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oddfaery2

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Posts posted by oddfaery2

  1. Nothing mages or meleers can do will prevent anyone else from being able to use their weapon/attack style. What gives rangers this right? Even if the mage wins, they're still weakened for a few minutes after the fight.

     

     

     

     

     

     

     

    At least somebody gets the point and realizes I don't give a hoot about the fact that Seercull lowers mage level.

  2. whats this author got againsty the d axe? Its awesome for wcing.

     

     

     

     

     

     

     

    it might be a little low on the killing stats, but what did the oddfaery2 expect? the ultimate weapon?

     

     

     

    we all get what jagex gives us, they're not a personalized get exactly what you want company. lol

     

     

     

     

     

     

     

    Who said I expected anything? I said

     

     

     

     

     

     

     

    Those hoping for some new dragon armour were gravely disappointed. Aside from the hardcore woodcutters, most people were let down by the dragon axe.

     

     

     

     

     

     

     

    I talked to several people about this, this is NOT my opinion... Honestly I'm quite neutral about the axe. I wasn't expecting much from the update, or hoping for a particular piece of equipment.

     

     

     

     

     

     

     

    You've illustrated what I just said... people who are into WC are happy about the axe, some ecstatic (If I spelled this wrong I don't care I'm too tired to check). Those who were wanting a new melee combat item were not thrilled.

  3. Don't go telling everybody about the super restore pots! I don't want snapdragon seed prices to go up.

     

     

     

     

     

     

     

    Restoring 25 prayer is false, they restore prayer similarly to prayer pots. For me super restore pots recover 21 prayer points, and prayer pots recover 20 prayer points (53 prayer). It's 22 and 21 respectively while holding the holy wrench.

     

     

     

     

     

     

     

    Wouldn't know, all the detailing about super restore pots was an edit.

     

     

     

     

     

     

     

     

     

     

     

    Shadow2290, obviously you have some issues with range updates... you're getting just a weeee bit worked up lol. The seercull bow won't change how I PK (which is a rare event in itself), and I really have nothing against the spec. I just don't like that having mage level lowered keeps me from casting spells. I'm sure you'd feel the same way if getting your range level lowered (which as far as I know can only be done by an NPC anyway) kept you from using magic bow.

     

     

     

     

     

     

     

    Keeping a restore pot in the inventory isn't that much of a hassle for non-hybrids anyway...

  4. Mages aren't allowed to complain about this weapon. It can't be protected, costs 4 or so mil, and it can be totally circumvented. You guys didn't get a NERF like rangers and melees.

     

     

     

     

     

     

     

    Mages face the risk of getting seercull'ed

     

     

     

    Melees and Rangers face the risk of getting tangled and bound

     

     

     

    Melees face the risk of not being able to attack or move at all

     

     

     

    Rangers face the risk of the abyssal whip and no way to get away from melees

     

     

     

     

     

     

     

    When a ranger is entangled they can still hit back on a rather defenseless mage (mystic robes provide no defense from range or melee). When a melee is entangled they are able to move within seconds. Lowering stats lasts for a very long time in comparison.

     

     

     

     

     

     

     

    The point is that if a melee or range has their attack/range lowered, they can still use their weapons, they just don't hit nearly as well. If you lower magic on somebody, they can't even cast anything they were carrying the runes for, unless they brought low level stuff too, which is HIGHLY unlikely.

     

     

     

     

     

     

     

    So for range/melee, your ability to use an attack is dependent of your base level, whereas your ability to cast spells is dependent on your modified level.

     

     

     

     

     

     

     

    Lastly, I can complain about whatever I want... nobody says you have to have the same opinion. My reasons are justified.

  5. I personally don't care... Rares are kinda useless and I don't worry about how much GP i have or how much I make by letting one sit in my bank... just a matter of time before some keyloggin SoB comes for ya anyway.

     

     

     

     

     

     

     

    I won't ever buy a phat again, no matter how much $ i make.

  6. darkaxe7tm.png

     

     

     

     

     

     

     

     

     

     

     

    way to earn people's respect with not even being able to pull off a fake pic...

     

     

     

     

     

     

     

     

     

     

     

    Pics that aren't fake are more fun... especially when ya make em into .gif

     

     

     

     

     

     

     

    barragegif0am.gif

  7. Ok, when i said range attack first, i had never tryed to lure.

     

     

     

     

     

     

     

    When i wasnt trying to lure he always ranged first, but it might have been luck.

     

     

     

     

     

     

     

    Whenever i was running, he seemed to do MAGE more often, so i believe that would be more usefull to use when luring.

     

     

     

     

     

     

     

    ALSO i am not sure on the defence needed to wear cape.

     

     

     

     

     

     

     

    ALSO thanks for the pic! I wish it had the name but its definately a nice pic.

     

     

     

     

     

     

     

    Im not sure on when the safe spot doesnt work, but if you go to close it wont, but maybe i just got lucky, im sure in some instances it doesnt work. It is a real pain, its not easy.

     

     

     

     

     

     

     

    Yeah, luring it is the hardest part, i had trouble at first because it was on the COMPLETELY other side of the map, but once i shot it once it followed me basically all the way back and into the spot of my choice.

     

     

     

     

     

     

     

    Hope i answered all questions, if i didnt please ask again.

     

     

     

     

     

     

     

    It seems that there must be some importance in where it spawns to where you lure it. Just like any NPC it'll only wander so far from home to kill you?

     

     

     

     

     

     

     

    Is the picture you have accurate reflecting where you were when he came? I think my key mistake was standing in the lure spot instead of away from it until spawn and then running to it

  8. I wouldn't put your life on the safe spot. I tried it out and he was still hitting me. I even tried moving farther away so he would wander off and he still attacked.

     

     

     

     

     

     

     

    Try the safe spot if you can, but don't bank on it. Figure out the correct prayers and turn on auto retal till it's time to kill the healers.

     

     

     

     

     

     

     

    If you keep track of what enemies are coming next (the list posted in other threads is off by one at the beginning and the last two 360s) it's really easy to be prepared and get to the end with full hp.

     

     

     

     

     

     

     

    Just kill the level 90s ASAP standing where others won't melee you and you'll be alright for hp. range the 180s, whether you do them first or after the 360s is really up to you and the circumstance you're in. I found that the SW corner made it really easy to get my enemies (at least the threatening ones) one at a time.

     

     

     

     

     

     

     

    After I killed the last of the 360s I tried the safe spot, but as i said, no luck. So be prepared to use the right prayers. The hit that killed me was 50some, nothing else ever hit me over 30s. I was too set on trying to get in the safe spot to bother switching prayers.

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