As a proud owner of a quest cape, guideless too btw, i'd have to say a quest cape is better than the COMMON skill capes such as fletching cooking thieving and woodcutting, and I'd have to say getting a quest cape is near a 99 in the amount of exp needed, i totaled it up btw, the 66 hp is wat u get after the 60 range and attack and strength being 65, which are the lowest total exp for warriors guild, needed for while guthix sleeps. Here's the total exp: Attack- 65 - 449,428 Strength- 65 - 449,428 Defence- 65 - 449,428 Ranged- 60 - 273,742 Hitpoints- 66 - 540,675 - this is the exp after taking above 4 and adding together and dividing by 3 Magic- 75 - 1,210,421 Prayer- 55 - 166,636 Summoning- 23 - 8,740 Cooking- 70 - 737,627 Woodcutting- 72 - 899,257 Fletching- 53 - 136,594 Fishing -62 - 333,804 Firemaking- 55 - 166,636 Crafting- 66 - 496,254 Mining- 60 - 273,742 Smithing- 69 - 668,051 Herblore- 65 - 449,428 Agility -60 - 273,742 Thieving- 63 - 368,599 Slayer- 59 - 247,886 Farming- 65 - 449,428 Runecrafting- 50 - 101,333 Hunter- 55 - 166,636 Construction- 50 - 101,333 Total:9,414,848 3,615,583 exp short of a 99 Thats the equivalent of getting 95 in a skill, but considering the quests alone can take a month, and thats WITH guides, guideless it will obviously take longer, meaning in my oppinion it definitely is qualified as a skill cape, it also gets harder and harder to get with the release of more quests, meaning it will end up becoming rarer. There is also the fact of the rewards from the quests that i can include, such as the 400k exp from WGS, but should I leave this out or add to the total?