Jyreeil Posted October 3, 2011 Share Posted October 3, 2011 I was just noticing that the healing of the sgs special is a lot more now for lower hits. I haven't payed attention to the difference in the prayer restoration, but the healing is definitely different than what is in the tip it database. I was thinking maybe it might be double the amount of the hit and no more than 200 hp. Sorry if this was like an update that Jagex put into a random big update as an in other news thing, but I don't remember there ever being one. I just noticed this recently, so if someone could confirm this that would be great. Edit: I just looked at it closely, and a hit of 1 lp healed about 160 lp.105 damage healed 175 lp I love green. Yay green! Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted October 4, 2011 Share Posted October 4, 2011 I'm getting the vibe that this might be related to an issue with Blood Barrage, where it heals you based on your max hit now instead of your actual hit.Any chance of getting more data values? Though they might patch this with the next game update. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Jyreeil Posted October 4, 2011 Author Share Posted October 4, 2011 Oh, well that explains a little bit, cause I was healing 200 or so with piety on, so i was wondering why i was hitting the same amount or more and healing less without the prayer on. So I guess my max hit with piety is over 400, and without it is around 350 or so. So that would make sense I guess. I love green. Yay green! Link to comment Share on other sites More sharing options...
brunokiller Posted October 5, 2011 Share Posted October 5, 2011 Doesn't it have a minimum heal/pray restore? My blog Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted October 5, 2011 Share Posted October 5, 2011 Dang, I totally forgot about the minimum healing amount KB : Saradomin godswordHealing BladeCan inflict up to 10% max hit damage and restores half of this damage to your lifepoints, and a small percentage to your prayer points. You will receive a minimum of 100 life points and 50 prayer points. The first part is real vague, but it looks like basically it's still a 50% LP and 25% prayer spec attack. And that you'd need to hit above 200 LP of damage to recover more than 100 LP. That's how I think it used to work.Healing is also influenced by overkill loss, I think, so when you deal a killing blow you may end up healing more than the expected amount. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Jyreeil Posted October 6, 2011 Author Share Posted October 6, 2011 I'm pretty sure now that the healing is half the max hit capped at 200, and the prayer is 1/4 the max hit capped at 100. Like I was saying earlier, I was healing 200 lp with hits of less than 100, and even a 1lp hit healed me 160 lp, and I'm pretty sure that was only because I didn't have piety on. Do you think maybe it was a glitch, since the description on the game guide on the runescape website doesn't agree with what I'm saying? I love green. Yay green! Link to comment Share on other sites More sharing options...
Jaffy1 Posted October 18, 2011 Share Posted October 18, 2011 Hi there, We've updated the item database entry and Jyreeil has been credited.Should you have any questions or comments, feel free to send me a PM. Thanks for your help!~Julie Tip.It Website Crew Leader[hide=Quotes]I love it how Jafje comes outa nowhere and answers my questionsHehe now we know what real life does...drugs, drugs, more drugs. Thank god we are addicted to something that won't kill us. [/hide] Link to comment Share on other sites More sharing options...
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