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Fix "Hit point 99cap" problem, non-tradeable 25+ hp foods


jjjon123

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Make food items that are untradeable and require high cooking levels (90+) to cook that heal 25+

 

ex.

 

cooking lvl healing amount

95 25

98 30

 

untradeable and hard to get (like a fish that requires 95+ fish in the wildy, or a 100 lvl slayer monster that drops meat like a cow does that requires 85+ slayer)

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pikatips005.png1,000 F2P Total Level Reached 10/8/10 !

 

[hide=Guides]Magic & Summoning Profit Spreadsheets! *UPDATES EVERY HOUR* (includes: High alch, Superheat, and Enchanting)

4 BETTER alternatives to flesh crawlers[/hide]

 

WOT WOT!

 

☉.☉☂

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Maybe, but some skills need boosting far more than Cooking right now, as a skill it's doing quite well and has a good path ahead of it. Fairly soon we're going to get Constitution boosting stuff (a.k.a. increased Max Health), so people will have to eat food to fill that extra space.

 

If this is ever done, the cooking should be complicated with a high burn rate at most stages. That way cooks will have to make a serious effort and be rewarded in the end. Healing 25+ should never be easily achieved.

~ W ~

 

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