Conrose Posted April 20, 2006 Share Posted April 20, 2006 Okay, I'm pretty sure alot of you have checked out the new Pest Control minigame. I like it a bit, and I bet Warrior-mages like it alot as it is runeless mage exp. I'm going to delve into the combat basics of it... I just plan on giving possible roles a player can take during the mini-game... others can add their own thoughts and when we have enough info, I'll update this to include it all (With credits included). First off... TURN AUTO-RETALIATE OFF!!! If you don't, you'll be running everywhere everytime you click something that ends with an idle action. Second off: SPECIALS DON'T SUMMON SPINNERS!!!! If it were true, There would be 30 Spinners to each Portal I ever witnessed the fall of. I've seen random amounts of spinners to many portals, and once at the beginning of the match, I watched 4 spinners pour out of a single portal before we were able to even touch it. This is a false rumor and I don't even know how it was born. Okay, you have the Void Knight at the beginning. Loads of people feel like protecting it and killing everything that attacks her. For those of you who've been through this... you know what I mean. And you know which one NOT to kill. But there are those uninformed who kill it anyways and say "Oops" when they watch 5-8 attacks coming from that souther wall. Yeah, that's right... the South Shifter Shield. That shifter that you pray pops up just south of the Void Knight, and blocks pretty much every ranged or mage attack that comes from that general direction. Yeah... range and mage attacks cannot get through alot of the monsters, and they can't be moved through them. So one Shifter being spared can be the difference between Winning and Losing in this short minigame... I say short because the Void Knight dies or the Portals die before 20 minutes passes in the vast majority of the games. Okay, Shifters are a bit spider-like in appearance... okay, they look pretty much like abbysal demons. They do the least amount of damage and because the Void Knight heals herself periodically, you don't have to worry about even the lvl 100+ Shifter killing her. DEFENSE So the First Role... Defense. Protect the Void Knight from north bound shifters and diagonally located shifters(In other words.. anywhere not directly east, west or south of the Knight), and east/west rushes (I suggest sparing the east and west shifters too for the purpose of keeping these rushes from dealing her any damage as the Scorchers and Defiler's of even the lowest level are more potent than the shifter of the highest level (Though if the opportunity arises, switch a high level shifter for a low level shifter). Now your biggest task is informing new players of the minigame of the role the Shifters play in the game. Now normal Melee typically works perfectly for this role, and if someone opens a door while you have a shifter shield, you can partake in some assembly line slaughter while you wait for the Offense to take care of their job. Now there comes a time when some uninformed kid decides to kill that southern shifter (Or some jerk who decides to play the bad guy). For this reason, I suggest at least one person have Ancient Magics on and using burst spells... I say burst because you need only drag attention to yourself. Use a few spells to get the attention of that big group of Defiler's and Scorchers so they attack you. Seeing as you'll be in melee armor, you should turn on your anti-mage prayer. You'll buy your team time... and if a Shifter was among the front group, you'll also have a replacement for the dead Shifter. Tower Defense: I don't suggest this for Rangers unless you have Karil's Crossbow or Crystal Bow, and even then you'd probably be better off on the Offense. Ancient Mages however... will find targets in plentiful supply early on in the game after the Southern Shifter Shield is implemented as they will pile up against that gate trying to get closer to the Void Knight. I've seen most Ice Bursts/Barrages hit for 17+ on all targets (Usually 6 at a time too). So that's a good idea for those Mage Pures with Ancient's out there. You'll be a winner whether your group wins or loses. Note: It is recommended that all people on defense carry Logs and Hammers to repair the Doors. Offense Here's the Business end of the team. Your goal is to destroy the portals. I suggest all people who are using Abyssal Whips or Full Dharok's do this. You have 4 Portals to take care of. In a large group, it is suggested you split into two groups. One group to goes to the East and one to the West. For small groups, it's preferable to go to one side and work your way to the other together. Spinners become a really big problem as they undo all the damage you