Jadinko Posted February 10, 2010 Share Posted February 10, 2010 Okay i've just started DK;ing using the solo mage technique. 2 questions: What sort of income should i expect per hour? and Are there any little tips on solo mage? thankyou Miseryism | Completionist Link to comment Share on other sites More sharing options...
bigboi18184 Posted February 10, 2010 Share Posted February 10, 2010 Im not sure of the income, somewhere around 2m for me but i was doing a duo and just got lucky... :P And on the second part just find a world with a large team that is doing a trio, run to the safe spot.. then log out ... log into a non ls world and there you go... don't rlly have to pray magic.Best of luck. [spoiler=Goals.][/url] [spoiler=99's]99 strength achieved 5/27/09.99 hitpoints achieved 9/30/09.(59,643)99 attack achieved 11/08/09. (77,453)99 defence achieved 1/31/10. (63,382)99 range achieved ( sometime ago ) [spoiler=Drops]x15 whipsx53 d bootsx3 visagesx88 g mauls Link to comment Share on other sites More sharing options...
rangeor Posted February 10, 2010 Share Posted February 10, 2010 You can do short trips banking all the hides and bones, which I'm pretty sure is around 500-700k/hour if you can get suiciders easily. Link to comment Share on other sites More sharing options...
JoeDaStudd Posted February 10, 2010 Share Posted February 10, 2010 Are you talking solo as in only you in the room or solo as in your the only mage but with hybrids in the room?The income is pretty much the same, but the risk is a lot higher with the first. They recently updated the range yet again of supreme so its a little bit more risky then before.However if you stand back between the seaweed supreme won't get you. GP/hour varies massively, but its easily 1m+/hour.Its about 1 item (ring or axe) every 1 hour 30 minutes (~40 kills), but can jump massively.Last few trips I've been pretty lucky and came back with 10m+ in 2 to 3 hours. Biggest tip is join burstinglobs as your cc, they'll get you into waterbirth and generally have 10+ DK mages who will hop to bless if worst comes to worst.Faster kills = faster gp/hour so don't skimp on spells.Take RoL since RoW doesn't help there.Tab house teletabs not location teletabs as I've died a few times in my house which would have cost me 100k+ on barrows repairs otherwise. [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide] Link to comment Share on other sites More sharing options...
Jadinko Posted February 11, 2010 Author Share Posted February 11, 2010 Are you talking solo as in only you in the room or solo as in your the only mage but with hybrids in the room?The income is pretty much the same, but the risk is a lot higher with the first. They recently updated the range yet again of supreme so its a little bit more risky then before.However if you stand back between the seaweed supreme won't get you. GP/hour varies massively, but its easily 1m+/hour.Its about 1 item (ring or axe) every 1 hour 30 minutes (~40 kills), but can jump massively.Last few trips I've been pretty lucky and came back with 10m+ in 2 to 3 hours. Biggest tip is join burstinglobs as your cc, they'll get you into waterbirth and generally have 10+ DK mages who will hop to bless if worst comes to worst.Faster kills = faster gp/hour so don't skimp on spells.Take RoL since RoW doesn't help there.Tab house teletabs not location teletabs as I've died a few times in my house which would have cost me 100k+ on barrows repairs otherwise. Thanks, i will post a picture of my setup and invent in due time. Miseryism | Completionist Link to comment Share on other sites More sharing options...
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