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Regicede help


Erk02

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Well, I'm going to do Regicide, and I've looked through a couple of guides, and they all say different things as to what to take. Will someone tell me what to take each trip? Thanks.

 

 

 

BTW-- I'm looking for someone to do Regicide with, if you are interested pm me. :D

mssigqc5.jpgI do English to Japanese and Japanese to English translation for free! Just keep it under 5 sentences, and PM me to use my fluency in Japanese to your advantage!
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Sometimes guides have errors in them, and it's hard for a guide writer to figure out how much food someone is going to need due to taking damage. What kind of stats do you have? What is your agility? The second is going to figure the most in how much damage you will take while there, due to the traps. Bring at least 2 4-dose antipoisons (or super anti if you have it). Those trip wires got me *every* time (and they still do).

 

 

 

The best thing to do is read through the guides several times, figure out what you're going to need and at what point you are going to have to leave *anyway*, and work from that.

 

 

 

In Regicide, you HAVE to leave Tirannwn in order to make the coal tar into naphtha (get the barrel from camp, fill with tar, get the yellow sulphur nearby). You can save yourself from mining in Arandar by mining your limestone at the mine east of Varrock (before you get to the Priest in Peril temple). Wear gloves when you use the limestone on a furnace or you will take 8 damage. You can also save some time and pack space by weaving the 4 balls of wool into cloth at the farm south of Falador.

 

 

 

If you assemble your bomb after you get the tar distilled, you will have plenty of room on the second trip for food - of course, you won't need it because the battles are over with, lol.

 

 

 

You need the basic items to come through the Underground Pass on each trip. That means at least: a spade (for the mud in back of the cell), a rope (for the gap), and at least one arrow (to make flaming and bring down the drawbridge). Can't recall if he has a fire or if you need a tinderbox. There's a plank spawn to pick up on the other side of the drawbridge for the traps after the knight brothers.

 

 

 

Having a friend come along with extra food is what I recommend for this quest - but I accompanied my son (range pure 75, 56 agility) and he didn't end up needing any.

gallery_28257_123_2330.jpggallery_28257_123_196.gif

it's a lot easier to get over yourself when you look at intelligence the same way you look at beauty, or height, or eye color: being smart is easy, but being good is hard ... being smart is handed to you, being good is handed to *nobody*.

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