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Give training skills a use.


Gamerr

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When you're looking at some skills, it's quite useless to train them till 99. Now i don't really have a problem with it, but why is only 1 skill of the not-melee ones profitable at higher levels? For the record, i mean runecrafting. At level 65, you can craft all runes. At level 75, you can use all pouches. But at level 91, you can do nats *2 so that's a reason to keep training.

 

 

 

Skills like mining, fletching, theiving, agility etc. should need a cleanup.

 

 

 

  • Mining - it should be nice when 90+ mining would be worth anything. For example, when you're 90+ mining you can get 2 rune ores out of every rune rock. And something similar with coal, iron and all the other ores.
     
    Crafting - the same idea as mining, at higher level (90+) you could get more then 1 amulet out of a gem etc.
     
    Herblore - make more pots out of 1 herb, or the pots you make will get stronger when your level gets higher

 

 

 

It's my vision on the skills of today, some skills are just not worth it to train after a particular level, and as skill totaller i would like to see it changed.

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I see where you're going with that and like the idea of 2x coal or maybe even mith/addy. I think 2x runite might be a bit over the top - even in runecrafting you can't get 2x the top level runes (e.g. law, death, and maybe blood and soul - if the latter 2 ever come out!)

 

 

 

For the record though Smithing also has objectives to reach 99 - smith rune plate.

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For the record though Smithing also has objectives to reach 99 - smith rune plate.

 

 

 

I didn't mention smithing in my short list eh :wink: .

 

 

 

Maybe you're right about the rune, but there should be a change on some skills.

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When you're looking at some skills, it's quite useless to train them till 99. Now i don't really have a problem with it, but why is only 1 skill of the not-melee ones profitable at higher levels? For the record, i mean runecrafting.

 

 

 

It was that (bold) bit that I was thinking of when I mentioned smithing :D Though your statement is probably still correct, as with the advent of Dragon Items and increasingly improved armour there probably isn't much profit in smithing rune plates these days....

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