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Woot! Now...the first thing I should do in members...

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Well, I'm getting members within the next couple a' days so I was wondering...

 

 

 

 

 

 

 

- What skills should I train? (Fastest money/exp)

 

 

 

- How much would a level 63 melee get every hour (52 att and str, 51 def and 52 HP)

 

 

 

- What quest(s) should I try to finish fast? (Unlock areas/get good exp rewards)

 

 

 

 

 

 

 

By the way, my highest skill is Mining at 62. :XD:

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I think you should make your stats higher =p

 

 

 

 

 

 

 

But hmm...First dragon weapon I wielded was like d long and ddp but you have to do 'Lost City' to wield those and to wield a d scim you have to do like 'monkey madness' but be4 you can do that you have to do 'gnome village' and i think another one...

 

 

 

^ (that's what I started on when I first started members)

 

 

 

 

 

 

 

I would say start on fletching tho. It's easy and doesn't cost much (at the beginning) and you can make tons off of it when it gets high enough.

 

 

 

 

 

 

 

There's also tons of minigames but I can't tell you about them since I didn't do any of them except Pest Control, it's very good prayer exp.

 

 

 

 

 

 

 

There's soo much requirements for just little things that's wut I hate about members lol.

\:D/ Ray::P2P::::Roaming Around::::Phat me pl0x?::::Beamster:: \:D/

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I agree about the fletching thing. Definitely worth it to get that skill up. Also agility. I can't stress how much more important it is that you run everywhere since the world is a lot bigger. Quests you should do are "Priest in Peril" (access to Morytania), "Lost City" (access to 1st d weapon + zanaris), and try to do the quests required for "Heroes" to get into the guild. "Druidic Ritual" is the other big one. Herblore is priceless at lvl 38.

 

 

 

 

 

 

 

Hope this helps!

perfect grammar is one thing, typing like a drugged monkey and enjoying it is another

AMEN!

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