The former requires us to keep zombies where we can perform studies while they are concious and unsedated, the latter requires testing on a zombie by cutting open it's skull, meaning we will need to keep a very clean work station, as the fluids from it could potentially infect us.... You CANNOT win a war without some intelligence (meaning spying and finding out about the enemy), if the zombies are smart enough to create a base (which they couldn't unless the neocromancer or whatever lives there), we should try to spy on it, if not, we NEED to find out more about the zombies, so a full autopsy would be needed. I forgot to say in my post "while keeping the zombie alive" as a dead zombie would be useless to test the effects of viruses and chemicals on their brains. To find out more about zombies why not just put them in a research area, the old fashion prison cells (metal bars preventing the zombies from escaping while allowing us to easily see them and also test them, as we could keep most things outside the cells and still have the zombies be able to react with it, such as have people standing a few steps away from the cage, and watching how the zombies act while trying to get that person.) True, and it isn't as if we need to show sympathy for them, so Sworddude would be perfect for this task.