jjjon123 Posted March 16, 2010 Share Posted March 16, 2010 Make food items that are untradeable and require high cooking levels (90+) to cook that heal 25+ ex. cooking lvl healing amount 95 2598 30 untradeable and hard to get (like a fish that requires 95+ fish in the wildy, or a 100 lvl slayer monster that drops meat like a cow does that requires 85+ slayer) 1,000 F2P Total Level Reached 10/8/10 ! [hide=Guides]Magic & Summoning Profit Spreadsheets! *UPDATES EVERY HOUR* (includes: High alch, Superheat, and Enchanting)4 BETTER alternatives to flesh crawlers[/hide] WOT WOT! ☉.☉☂ Link to comment Share on other sites More sharing options...
Will H Posted March 20, 2010 Share Posted March 20, 2010 Maybe, but some skills need boosting far more than Cooking right now, as a skill it's doing quite well and has a good path ahead of it. Fairly soon we're going to get Constitution boosting stuff (a.k.a. increased Max Health), so people will have to eat food to fill that extra space. If this is ever done, the cooking should be complicated with a high burn rate at most stages. That way cooks will have to make a serious effort and be rewarded in the end. Healing 25+ should never be easily achieved. ~ W ~ Link to comment Share on other sites More sharing options...
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