Reason for this thought: In the last few days I've been collecting a myriad of items from different places and one idea that keeps coming up are horses, now I personally don't support this decision. But the basic idea of travel without teleports and agility shortcuts for lower level players is important. I don't pretend to have done my best to aquire maximum traveling potential; 61 agility, glory ammulets, teleport spells and rings of dueling are my modes of transportation. But certain areas I must admit require much distance that my top 20 thousand agility level falls far short of reaching. Examples of this are Lord Iorwith's camp over in Isafdar, or the Slayer Dungeon to the East of Fremmenick. Solution: Why not put in a new run speed, such as "Jog". It would be faster than walk, but slower than run. Conserving energy speed and ultimately getting farther off the same amount of energy. People who run races in real life don't sprint the whole way, they pace themselves so they can make it all the way to the end, instead of running out of energy halfway there. Also pertains to tasks such as runecrafting, when you have to make many trips to the same place, it wears down your energy slowly until you either have to walk there or wait for more energy. This was sort of impromptu and I'm pretty sure I'm adressing the wrong crowd because this is directed more at lower players who can't get around as easily. But please feel free to critcize or show support, if you have suggestions you can always PM me on Voodoo567 or on here. Supporters: =) 1. Voodoo567 2. Shade_bandyt 3. Carson 4. Cubed_Boid 5. -KFK-