December 11, 200916 yr Just curious what you guys think would be faster. Ferocious ring with rune defender in Kuradal's dungeon or warrior ring, DFS, rune minotaur in the chaos tunnels. I know a lot of people will say Kuradal's simply because it's nice to summon your bunyip and not pay attention to your health. This is pretty much nonfactor for me and am just concerned about which method would give faster kills.
December 11, 200916 yr Just curious what you guys think would be faster. Ferocious ring with rune defender in Kuradal's dungeon or warrior ring, DFS, rune minotaur in the chaos tunnels. I know a lot of people will say Kuradal's simply because it's nice to summon your bunyip and not pay attention to your health. This is pretty much nonfactor for me and am just concerned about which method would give faster kills. I haven't done any testing to confirm this, but I'm absolutely positive that a high level combat familiar + Saradomin Sword is better than a unicorn/bunyip + ferocious ring. In all possible cases, multicombat is probably better than single. And, yes, gargoyles are weak to crush. To put it bluntly, [bleep] off.
December 11, 200916 yr I've just completed a task of 174 Gargoyles & killed them with Ferocious Ring, Whip & DFS & was pleasantly surprised how quick I finished the task. I would normally kill them in Chaos Tunnels with Zerker Ring, Whip & DFS + Wolpetinger. The Tinger usually gets between 15-20 damage before the hammer does its job. I'd certainly kill them again in Kuradal's dungeon.
December 11, 200916 yr IMO Gargoyles in Kuradal dungeon superior even if didn't kill any Gargoyle for ages. The CT ones are just not enought, another slayer there and you run like crazy, not to say anyone going in to go further in dungeon distracts them too... I'm big fan of combat fammy, but here i'd go Kuradal dungeon no matter what now.
December 11, 200916 yr Author Thanks for the replies. I think I'm going to try Kuradal's next time if even wolpertinger didn't seem to dish out enough damage.
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