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// Javelin Atlatls and Dwarf Crossbow Loaders //


NukeMarine

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RuneScape Forums > Suggestions > New high level weapons

 

Quick find code: 24-25-962-32675460

 

Page 21

 

 

 

~~~Atl Atl~~~

 

 

 

**I know it has low level stats/versions, I'm assuming that if Jagex introduces this, it would want to cover bases on the low level versions. However, the high level atl atl will truly be a high level weapon appreciated by many rangers. Obviously I could delete all but the Yew and Magic and still have the idea covered**

 

 

 

(Pronounced: At Lat El)

 

 

 

Ancient weapon in real life, precursor of the Bow. Used by ancient nomads to hurl Javelins, Darts and Spears farther, stronger and faster. It essentially is the sling for spears, like adding an exra joint to your arm giving you a 3 foot arm to hurl the javelin.

 

 

 

In game equivalent:

 

 

 

May be player produced (requires 85 crafting and fletching to make Magic Atl Atl, 85 range to wield Magic Atl Atl, 70 crafting and fletching for Yew, 70 range to wield Yew Atl Atl, etc. etc.) or possibly bought/obtained by NPC as reward for quest.

 

 

 

Benefit: Atl Atl adds not only a slight range bonus to the player it has the HUGE benefit of increasing distance and rate of fire for javelins.

 

 

 

SPM - shots per minute

 

could also require agility level equal to the range requirement to wield.

 

 

 

10 range - Wood - upto bronze javelins - 15 spm - +5 range

 

25 range - Oak - upto iron javelins - 18 spm - +10 range

 

40 range - Willow - upto steel javelins - 21 spm - +15 range

 

55 range - Maple - upto mith javelis - 24 spm - +20 range

 

70 range - Yew - upto addy javelins - 27 spm - +25 range

 

85 range - Magic - upto runite javelins - 30 spm - +30 range

 

 

 

Balance issues - Javelins are NPC obtained / bought. In addition, the atlatl could go into the shield slot to balance or remove the 1h benefit javelins had.

 

 

 

By using this, Runescape re-invigorates the Javelin as a useful ranging weapon. Before it was slow with minimum range, this will improve speed (big factor in range) in addition to distance.

 

 

 

~~~Dwarf Rapid Fire Mechanism~~~

 

~~~Dwarf Crossbow Loader~~~

 

 

 

**Like before, I'm including the lower level variants but that's so the path to the high level variants are seen**

 

 

 

Dwarves, dismissing the beauty of the crossbow and looking only at how it evens the odds in the effiency elves have with the normal bow, have gone even further. Calling upon the ancient notes of the Dwarf Kelda who was rumored to have designed the Tainted Crossbow wielded by Karil himself, dwarves have developed a mechanism to aid the speed in the firing of the crossbow.

 

 

 

Wielded in the shield slot. Requires Range, Str and Agility skills to wield.

 

 

 

Benefit: when wielded in the shield slot, improves the speed of the crossbow.

 

 

 

Obtained: I prefer a quest and you have to build your own untradeable. Better loaders can be built by those with higher skills in smithing, crafting and fletching.

 

 

 

Type CANNOT be used as loader above the type bow ie Addy loader cannot be used on rune crossbow.

 

 

 

Type - spm (shots per minute in rapid) - skill to wield (str, range, and agility)

 

 

 

Bronze - 15 spm - 10 skill

 

Iron - 18 spm - 25 skill

 

Steel - 21 spm - 40 skill

 

Mithril - 24 spm - 55 skill

 

Adament - 27 spm - 70 skill

 

Rune - 30 spm - 85 skill

 

 

 

Like the atl atl, this item removes the 1h benefit of the crossbow but gives benefit of speed to the weapon. I believe that faster crossbow will translate to more players using them in training and pking environments.

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interesting variatin to bump lol, i'll use that sometime. I like it, javelins (along with spears) are up there in runecape's most pointless weapons. Didn't think to many people thought what an Atl Atl is (funny name), but this could be a great addition to range.

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