You guys would be surprised what Java can do, As a Linux gamer i was looking around for some decent MMORPG's (aside from Runescape) and stumbled across this: http://www.wurmonline.com or if you don't trust the link, go to its WIkipedia page: http://en.wikipedia.org/wiki/Wurm_Online This game is entirely coded in Java, and uses JOGL (Java OpenGL) or LWJGL (Light Weight Java Game Library) for rendering. Because both Java and OpenGL are open source and cross-platform, and have a relatively low system requirement, any game based on these two technologies should run on nearly any computer. I have nothing against Runescape for its graphics, I've played since mid-late classic and have had a few breaks now and then, but never truly quit. Imagine the possibilities if Jagex ever adapted Runescape to use JOGL as an extra option, but maintained interoperability with the traditional browser-based version. You'd have all the nice graphics to entice new users, and get Runescape much wider spread recognition as the serious MMORPG it is, but would keep the traditional version fully operating, and interacting with the new version, in contrast to RS2 and classic being completely disconnected. Thanks for reading this relatively long post, jscinoz