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Oldie back from the dead

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Hi guys. Yes, another "I'm back. HELP!" topic.

 

I quit RS two years ago, because I'd achieved everything I'd wanted to and because I didn't feel very happy about the direction the game was headed for. I know RS is a MMORPG, but I've always been a "lone wolf". I like doing things by myself, so dungeoneering was a bit of a miss for me. Clans were tough for me as well. While I liked the idea of joining a clan, I just wasn't able to meet the participation requirements most clans set.

 

On a whim, I renewed my membership for a month last Friday. I've been roaming around during the weekend, starting on the new quests and the new tasks, getting lost in Taverley and reading up a bit on the tip.it website :-). Not that much seems to have changed, but I'd like to know about the major stuff if there is any.

 

A few concrete questions:

- what are the dungeoneering happenings? Did they make changes to the skill? It's my only non-99 stat, but I hated the skill a lot back in the day. Any advice to train it as painlessly as possible would be very welcome. I did some solo dungeoneering, the rest of my levels were reached by lamps and pengs.

 

- did slayer change in any way? I was still around for the new dungeon etc. Any combat gear changes I need to get on top of? Right now, my standard gear is my old combo of bandos + berserker + fury + neit + whip + dragon defender + dragon boots. Did slayer lose popularity? I found many empty spots this weekend...

 

- any news on farming, herblore and agility is welcome too. As is anything else anyone would like to add.

 

P.S. Not to tear open old wounds, but wth was Jagex thinking when they introduced that spin wheel?

- what are the dungeoneering happenings? Did they make changes to the skill? It's my only non-99 stat, but I hated the skill a lot back in the day. Any advice to train it as painlessly as possible would be very welcome. I did some solo dungeoneering, the rest of my levels were reached by lamps and pengs.

 

Dungeoneering is still best trained with a team. Toolbelt has taken some of the hassle out of buying all the tools at the start of a floor and "key belt" frees up inventory space while letting everyone open key doors instead of a dedicated keyer. Nothing much to report on solo dungeoneering unfortunately.

 

- did slayer change in any way? I was still around for the new dungeon etc.

 

You can join a slayer group with a friend and co-op slay now, not much in the way of rewards unless you like pets, and the xp and points received is proportionate to the amount of monsters you killed so it doesn't do much for speed of training.

 

 

Any combat gear changes I need to get on top of? Right now, my standard gear is my old combo of bandos + berserker + fury + neit + whip + dragon defender + dragon boots. Did slayer lose popularity? I found many empty spots this weekend...

 

To improve on that setup you can buy a whip vine which boosts the whip's stats a bit and adds a special and poison ability. Also steadfast boots are better than dragon, but only in attack stats. They're also relatively expensive at 48m as of this post so not really worth it unless you have a lot of extra cash to throw around.

 

Other than that there's been a few new bosses, (Queen Black Dragon, Nex, Glacors) a level 80 armor set for all 3 styles which are extremely expensive currently, and of course the evolution of combat should be out by year's end which is nothing less than a total overhaul of all combat items along with a few new features. The beta is open to everyone friday-sunday.

 

P.S. Not to tear open old wounds, but wth was Jagex thinking when they introduced that spin wheel?

Yes, as far as I know it's almost universally despised.

From the empty days of hope, deny the darkness
Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun

  • Author

Thank you so much for your response. It looks like I'm not that much out of the loop, which is both reassuring and frightening considering my long break. Anyway, I'll start planning if and how to deal with dungeoneering then. Thanks again!

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