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DyingSilent

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Everything posted by DyingSilent

  1. Hmmm.... Either drop the monks, cause they aren't that much... or...create a new account to be a noob pure or something...can get pretty far in 3 weeks. Hell idk...just find something to pass the time :P
  2. 94 mage is next on my list... Gonna be a rusher just like my hero Bruno : Jk lol, but Bruno is pretty cool. *jealous*
  3. But black mask+berserker necklace do stack.. Hmmm....Good point. *wondering if void stacks with salve for Armored Zombies :pray:* Btw, shoulda edited other post because I meant to put "invisible bonuses."
  4. Lol pitac. You could have put on protect from melee and had a boxing match :thumbsup:
  5. Well...Yes. Like someone else said...every quest is worth it. Tbh, i'm sick of A Z's...spent a lot of time at them... But, they are the best known training method yet. The combination of salve ammy (e) with piety (because there is an altar up the ladder), and in most cases super pots is amazing. That's why I hit a few 48's with whip, and i'm only 91 strength. 8-) Other Subject: Keris is very useful. As far as I know, it's highest hitting melee weapon. Think I've seen someone pop a 119 on the KQ. Only thing in the game that hits higher are ruby bolts (e).
  6. Good question...but...I doubt it. I'm sure two things that give bonuses won't stack... Prime example for this is how Slayer Helmet/Black Mask doesn't stack bonuses for Abberant Spectres...
  7. Lol when you said you didn't have money...I really didn't think you meant "I don't even have money to buy a rune axe." Tbh, woodcutting is the same concept as fishing...just better stuff faster tbh.
  8. Negative on the SC armor pieces...on my run to 99 attack, I used 4 sc helms and 1 sc scimitar. Using only 1 at a time, i got a total of 37k xp from each. This is the equivilant of 18.5k xp regular training...the thing to look at is...can you get 24 points from sc in the time it takes to get 18.5k xp? The way I look at it is...if you have the sc pieces, use them...if not, don't bother getting them.
  9. Since i'm posting this pic...do you know what's about to happen? I bet you have a pretty good idea... It's about time lol... 97-98 attack = 1 month+ 98-99 attack = 4 days Now for strength...lord knows I need it...
  10. No kidding :P Every kill I get = salmon...w00t!... I'll get something good eventually :pray:
  11. Woodcutting is decently fast money for a gathering skill. Yews come really fast to me, so they are potentially a good source of profit. Just experiment and see what suits you best.
  12. Agreed, Armored Zombies are the best training method. Don't need good armor, because there is an alter up the ladder, so you can pray melee, and piety, and whatever you like. Also what makes this the best is ability to use salve ammy in addition to piety. This is a good way to get money. They drop a LOT of high level herbs. Definitely the best place to train hardcore, while still making a lot of money.
  13. *even more jealous* My luck in pvp is terrible lol...best drop so far is Corrupt Zuriel Staff... I really do need to get strength up :| Anyways...what gear do you use Musky?
  14. I don't really consider 78 slayer to be that hard to get...I'm 126 combat, and have gotten 78 slayer even though that is one of my most neglected skills. I've only done 68 tasks in a row. And I forget what the number was, but someone posted 72,000 people have 78 slayer or higher? How can you not consider this "a lot of people." True, the ratio of this to overall Runescape players makes it seem "low," but...can you imagine 72,000 people trying to find a world to get to these new monsters on the day of release? It seems chaotic to me. Jagex would most profit off of a high leveled monster. This gives people incentive to get higher than 90 slayer, for the possibility of greater rewards. The more time people spend training slayer = more money flowing into Jagex's cash pile. Let's face it, since 78 is roughly 1/4th of the way to 92 (1/8th of the way to 99), that means people are spending 4x as long to get to mid-90s slayer than only to 78. Also I noticed...75-85 slayer will now have 5 monsters to unlock. That is 5 monsters in the space of 2,048,173 xp. Now let's look at 90-99. 1 Monster unlocked for 7,688,099 xp. Tell me how this is logical?

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