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How about "Special Items" Reclaim stands?


Indizle

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As f2p'ers (and quite a few p2p'ers) know, bank space is hard to manage, especially when you have holiday items and random even items to store in addition to your everyday gear. Increasing bank space would take more resources on JaGEx servers. However, I believe I have created a solution that should prove to be simpler than expanding bank space and use up fewer resources on servers:

 

 

 

The Special Items Reclaim Stalls/Shops

 

 

 

The basic premise here is that these shops allow you to reclaim untradable "one-of-a-kind" items, such as the newer holiday items or Random events. Once you get one of these items, you head over to the Reclaim stall closest to you and "Register" it with the shop for a fee (ranging from minimal costs (around 100 gp) for holiday items to 1000 gp per item for Random event clothing or one time Quest Items like the Blurite Sword and Dark Dagger). Once registered, if you lose an item, you can recover it for half of what you paid to register the item. For instance, suppose you register a Mime Mask with the stall. This would cost you 1000 gold. Later, if you drop the Mask, either by dieing or just voluntarily, you can go back to any branch of the reclaim stalls and pay a 500 gold fee to get a replacement. Your item is still registered, so if you were to lose it again, you can pay 500 gold to get yet another copy.

 

 

 

These shops and stalls would be located in popular cities and towns, providing for ease of use. In f2p, this would include Varrock, Lumbridge, and Falador, most likely Al Kharid as well, and maybe Draynor and Edgville. Though I am not too familiar with the members world, likely candiates for branches of the shop include Ardoungne, Taverly, Burthrope, Seers Village, Relleka, Yanille, and Canafis, with possible branches in Burgh de Rott and Brimhaven.

 

A few points I anticipate would come into discussion are:

 

Why the rather high costs?

 

Will this not lessen a f2p player's desire to get members for more bankspace?

 

Would this not make Thesellia and Diango useless for recovering items?

 

 

 

Why the rather high cost?

 

The cost is there so that JaGEx has an incentive to add this feature in game besides convenience to the player: it can serve as a gp drain. We have seen that JaGEx clearly wishes to remove gold from the game, especially with the high costs of training Construction. While this would not be a drain of the same magnitude, in the longrun it can have a decent effect on balancing the market.

 

 

 

Will this not lessen a f2p player's desire to get members for more bankspace?

 

I really doubt it will have much of an effect. F2p players have a hard enough time managing a bank without random event clothing, and extra bankspace is rarely the perk that attracts them to membership. Usually, its the extra skills, quests, equipment, and minigames that attract players.

 

 

 

Would this not make Thesellia and Diango useless for recovering items?

 

Maybe a little bit. However, since these two places do remain a free way to recover holiday items, many players in proximity to either NPC may choose to simply visit them and recover items for free.

 

 

 

Feel free to comment/criticize on this idea.

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