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Finished pixel - C/C

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:D My first kinda pixel. I say kinda, as it isn't my linework, it's acutally DementedHero's. He gave permisson for Goldwolflord to use, and then Gold gave me permisson. Here's the original linework.

 

 

 

lineworkforpractice5dg.png

 

 

 

 

 

I tampered a bit with the line work, including adding a warrior helm and a moon to list a few. Here's the work so far :

 

 

 

 

 

firstpixelnotmylinework9cy.png

 

 

 

 

 

 

 

Update #1 :

 

 

 

 

 

firstpixelnotmylinework3tr.png

 

 

 

 

 

Update #2 :

 

 

 

 

 

firstpixelnotmylinework4bc.png

 

 

 

 

 

Finished (Update# 3) :

 

 

 

firstpixelnotmylinework3pv.png

 

 

 

 

 

C & C please. (C & C doesn't mean, "I hate it, never post again." Or anything too offputting, thanks.)

 

 

 

Well, thats about it, so tell me what you think. :P

sigforrooneyxu0.jpg

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  • Author

Oh, and I forgot, if anyone has any linework, I would love to have permission to practice on it when I have finished off this one.

sigforrooneyxu0.jpg

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Hey hey! :D

 

 

 

Try and blend the colours of the mountains behind, and of the cloud.

 

 

 

The cape and robes need to have a bit more depth, as I was told, mine looked like 2D Fabric, as do yours.

 

 

 

And the Rune is a much more darker Mithril-looking colour.

 

 

 

 

 

As for the floor shadows, They're great. Good work, (Except change your 'y' in Rooney, it looks a bit dodgy.)

 

 

 

:)

Agreed, more shading and it'll look better. Then try blending some of those colours, and your work would look better without the outlining black lines, trust me. But if you don't beleive me, save a two copies, and on one, remove the lines and see which you like better.

17298good124cmredsadlfkjlaksdf.png

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  • Author

Ok, any ideas for the cape, and how to un-2D the robes?

sigforrooneyxu0.jpg

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Make the cape a legends cape and instead of [bleep]ey, make it like round and fluffyish.

17298good124cmredsadlfkjlaksdf.png

Add me ingame: Lnterest. I am back.

  • Author

done the rune, made it more lighter now. I'll post it with all the updates later

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Well as you can see with mine I just put shading there as though the robes were billowing.

 

 

 

randomtext2cc.png

  • Author
Make the cape a legends cape and instead of [bleep]ey, make it like round and fluffyish.

 

 

 

Fluffyish? I think i know what you mean, and what colour for the lines going down? a creamy colour or a black?

sigforrooneyxu0.jpg

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  • Author
Well as you can see with mine I just put shading there as though the robes were billowing.

 

 

 

randomtext2cc.png

 

 

 

ahhhhh ok, think i can do it :D

sigforrooneyxu0.jpg

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  • Author

cape was looking bad so I just cut it out :D

sigforrooneyxu0.jpg

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  • Author

update #1 :

 

 

 

firstpixelnotmylinework3tr.png

 

 

 

Still haven't shaded the mountains but mostly done everything Gold & Aussie suggested.

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its coming along pretty good, i need some work on shading myself, im doing a couple of sketches now, ill 'pixulate' them soon and give you the linework if you want to practice shading..

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Oh, yeah please. :D Thanks a lot, as I'm nearing an end to this 7 hour shading project. Ugh! Two days of shading and adding colour.

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that hair is waaay to bright brings focus to the ahir. but that is not the focal point of the peice...make the hair a more brownish blond jsut to tone it down.

update #1 :

 

 

 

firstpixelnotmylinework3tr.png

 

 

 

Still haven't shaded the mountains but mostly done everything Gold & Aussie suggested.

 

 

 

Nonononoononoooo...

 

 

 

randomtext2cc.png

 

 

 

Not black for the shading, and a darker red for the robes.

  • Author

Ok, toned down hair quite a bit, and I'll try with the robes, I'm having trouble with it, but I'll give it another shot.

sigforrooneyxu0.jpg

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  • Author

update #2

 

 

 

 

 

firstpixelnotmylinework4bc.png

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Hair looks better. DScimmy handle should be grey, metal, not brown, wood.

 

 

 

And you still haven't got the robe shading.

 

 

 

Why are the rocks red and then yellow on the dark side? :?

 

 

 

Other than that, looking good.

  • Author
Hair looks better. DScimmy handle should be grey, metal, not brown, wood.

 

 

 

And you still haven't got the robe shading.

 

 

 

Why are the rocks red and then yellow on the dark side? :?

 

 

 

Other than that, looking good.

 

 

 

Handle - Check (It isn't a d scimmy, I it's a d long, but used so much and chipped away etc.)

 

 

 

Robes - shrug, I can't do it and I've finished now so I'm not doing anymore.

 

 

 

Rocks - Check

sigforrooneyxu0.jpg

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  • Author

Finished :

 

 

 

 

 

firstpixelnotmylinework3xq.png

 

 

 

 

 

 

 

:D 8 - 9 hours work and it's looking good

sigforrooneyxu0.jpg

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what are the black smudge things on the robes? :shock:

untitled6kv7.gif

Still don't think the rocks should be yellow.

 

 

 

Robes need to have a dark red shadow on them.

 

 

 

And Dlong, Dscimmy, same thing, both have stone/metal handles.

  • Author

that's why I've given a steel handle to it, and the black smudges thingies were meant to be shadows to create 3D but I think I might just edit them out

sigforrooneyxu0.jpg

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  • Author

there you are Gold, rocks are changed

 

 

 

 

 

firstpixelnotmylinework3pv.png

sigforrooneyxu0.jpg

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