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Best range training


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4 replies to this topic

#1
Knight_Zaros
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Knight_Zaros

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I'm going to be getting back into training a bit. I generally have used crossbow over say magic shortbow or any other alternatives. But just wondering what is better, I am going to be training range with slayer on tasks that are good for range.

What is a good bolt or arrow/bow that is cost effective?

For example I have like 120 hellhounds... I dont necessarly need the cheapest thing out there either, I want effecient and effective... Not really cheap and slow. If you understand what I'm asking here I appreciate any insight before I make any large ammo purchases.

EDIT: might help with some stats/info

Level 88 Range
Will be using range potions

Gear wise
Karils top+bottom
Fury
Snake boots
Archer Helm
Spiky black hide vamps
ava's accumulator

Then with rune crossbow/zammy prayer book I have +179 range attack bonus

With Magic short +150 total range attack bonus
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#2
SirIzenhime
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Mithril Knives/adamant darts in Kuradal's dungeon (except on Iron/steel dragons where you'd need accuracy)
Crossbow with Broad bolts elsewhere.

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#3
jetricx
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Mithril Knives/adamant darts in Kuradal's dungeon (except on Iron/steel dragons where you'd need accuracy)
Crossbow with Broad bolts elsewhere.

This. I'd also suggest swapping the archer helm for a focus sight/full slayer helm since you're training ranged with slay.

#4
Knight_Zaros
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Knight_Zaros

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Mithril Knives/adamant darts in Kuradal's dungeon (except on Iron/steel dragons where you'd need accuracy)
Crossbow with Broad bolts elsewhere.

This. I'd also suggest swapping the archer helm for a focus sight/full slayer helm since you're training ranged with slay.


Working on saving up my points for full slayer helm now. Believe it or not last time I trained slayer there where no points! haha

Thanks guys for advice.
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#5
Ddude42
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I'd recommend not wearing Karils for range armour, much better off with either Armadyl or Black D'hide. Only reason to wear Karils over D'hide would be if you're fighting a monster that uses a magic-based attack, otherwise D'hide has same range attack and doesn't degrade.
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