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Air Runecrafting


TranceBlitz

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Hi, I figured I wanted to get my magic to 70 so I thought theres only one way to go - alching! However seeing as I'm nor 44 Rcing or 70 fletching :oops: (shameful I know) I decided to make airs for world 16 in an attempt to raise my runecrafting to 44 to craft nats. However I tried this and no one would accept my measly 100 and so airs. Thats why I wondered if there is a certain requirement as to crafting airs, eg a rcing lvl for 5x? etc. I was really dissapointed with this and didn't feel like running to the bank with a service such as that, even though I've crafted 3k before. So If anyone could answer my enquirey that would be great.

 

 

 

I was also wondering is it worth buying the stringed yew longs and nats which would come to 900gp per alch worth it? Sure I'd be loosing some money, but I'd gain some back, so it wouldn't all be bad. Do you think I should do this or get 44 rcing to craft nats?

 

 

 

Thanks in Advance. :D

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first - go to f2p and but normal ess. dont waste money on pure.

 

second - fires aree fastest rc exp, use lots of duel rings to mak it faster

Back by popular demand!

And I guess I just wanted to tell you, as the light starts to fade, that you aree the reason, that I am not afraid, and I guess I just wanted to mention, as the heavens will fall, that we will be together soon if we will be anything at all.

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:| Are they? According to my calaculations fire get me 392 exp pr 28 ess crafted, whereas airs get me 560 per 28 ess. Also, standing there and not having to run would be awesome, I find rcing so tedious, so just standing there and supplying the airs sounds ideal to me. =)

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