Username012 Posted June 21, 2006 Share Posted June 21, 2006 I was thinking, maybe there's a way to see what weapon is technically 'better' than another... and I came up with this formula (melee weapons only ATM): pow1 = The highest offense bonus (stab, slash or crush) pow2 = Strength bonus s = speed in seconds ((pow1)*(pow2))/(s) Basically... 1.Highest offense bonus x strength bonus, and that number divided by the weapon's speed in seconds. For example if highest offensive bonus (lets use whip). 82 (str bonus) times 1.82 (slash bonus). if it was dh's gaxe, 105 (str) x 2.03 (slash). Here's a little list (I'll add some more tomorrow): HIGHER THE BETTER̢̢̮ââ¬Å¡Ã¬Ãâæ Abyssal Whip 59.6960 Granite Maul 36.2475 Link to comment Share on other sites More sharing options...
bantam222 Posted June 21, 2006 Share Posted June 21, 2006 this will get it "in the ballpark" but it won't be exact because you are valueing all the stats equily, where strength could mean wayyyy more then the stab stat... RSN: Bantam222 [105 combat] [1578 total level]Support my quest for 1600 Skill Total! Link to comment Share on other sites More sharing options...
imaerehw14 Posted June 21, 2006 Share Posted June 21, 2006 did you add in the special attack od the granite maul first? that would also be something to consider, since that;s what most people buy it for. the amazingness of the dds, in a large hammer, non poisoned type form. once they use the special, i usually see people change weapons. Note: I said usually, no flaming please. I know at least one person would want to. Link to comment Share on other sites More sharing options...
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