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Magic and Dungeoneering


DarknessRises

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Was wondering what an efficient method of levelling magic from 47-98, I'm thinking superheat with gold gauntlets? Cost is mostly irrelevant. Plan on staying 1 defense and prayer, so most combat is out of the question.

 

Also, currently have 40attack and 45strength. My combat level is around 35 (at work, so cant really check...), was wondering what I should bind? Thinking a rapier, because most everything I fight is under level 30. Any suggestions? Side note, I realize a rapier is not an ideal bind for a higher levelled character ( a main, for example). I'm looking for answers specific to my level. Thanks!

 

EDIT: Does anyone have an approximate xp/h for superheat? Assuming full attention, all I can see is.100k+ from older sites/forums.

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Not sure what's wrong with a 2h and a Zerk ring, to be honest. So, 40/45 Attack/Strength would be a fractite 2h.

 

The logic is that anything weak to stab is also usually quite weak to slash or crush, negating the need for a stab weapon. But if you're not going to use combat magic or prayers, and you want to stay on 1 defence, you're in for a hard time.

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Thanks for the response! Yeah, to clarify, the only problem I have with a 2h seems to be I nearly always leave monsters alive with some insignificant life points. Its very aggrevating smacking something with a 2h and seeing the mob alive with 2lp. Perhaps I'm just being foolish and the 2h would still be the best.

 

EDIT: I'm not at all opposed to using combat magic. Perhaps it has more merit at lower levels, where its max hit is equivalent or perhaps greater than that of melee? The only problem would then be accuracy, and I'm not in the habit of making armor in dungeons.

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That can be annoying, but the potential for that is the same with any weapon (although obviously, other weapons have less of a 'cooldown' period between hits). It's been proven beyond reasonable doubt that, when used with the Berzerker ring over a long term basis, 2h's deal more damage than battleaxes, which are also slash/crush weapons. Leaving a few LPs on a enemy with a 2h is more than made up for by the increased rate of damage you'll be dealing out on them in the first place.

 

But, as I said, if you're not going to bother with protection prayers, it's going to be tough anyway because a lot of your XP will fly out of the window with all the deaths you're suffering. So unless it really, really means a lot to you, I'd advise against it.

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Thanks once again, I'll give the 2H another shot. Just seems since I'm leaving almost every single mob with very low health that a faster weapon would be more beneficial. I agree wholeheartedly that for higher levels, this is vastly offset by the increased damage. As for being no pray/defense, I realise it will be difficult. I've been doing well using my knowledge of combat to help me survive things I don't think a "typical" 'scaper would. I like the challenge.

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