Dangarous3 Posted April 7, 2012 Share Posted April 7, 2012 I was trying to come up with a new skill, and the best thing I could come up with was multi-tasking, it's hard to come up with a new one because it's either already there in a different form or would make an already overpowered game even more overpowered.. So I was thinking, this skill would encourage people to train multiple skills at once, what I was thinking was something like you gain XP each time you gain XP in two or more different skills in a give time, say 10-20 seconds or something... For instance, if you were training melee and using a cannon, or mining and superheating, or fletching and alching... Rewards would be the ability to "multi-task" quicker, for instance... Say you're mining and superheating, the higher multi-tasking level you have, once you perform the combination once, each time after you would either mine and superheat quicker, or possible have a temporary increase in both skills, such as +3 magic level and +3 mining level, or even gain more XP in magic and mining whilst doing both... Just a thought, it's probably a horrible idea, but coming up with a new skill is difficult... So i don't know.. Input and discussion welcome.. Link to comment Share on other sites More sharing options...
Zaaps1 Posted April 7, 2012 Share Posted April 7, 2012 I think multi-tasking is reward enough in and of itself that it doesn't require further incentive to encourage it. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Crocefisso Posted April 7, 2012 Share Posted April 7, 2012 I'm afraid I agree with the above poster - I can't see this serving much purpose as a skill. "Imagine yourself surrounded by the most horrible cripples and maniacs it is possible to conceive, and you may understand a little of my feelings with these grotesque caricatures of humanity about me." - H.G. Wells, The Island of Doctor Moreau Link to comment Share on other sites More sharing options...
Dallar Posted April 8, 2012 Share Posted April 8, 2012 Dungeoneering pretty much is the multitasking skill. Sorry sir. Link to comment Share on other sites More sharing options...
Hedgehog Posted April 8, 2012 Share Posted April 8, 2012 Dungeoneering pretty much is the multitasking skill. Sorry sir.You should explain. Link to comment Share on other sites More sharing options...
Quyneax Posted April 8, 2012 Share Posted April 8, 2012 That's by far not the worst idea for a system, but I don't think a skill is really the optimal way to reward multi-tasking. Nice concept though. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Aiel Posted April 8, 2012 Share Posted April 8, 2012 not to mention jagex hates emergent gameplay (which most multi-tasking is). DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
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