Stev Posted March 13, 2013 Share Posted March 13, 2013 Update 1.0.4.5After changing a lot of the core functions to speed things up and add support for fullscreen, I made a few boo-boos. As I don't play in fixed, I forgot to make sure it still worked in that display mode. Turns out, it didn't.ChangesDGSweeper was randomly freezing. I can finally say, with 100% certainty, that this is fixed! It was a problem with DGSweeper getting stuck in an infinite loop and therefore never again launching the thread to search for the RuneScape applet.It'll now, once again, work in fixed in the Jagex client. Last update I changed the way the applet information was stored. Previously:_dgs.runescape.visible.current=0 ;~ Meant it wasn't found. _dgs.runescape.visible.current=1 ;~ Meant it was in fixed. _dgs.runescape.visible.current=2 ;~ Meant it was in resizable.Well, I've separated them into two separate objects. One, _dgs.runescape.error, contains the status of the last _dgs_find_applet() call, and the other, _dgs.runescape.visible.current contains the last found display mode. It became:_dgs.runescape.visible.current=0 ;~ Meant it was in fixed. _dgs.runescape.visible.current=1 ;~ Meant it was in resisable.Therefore, threads were no longer fulfilling the if _dgs.runescape.visible.current statement. Woops.Support for full-screen has been temporarily removed. This will be added again within two days. ProjectsFinish Find Members. As always, if you find something wrong, please follow these directions. A lot of players don't know about the hotkeys and hotstrings. Make sure you check them out here! Thanks guys! Link to comment Share on other sites More sharing options...
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