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Pizelation problem - Help needed

Featured Replies

whats the best way to do realistic waves and sand in the daytime? :?

 

 

 

thanks for any help

 

 

 

Flame313

  • Author

well beaches are perticualy hard because they look like one colour

well beaches are perticualy hard because they look like one colour

 

 

 

 

 

 

 

??????

 

 

 

 

 

 

 

Have you ever seen a beach?

 

 

 

 

 

 

 

At a glance yes they r just a sand yellow, but take a moment to consider them

 

 

 

 

 

 

 

 

 

 

 

they are made of thousands of grains of slightly differently toned grains, plus they have some black grains

 

 

 

 

 

 

 

 

 

 

 

So best way to pixel it: get a mid tone to put u base on then cover it with random pixels of like 3 darker and 3 lighter tones, then finish it off with a few black pixels

 

 

 

 

 

 

 

Should give you a nice sand effect.

 

 

 

 

 

 

 

spent around 1min in paint doing a speed version of what I just descirbe and look:

 

 

 

sand4pz.png

 

 

 

 

 

 

 

Not the best cause of how fast I did it, but u can see the effect

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

 

well beaches are perticualy hard because they look like one colour

 

 

 

 

 

 

 

??????

 

 

 

 

 

 

 

Have you ever seen a beach?

 

 

 

 

 

 

 

At a glance yes they r just a sand yellow, but take a moment to consider them

 

 

 

 

 

 

 

 

 

 

 

they are made of thousands of grains of slightly differently toned grains, plus they have some black grains

 

 

 

 

 

 

 

 

 

 

 

So best way to pixel it: get a mid tone to put u base on then cover it with random pixels of like 3 darker and 3 lighter tones, then finish it off with a few black pixels

 

 

 

 

 

 

 

Should give you a nice sand effect.

 

 

 

 

 

 

 

spent around 1min in paint doing a speed version of what I just descirbe and look:

 

 

 

sand4pz.png

 

 

 

 

 

 

 

Not the best cause of how fast I did it, but u can see the effect

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Bruh, have you ever seen a beach?... the grains are ALL clear, but the dirt underneath them, and the dun meke them seem certain colors (much like a polar bear).... so the nearer the sun the brighter the farther the drker, and sand is well sand, so the grains of different tones will be all over like said so first do basic shading then put random shades (not too dark, and not too bright) ino the sand

monkeys.jpeg

 

thanks everyone for the sigs!

WIP13.png

 

 

 

 

 

 

 

This is how I do it, dunno if you like it or not. the san it just a bit more detailed than what paw did, and the water is just me experimenting :D

Aeriath.png

Curse you Nomad!

 

 

well beaches are perticualy hard because they look like one colour

 

 

 

 

 

 

 

??????

 

 

 

 

 

 

 

Have you ever seen a beach?

 

 

 

 

 

 

 

At a glance yes they r just a sand yellow, but take a moment to consider them

 

 

 

 

 

 

 

 

 

 

 

they are made of thousands of grains of slightly differently toned grains, plus they have some black grains

 

 

 

 

 

 

 

 

 

 

 

So best way to pixel it: get a mid tone to put u base on then cover it with random pixels of like 3 darker and 3 lighter tones, then finish it off with a few black pixels

 

 

 

 

 

 

 

Should give you a nice sand effect.

 

 

 

 

 

 

 

spent around 1min in paint doing a speed version of what I just descirbe and look:

 

 

 

sand4pz.png

 

 

 

 

 

 

 

Not the best cause of how fast I did it, but u can see the effect

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Bruh, have you ever seen a beach?... the grains are ALL clear, but the dirt underneath them, and the dun meke them seem certain colors (much like a polar bear).... so the nearer the sun the brighter the farther the drker, and sand is well sand, so the grains of different tones will be all over like said so first do basic shading then put random shades (not too dark, and not too bright) ino the sand

 

 

 

 

 

 

 

Well duh, I was just giving instructions on how to get the desired texture. Of course it is shaded as a normal pixel is.

 

 

 

 

 

 

 

I mean all textures can be explained in tht way, but then when applied are shaded properly

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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