do deal while at the same time giving you a headache as you cannot move through all the monsters surrounding them to get to them. Solution... Ancients if you have them. Burst or Barrage. It can get the monster in the way and the spinner behind him. And because at the portals, monsters can be stacked, you can get alot more than 9 targets at a time (I once saw a single square with 10 monsters in it alone). Probably the most Rune Efficient Mage Exp in the whole entire game. Clear away the Spinners (and everything around them) in seconds so your teammates can finish the portal unhindered. It is possible to poison the Portal, but I've seen Abby Whip do more in less time. Because of the relatively high defense of the portal, I'd suggest the D B Axe and better to defeat it's defense more frequently (DDS has just gotten me loads of 0's... same with D Long). Special Tip Shifter Bait: Here's a special little trick. If someone kills the shifter, or one hasn't appeared south of the Knight, go out, provoke a shifter and return to the knight with that thing following you. Sometimes it will disengage and go after the Void Knight instead (In which case it takes some luck if it appears where you want it), or it can keep going after you. In the latter case, it will take some moving around to get it where you want it... and then you have to stay there until it dies or the match ends. This will typically leave you open to countless Range and Mage attacks from the south end. It buys time or if you are equipped properly, you can stay there the rest of the match (I've saved alot of games this way and recieved alot of compliments for it). To improve the chances of getting it in the right place (And getting in the way of your movement too btw), you can provoke two or more at the same time (My record is 5 and I had a terrible time getting anywhere). You can post your own tips and tricks. Personally... I have ZERO sleep over the last 24 hours and um... Goodnight!!! (Er... morning!?) So I'm Nocturnal! It don't make me a loser (The fact I never went on a date in my life does that perfectly fine) Link to comment Share on other sites More sharing options...
kwimbob Posted April 20, 2006 Share Posted April 20, 2006 I couldn't read it all, but note the warrior-mages or whatever get their runeless magic exp from the reward and also that the Void Knight heals a bunch when you destroy a portal. Combat 116+; Total 1900+; All Hard Tasks; (Nearly) All quest points; (Nearly) All skills 60+; An aquatic moose ninja.Currently: Using 63 hunter to get some of those "Chins", then I'm going to range stuff down. Interruptions of agility when I feel like it, as well.And lucky enough to get 4 Dragon and 6 Barrow Drops.[hide]Kwimbob now looks exactly like me in real life except for hair color. Yes, this means I look exactly like the protagonist of that certain anime that my second character, Faye_V is also named after. Yes, I bought a jacket that also looks like his. No in real life I don't have a slain bear to sling over my shoulders. Yes, I'm that skinny even if I no-life it for years in basements. No, I can't shoot a gun. Yes, I can win any other strategic video game you have never played - because I probably have, ahahaha. And yes, I also have brown eyes, yet one of my eyes looks different from the other. And yes, I'm completely oblivious to the [real] world around me as I constantly engineer new solutions to daily problems in my head. When I get hungry, all that isn't food can wait. When I'm sleepy - nothing is of any priority in front of sleep. But at any other time, I never slow down. Never give up. Never Surrender. Makes for a good life.[hide]YOU'RE GONNA CARRY THAT WEIGHT.- See You, Space Cowboy.[/hide][/hide] Link to comment Share on other sites More sharing options...
aaron5140 Posted April 20, 2006 Share Posted April 20, 2006 This is a TEAM EVENT. Firstly if you are attacking the portals do it, dont stop to play with the monsters, use your prayer or food. Secondly if a Spinner shows up attack it, if it get stuck behind you leave it, they cannot repair the portal unless they're close to it. Defend the gates from the outside and then inside, if your standing between the gate and the monsters they cannot get to the knight until you retire. The gates, for god sake keep em closed until such time as they've been breached, if there left open with only one person to stop them then that is totaly stupid. Monsters that send ranged attacks from the outside the wall should also be stopped as they're the ones that do most of the damage to the Void Knight. http://www.draynor.net/stat/black/male/ ... on5140.png Link to comment Share on other sites More sharing options...
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