with multi/single wildy is that multi should count towards the 10 minute limit for BH targs, so they can't hide in multi with a team. That is really the only unfair aspect of it.

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You can't seem to get it through your head that multi wilderness IS INTENDED FOR GROUPS TO PK IN. If you aren't in a group, and don't want to be teamed, stay out of multi. It really is that simple. The multicombat areas are designed to be more dangerous. The only thing I could think of that really needs to be changed with multi/single wildy is that multi should count towards the 10 minute limit for BH targs, so they can't hide in multi with a team. That is really the only unfair aspect of it.

Yes, Wilderness is intended for Multi PK-ing...that's why half of area is multi and half is non-multi. How about getting something in YOUR head? Solo PvP World will just be a world assigned for solo PK-ing. It won't change other PvP worlds or ways.

 

So if you want to talk about multi PK-ing, go ahead but do it somewhere else.

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