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Posts posted by Den
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Brutal items and pets aren't on sale. :P
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Sneaky how they mention 25% off in the newspost when 80% of the things on sale are 10% off. Only the Assassin Pack, Banner, Gnome, Infernal and Pegasus teleports are 25% off. You then have Bank Boosters at 20% off and the rest is 10% off. I grabbed the Assassin pack and a teleport, but the rest doesn't appeal to me enough with only a 10% discount.
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Ya go head give me my hours back for old 99 rc:P Don't compensate them anything as they don't deserve it. It was the players choices to sit through the 5000 games knowing that.. they are wasting so much time on a game, and a game changes.
Greed and selfishness. You chose to do 99 runecrafting before it was updated, willingly wasting so much time on a game.
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Well, benefits are slowly getting worked into Solomon's. The pets forage, scavenge and bank stuff as well as pick up item drops so...
On the xmas event, was short and sweet. I kept the dalmatian in Varrock. Lil' elper. |^_^|
At the above; You can get Mince pies from single ones or mixing the two f2p ones (Green and Blue I believe).
Mixing green, blue and red gives a little wieldable mistletoe.
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So i bought the gold membership. Was an ok deal imo.
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Question, the "Decorative Katana" is the same as the "Ornate Katana", correct?
The gold one is tempting as it's a pretty decent offer, but I could get away with the bronze one as I have all the bonus items the gold offers.
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Haven't had any yet and have been killing abyssal demons with no present drops, that's why I was wondering.
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Anyone gotten presents from anywhere other than SoF yet?
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Initially I would agree, but that would require you to change the stats every time that specific member leveled. As it is now, you add the bonus and trait and from there on you only need to change the level for it to be correct.In other words, don't include the base stats, as they are already calc'd when you enter the unit type and level.
frankly it complicates things though, if i just add the stats in straight i'd be over and done with, no squinting at the bonus breakdown
It's brilliant though. That calc has helped me a lot.
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So I was thinking about getting one of the new pets, but they cost 1170 RuneCoins so I figured it wasn't worth it.
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A Stray in a Manger (free players and members)
The stray dog of Varrock has been a flea-ridden, doleful-eyed RuneScape mainstay since 2007, but enough is enough: in the spirit of seasonal goodwill and festive charity, it's time to give the stray dog a home.
In this year's Christmas event - A Stray in a Manger - you'll help out a snow imp who's been assigned to running Pet Christmas in Santa's stead. He'll ask you to round up the stray dog of Varrock and three other transient pooches from around Gielinor, in order to imbue them with a sense of purpose: as his stand-in reindeer!
Once they've delivered presents to the pets of the world, you'll have the choice of which of the four dogs you'd like to take on as your own, and a choice of locations in which to establish a fixed address for your four-legged friend. You'll have up until the end of the year to decide which dog and which kennel location are for keeps. After that, they'll remain a persistent part of the RuneScape world, as you see it.
Your rewards will be a wearable Santa beard and a Gift of Giving. The Gift of Giving works in a similar way to the parcel in the party game Pass the Parcel: you can open it once and receive an item of decor for your kennel. You can then trade your Gift of Giving for one held by another player, and you'll both be able to open the next layer or wrapping for another item. If you're lucky, you'll reach the item in the centre, which can be either a cosmetic Santa sack item for free players or members, or - for members only - a wayward snow impling who can grant you bonus Hunter XP (see the Snow Implings section). If you get to the centre and your Gift of Giving disappears, or you lose it for any reason, you can always get another from the snow imp and carry on swapping.
The decorations come in five types - colour schemes, bowls, mats, toys and flea circuses - and each type has variations themed around Saradomin, Guthix, Zamorak and Zaros. There's even a 'Santa' title to unlock - usable only by members - if you can get hold of at least one of each of the following: a bowl, a mat, a toy and a flea circus.
It's not possible to continually swap Gifts of Giving back and forth between the same two people, so get into the festive spirit and start swapping with as many people as you can!
Snow Implings (members only)
Members will also be able to catch errant snow implings found flying across the world. These have no Hunter level requirement and can be caught bare-handed, but give a range of festive fare from previous Christmas events or kennel customisations in exchange for their freedom.
There's even a small chance that a captured impling will be one of the snow imp's wayward assistants. There are four of these, and each one is worth 50,000 bonus Hunter XP - stored and given out as you train - when handed back to their boss. They can also be found in layers of the Gift of Giving.
Merry Christmas!
Mod Srowley
Discuss this here.
How to start A Stray in a Manger:
Speak to the snow imp just north of Draynor Village.
Requirements:
None.
