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Simple render sig.


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Lay off the intense light, use some scattered omni's (if blender has those) and make them all really low light, this way it'll give a softer light. I would also use some bump maps that are higher res than the current ones, those look atrocious.

2008sig2nb6.jpg

Quit RS 2005 | RSN: Johnalder

Back as of 5/7/2008!

Dragon Drops: x1 Med, x5 Legs, x4 Skirts, x25 Boots, x1 Visage | x7 Abyssal Whips

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