Gamerr Posted April 7, 2006 Share Posted April 7, 2006 When you're looking at some skills, it's quite useless to train them till 99. Now i don't really have a problem with it, but why is only 1 skill of the not-melee ones profitable at higher levels? For the record, i mean runecrafting. At level 65, you can craft all runes. At level 75, you can use all pouches. But at level 91, you can do nats *2 so that's a reason to keep training. Skills like mining, fletching, theiving, agility etc. should need a cleanup. Mining - it should be nice when 90+ mining would be worth anything. For example, when you're 90+ mining you can get 2 rune ores out of every rune rock. And something similar with coal, iron and all the other ores. Crafting - the same idea as mining, at higher level (90+) you could get more then 1 amulet out of a gem etc. Herblore - make more pots out of 1 herb, or the pots you make will get stronger when your level gets higher It's my vision on the skills of today, some skills are just not worth it to train after a particular level, and as skill totaller i would like to see it changed. Link to comment Share on other sites More sharing options...
Mordendravid Posted April 7, 2006 Share Posted April 7, 2006 I see where you're going with that and like the idea of 2x coal or maybe even mith/addy. I think 2x runite might be a bit over the top - even in runecrafting you can't get 2x the top level runes (e.g. law, death, and maybe blood and soul - if the latter 2 ever come out!) For the record though Smithing also has objectives to reach 99 - smith rune plate. Link to comment Share on other sites More sharing options...
Gamerr Posted April 7, 2006 Author Share Posted April 7, 2006 For the record though Smithing also has objectives to reach 99 - smith rune plate. I didn't mention smithing in my short list eh :wink: . Maybe you're right about the rune, but there should be a change on some skills. Link to comment Share on other sites More sharing options...
Hypnotic_tapeworm Posted April 7, 2006 Share Posted April 7, 2006 i like the idea :) Link to comment Share on other sites More sharing options...
Mordendravid Posted April 7, 2006 Share Posted April 7, 2006 When you're looking at some skills, it's quite useless to train them till 99. Now i don't really have a problem with it, but why is only 1 skill of the not-melee ones profitable at higher levels? For the record, i mean runecrafting. It was that (bold) bit that I was thinking of when I mentioned smithing :D Though your statement is probably still correct, as with the advent of Dragon Items and increasingly improved armour there probably isn't much profit in smithing rune plates these days.... Link to comment Share on other sites More sharing options...
1packer Posted April 7, 2006 Share Posted April 7, 2006 There is on f2p......people are always buying when i run around the banks Link to comment Share on other sites More sharing options...
lankyman1 Posted April 8, 2006 Share Posted April 8, 2006 i still use rune :) rune plates are used when people pk.. but i think that will change when barrows gets cheaper.. Soon they will be used in the wild. Then a new era of pking will began :lol: Link to comment Share on other sites More sharing options...
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