Behind the Scenes Video
Santa's looking blue in the face in our recent Behind the Scenes video, as he takes you through A Stray in a Manger. Brr!
http://www.youtube.com/watch?v=BZYpTOvLMNw
In Other News
- Give an altogether less needy pet a home this Christmas, as Solomon's brings Special Pets into stock! Further details can be found at Solomon's General Store, or here.
- You'll find Tradeable Gifts on the Squeal of Fortune from today until the end of the year, as well as through drops and skilling activities. Claim the rewards from these straight away, or gather them and trade them with other players to make collections for even greater rewards.
- Most pets - including those with a Summoning requirement - no longer need food in order to stay with you. The only exceptions are cats from Gertrude, which will still run away if not fed.
Edit, Patch notes:
Graphical:
- Elite Varrock armour has been updated to match the rest of the elite achievement gear.
- The armour displayed in the Fist of Guthix cave has been graphically updated.
- The Daemonheim guard between Daemonheim and the Wilderness no longer has a stretchy mouth.
- Tribesmen on Karamja no longer have patchy skin.
- Heraldic adamant platebodies no longer cause problems for male characters.
- Pikkenmix's jaw no longer stretches.
- Jones' no longer has wandering lips.
- Steam no longer goes the wrong way in the Artisans Workshop.
- Some extra grass has been mapped down in Burthorpe to stop players walking on water when fishing.
- The Gnome maze has had some missing blocking on a tile in a hedge added.
- Armadyl chaps no longer leave a gap between the players feet and legs.
- Salve robes no longer stretch when performing certain emotes.
- Armod's face no longer has a gap between his mouth and nose.
- Players no longer have a gap in their face when wearing the artisan's bandana or botanist's mask.
- Fixed some animation issues with the Knights Talon cutscene.
- Several goblins have been graphically updated to the same standard as the recently reworked goblins.
- The Ranged skillcape emote now has the bow held in the correct hand.
- Plain staves no longer display an orb on the staff.
- We've replaced some missing textures in Yu'buisk area.
Quests, Challenges & Achievements:
- The snake charmer in Pollnivneach now makes it clearer why he won't talk to you.
- The Constitution reward from Stolen Hearts and Diamond in the Rough are now lamps, so players don't have to gain the XP if so desired.
- The Ghosts Ahoy quest dialogue now refers to shieldbows instead of longbows.
- The final cutscene in the Forgettable Tale of a Drunken Dwarf quest has been updated to ensure that the player doesn't wield a weapon instead of a beer glass.
- Fixed some voiceovers in Rune Mysteries from playing too soon.
- The quest complete interface no longer shows the first tower hat twice after Rune Mysteries is completed.
- The Troll Stronghold quest journal now states the correct combat level of the troll the player must defeat.
- Corrected a typo in Tales of the Muspah.
- The "Chain Store" Falador achievement now displays the correct requirement to wear a black chainbody.
- Replaced some mentions of longbows in Lumbridge/Draynor and Seers' Village achievements with shieldbows.
- A hint for the Docking Out achievement no longer points to the location of the old toll gate.
- The Hold Them Back achievement is now completable for players who progressed to a certain point in the original Troll Warzone before the Evolution of Combat was released.
- Ice strikewyrms can once again be attacked for the relevant achievement whilst not on a Slayer task.
Other:
- The tradeable Ports armours have been added to the Grand Exchange.
- Barrows pistol crossbows are now tradeable.
- Failing a mission after passing a mission no longer claims to have succeeded.
- Players are now given a more accurate response from Black Marketeer when buying all of 0 stock.
- The D&D minimap icon no longer appears in a Player owned Port when Meg is adventuring.
- Switching camera view on shipyard interface no longer causes the minimap to mess up.
- Gave the Captain's log book a port symbol.
- Empty voyages now repopulate correctly on entering a new day.
- The fires in the Rogues Den bank area have had blocking added to them.
- The royal d'hide armour set now requires the correct equip stats on the Grand Exchange.
- It is no longer possible to run in the Port Khazard underwater area.
- Black crossbows now use the correct wield requirements.
- The Agility Skill Advance Guide has been updated to show that 73 Agility is only required to enter an extra part of the Polypore dungeon.
- The "Make Leather" spell now tans only in batches of 5.
- Players are now able to make more than 3 mithril grapples at a time.
- Tune Bane Ore now works correctly with mounted POH stuffed heads.
- The nature staff now works correctly with the Enchant Jewellery spells.
- Thigat is now spelled correctly on the Fletching interface.
- The "Confirm" button on the Make-x interface for firing runes now states "Add rune" instead of "Fire".
- A "targeted" typo has been fixed on several spell tooltips.
- Updated the Slayer Skill Advance Guide with correct combat levels required for Slayer master access.
- Olympic torches are now destroyed rather than dropped.
- Fixed a typo when slicing fruit into slices, chunks or rings.
- Fixed a minor typo in Avalani's dialogue.
