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Do equipment stats not matter anymore?

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I know I'm very late to talk about this, since the evolution of combat system was introduced in November of last year, but I have to know. Do the stats not matter anymore?

 

My dragon platebody no longer gives over 100+ defensive stats on slash, stab or even crush.

 

Does that mean that it no longer matters what type of a weapon is being used?

They do still matter, the system has just changed.

 

Player armour and players work on the 3 sided triangle:

Melee armour is weak to mage and strong ranged and so on.

When looking at the defence stat 100% is given to the style you are strong too (so in melees case ranged)

~66% to the same style (melee for melee) and ~33% to the style you are weak too (So Mage for melee)

 

When it comes to weapons each one is bound to a set style (crush, stab, slash, thrown, bolt, arrow or magic [which is air, earth, fire or water])

If you are fighting a player only the class matters (mage melee or ranged)

 

When fighting monsters the specific style matters you lose a small amount of power using right class wrong style (eg slash not crush) and you lose more using the wrong class entirely.

However with monsters currently in-game and their stats T80 weapons you can ignore style as there is no notable difference within a class and with T90 you can use w/e you like.

 

Other than boss monsters every single monster has a weakness.

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