Dire_Wolf Posted July 3, 2010 Share Posted July 3, 2010 It says that special decreases opponent/monsters defence by 30%, does that work even if you hit a 1 damage? Link to comment Share on other sites More sharing options...
BeNiceOk Posted July 3, 2010 Share Posted July 3, 2010 It says that special decreases opponent/monsters defence by 30%, does that work even if you hit a 1 damage? Unlike normal melee weapons which are dependent on what you hit, the Stat hammer special works exactly like magic specials do. If you hit, the special activates. If you miss, the special does not activate. Keep in mind you can "hit" a 0 if the dice rolls below 1 LP, but this is very very rare with the LP system. So just for sake of being easy, if your hit is above 1 LP with the special, its 30% off your opponents defense. This special also stacks on itself. With 3 specials per bar, lunar transferring spec from friends is heavily advised on monsters such as Corp. Below is an example of what his defense would be if you speced 6 times in a row. 1 Spec) 100 * .70 = 70% Defense2 Spec) 70 * .70 = 49% Defense3 Spec) 49 * .70 = 34.3% Defense4 Spec) 34.3 * .70 = 24.01% Defense5 Spec) 24.01 * .70 = 16.8% Defense6 Spec) 16.8 * .70 = 11.7% Defense Link to comment Share on other sites More sharing options...
Dire_Wolf Posted July 3, 2010 Author Share Posted July 3, 2010 It says that special decreases opponent/monsters defence by 30%, does that work even if you hit a 1 damage? Unlike normal melee weapons which are dependent on what you hit, the Stat hammer special works exactly like magic specials do. If you hit, the special activates. If you miss, the special does not activate. Keep in mind you can "hit" a 0 if the dice rolls below 1 LP, but this is very very rare with the LP system. So just for sake of being easy, if your hit is above 1 LP with the special, its 30% off your opponents defense. This special also stacks on itself. With 3 specials per bar, lunar transferring spec from friends is heavily advised on monsters such as Corp. Below is an example of what his defense would be if you speced 6 times in a row. 1 Spec) 100 * .70 = 70% Defense2 Spec) 70 * .70 = 49% Defense3 Spec) 49 * .70 = 34.3% Defense4 Spec) 34.3 * .70 = 24.01% Defense5 Spec) 24.01 * .70 = 16.8% Defense6 Spec) 16.8 * .70 = 11.7% DefenseThanks :wink: The question i asked can be looked as stupid, but Runescape weapon information seems so deceiveable. Link to comment Share on other sites More sharing options...
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