- Fixed a typo in the Tourist Trap quest journal.
- Players can no longer obtain more than one golden hammer.
- Yak Hide armour has had the name updated to differentiate between the top and bottom pieces.
- The Stat info window in a shop interface no longer has two close buttons overlapping each other.
- Fixed a typo on the danger signs in Shantay Pass.
- Players will no longer lose the re-colour button on the Customisation Interface when switching between body and head.
- Unequipping a recoloured customised weapon or shield will no longer revert the colour.
- The Runecrafting Guild bank deposit box can once again be used.
- Players are no longer restricted from teleporting from the southern end of the Wizards Tower due to an obsolete Tutorial Island check.
- Players can no longer use the trail feature to find non-visible players.
- Failing the stepping stone agility obstacle in the Brimhaven Dungeon no longer references non-existent lava.
- Updated the Skill Advance Guide to state that some of the Dungeoneering staves are members only.
- Speaking to Cyrisus via the NPC Contact spell no longer mentions Jad being a level 702.
- Charged items should now work correctly with the action bar after they run out of charge.
- Harry's cutlass can now be sheathed.
- The arcane stream necklace's Magic requirement has been corrected in the Skill Advance Guide and Dungeoneering rewards shop.
- Updated some item descriptions at the Dungeoneering Rewards Trader.
- Reworded some of the Imperial Guard Quartermaster's dialogue to make it clearer what he'll check when handing in a daily challenge.
- Respawn rates for common Slayer creatures have been increased in preparation for the Slayer bonus XP weekend. The increased respawn rates will remain in game until the next game content update.
- The orb of oculus camera controls have been updated.
Solomon's Special Pets
Greetings, adventurer!Today I am proud to introduce to you a truly monumental release from Solomon’s General Store: Special Pets!
These astounding and faithful companions love to interact, both with other pets and - indeed - with you. Over time your new best friend will grow from baby to adolescent, and adolescent to adult, changing appearance and learning helpful tricks – such as picking up loot – every step of the way. There's no need to feed these fine creatures with ordinary food, as they will never run away. However, they will grow faster if you feed them with specialised treats, also available from Solomon’s General Store.
Once your pet has reached one of these life stages, you may switch between any of its unlocked appearances as you wish. Each of the three appearances has two emotes to go along with it, which may be seen by interacting with your new companion.
blazehound special pet ages
The loyal, formidable blazehound and the noble skypouncer are available now from my store, and there’s so much to say about them that I’d highly recommend investigating the Special Pets FAQ to get the most out of your new companion.
skypouncer special pet ages
Do you have any queries regarding my distinguished boutique? I’m confident you’ll find an answer in my official store FAQ, found here.
If you’ve yet to visit my establishment, why not drop in and receive 200 RuneCoins absolutely free? Remember that if you wish to purchase additional RuneCoins, you can do so here or by clicking ‘Buy RuneCoins’ inside my store. Don’t forget that I offer a 10% discount to all members.
Until next time.
Solomon – Proprietor Solomon’s General Store
- Give an altogether less needy pet a home this Christmas, as Solomon's brings Special Pets into stock! Further details can be found at Solomon's General Store, or here.
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First Daily Spin. :P
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House grass with textures and ground decorations off is nice as well. Textures on makes the cropping take longer but if you want textures on your items, keep it on. :P
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Agree with above. Never been a fan of D&D's so the new seasonal D&D's aren't very fun holiday events imo.
Always liked doing the Holiday-related quests.
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Hell, even with one-hundred subs, you could pay for 3 months of membership per month by posting biweekly videos with overlayed ads.
Want to share this secret? Someone with 100 subs would get around 70-500ish views per video. Biweekly videos won't get you 3 months of membership with 100 subs.
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I'm ready for this. :3
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Just wish the gamestop in my location sold the new cards and not the old ones. I really don't need more membership. >.>
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LANDING URL: http://www.googleads...=251&ny=21&mb=2
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SITE: Main Forum Page
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REASON: Selling Runescape gold
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Sounds like a good update. Have fun dunging guys. I could see myself using solo methods as randoms are the reason I hated dung so much. :P
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Looking forward to this. :P
Been waiting so long now. Just sucks my internet access is so limited for the next monthish.
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Looks really cool. Looking forward to it.
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Looks like a good month overall. SOme things (like the quests) I look forward to. :P
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Like enough people won't be "max combat" as it is when the EoC comes out...Seems like one of the points everyone is missing is that this Double Experience weekend is to offer players a chance to boost their Combat stats higher for the Evolution of Combat, while offering something for those who don't need/want to.
I think they want more members. :P
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Aww. :( Shame.
The Great Tip Pic of 2012
in General Discussion
Posted
It is. No clue why Jagex haven't fixed that, but it's been doing that since they released it. (Solomon's)