Everything posted by Grim_
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Dungeoneering
There is no such thing as a cardiac skill hex...
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Dungeoneering
Grim charges a geomancy spell before releasing it to propel him up to the surface on a wide pillar.
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Dungeoneering
Grim heals himself and uses the invincible rope/grappling hook combination to get out.
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Dungeoneering
Grim attempts to heal himself and make himself invisible with several illusionary copies of himself. He then swims to shore.
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Dungeoneering
Can I get a hint on how to kill this thing?
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Dungeoneering
Hex you are supremely overestimating level one nature magic. Grim attempts to heal himself and detonate the hot ice buoys.
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Dungeoneering
Grim dodges by teleporting and attempts to heal his legs again. If enough hot ice buoys are close to the beast he detonates them as well.
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Dungeoneering
Grim moves the buoys closer to him and after teleporting out of the beast he detonates them. (GOD DAMMIT this seems to be do or die time)
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Dungeoneering
Grim attempts to heal himself before swimming on.
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Dungeoneering
Methinks I got swallowed by the beast. Bah I may go there if I get the chance (with a greatly improved light magic level). Hey ross/retech can I pass an idea off of you for an anti magic field?
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Dungeoneering
Grim starts slashing the kelp apart with his short swords while he continues swimming on.
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Dungeoneering
Grim rests for a bit and lets the waves pass before continuing on.
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Dungeoneering
Grim goes up to take a breath and then dives down back into the tunnel.
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Dungeoneering
Hmm grim looks into the water. If it appears safe he dives in. If it does not appear safe he attempts to teleport out.
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Dungeoneering
(Well this ain't good) Grim looks around for any signs of life (ie bubbles) and tries to charge a geomancy spell. If he has time he adds buoys of hot ice in the water.
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Dungeoneering
Grim starts creating buyoys of hot ice around him and the leviathen. He dodges it's attacks by teleporting and goes up to the surface. If he has a chance he stabs it in the eye with a lance or retrieves the rope.
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Dungeoneering
(I currently have tied up a leviathans mouth with a rope) Grim examines the rope to see how long the knot will last. If he has five turns he heals himself and coats the head of the leviathen with hot ice before swiming to the surface and then to shore (I would probably use two turns for the coating bit).
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Dungeoneering
Well if retech will get this started...
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Dungeoneering
I am fine with waiting :P
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Dungeoneering
Rules are rules earth there has to be three to start.
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Dungeoneering
Sadly seems that way to me as well
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Dungeoneering
Why hello there :ohnoes:
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Hegemony Argument Thread
Wow.... that is not healthy. Anyways I am trying to stay away from 4chan in all it's forms though /tg/ is not as bad as one infamous board (though that board leaks throughout the entire site if you ask me).
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Hegemony Argument Thread
Hey Grim, do you know about /tg/'s homebrew space marine chapter, the angry marines? It's funny as hell, you should look it up. Nope I just know a bit of the lore
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Hegemony Argument Thread
Sadly enough I know enough to understand the WAAAAAAAAAAAAAGH!