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Avernix

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  1. Its never going to be impressive again, for several reasons. 1.) The game has been out for too long, players will eventually reach max just for playing. 2.) Too many people are maxed already. Its not that impressive just because its not unique anymore 3.) Skills, even without effigies, are mostly faster now. Way easier to max out things like mining, etc. I don't understand how its still not an impressive achievement. Currently on hiscores there are 1421 players at 2496. I'll call it 1500 for people who are f2p, and soon to be comp cape. Now there's 790k ranked members. We will say 800k members. (1500/800,000) * 100 = 0.1875%. How is something that only .2% of members achieved not impressive? Now if we're doing max cape, not counting 120dg however I don't see it as max. There should be around 3-5k players with access to max cape. (4000/800,000) * 100 = 0.5% Considering Runescape has been out 10 years and only .5% of players have achieved all 99s. I still see it as impressive as it was from pre-ge. Its no where near as impressive as it was. Look at it this way, less then 1% of the WoW raider base has killed Sinestra, a boss from 2 tiers ago. Its still hard. But killing it now is no were near as impressive as it was back with worse gear when it was newer. Same for maxed cape. Maxed cape is hard because of the amount of time needed to get it. But maxing after 3 or 5 years is not as impressive as maxing after 1 or 2, see? Its still rare, just not as rare. Bad comparison. Maxing is the most difficult (time consuming) part of runescape (not including 200m skills obv), while sinestra wasn't even the most difficult encounter in tier 11 (not even in BoT for that matter, see council/al'akir). Also, 2.84% of raiders have killed sinestra.
  2. So little of what you said even makes sense about World of Warcraft, and I'd hate for anyone to make the mistake of reading any of your posts and thinking they are true so: *WoW is not "horribly imbalanced" in favor of Paladins. Right now, the most powerful PvP class is Warrior (arguably overpowered) and Paladins are really quite balanced. However they will always be popular for PvP because they (along with druids) are a class designed around versatility. People think Pallys are over powered because they always do well. Well, by nature of their class, they SHOULD always do "well". However, they are never at the very top. *You regret making a rogue because they "are useless in instances". I cant even do anything but LAUGH at this statement. Rogues are number 2 or 3 right now in top DPS classes (DPS=damage per second). Their damage is only competitive with Mages and Hunters right now, and they are far ahead of Warlocks. All the other "hybrid" classes are far behind those 4 (because they are not pure DPS classes) *You are complaining about Battlegrounds, as a ROGUE. This is the absolute most ridiculous thing ever. Rogues, due to the nature of the class, are ALWAYS going to be GREAT at PvP. They have the largest variety of stuns, crowd controls, interrupts, and movement slows available in the game. (except for maybe a warrior). But, on top of that, they put forth incredible ammounts of damage in short periods of time, AND they can stealth. I see the problem though. You picked a Rogue. Rogues are very hard to learn. And, judging from your writing, you are a complete imbecile, so this is probably why your experience playing a rogue sucked. Not to mention the fact that you did not play the game long enough to be able to learn the intricate mechanics of how to be good with your class. Perhaps you should try the game again as a Death Knight. You can literally smash buttons on your keyboard and perform well with that class. Oh and the part about "taking out twinks" is simply a lie. It isnt true at all, and I have no idea where you would get such a crazy stupid idea. I bet you probably just heard it somewhere and spit it out here without even verifying that it was true. Rogues are very hard to learn? You should have draped that statement with considerably more sarcasm to make yourself clearer. Well maybe I should rephrase it to "Rogues are hard to learn how to play WELL". Nothing in itself is "hard to learn" I suppose because whatever class you are, you can just walk right up to it and mash buttons and evertually it will probably die. But really, to do well with a rogue, takes time, intelligence, skill, and determination. They are a finesse class, especially when it comes to PvP. If you just randomly bust out of stealth and start Sinister Striking your oponent, your flimsy Leather-wearing butt is going to get exploded by any Pally, Warrior, DK, or even a fellow Rogue. If you don't learn the finesse of using your character, youll get constantly dominated, and then nerdrage about "OMG GAME IS IMBALANCED" just like trembake. Rogues take a lot of damage, and in order to survive they have to rely on very long cooldowns to not get chopped down in 3 globals. They aren't like a DK where their armor will mitigate a ton of physical damage and then they can self heal. Rogues have no self healing, they are restricted to the second lowest level of armor, they are only effective with melee combat (meaning that they have to be close to the powerhouse plate wearers to kill them, they cant just kite a Pally all day like a Mage can) and rogue PvP revolves around careful timing of a wide range of effects like stuns, disarms, and interrupts. Not sure how you can consider this "easy" to learn. To be perfectly honest, I haven't touched the game in the newest expansion so the talent sets and such may have changed drastically with the most recent level cap, but I doubt it. Also, my rogues were all alts, so I'm not necessarily claiming that I'm the most experience rogue expert of all time. But honestly gearing was the most difficult aspect of playing a rogue, and there was no difficulty to it. SnD and garrote rotations weren't exactly rocket surgery. I stopped playing pretty early into sunwell, however I wasn't at all referring to pvp, considering it's more or less irrelevant.... Okay, I guess I will chime in on my own thread here... lol. Many look what a discussion this has turned into... lol. I did try a rogue as my first real main. I abandoned it at level 40 or so. It is a really slow leveling process. It uses lots of stealtjh, but has incredible DPS capabilities. I do understand how someone could complain about this class, mainly because it is a very detailed class. [/hide] If it's a detailed class currently, then it's the exact opposite of when I played. Prior to the DW Fury warrior update, which was between tier 2 and 2.5, rogues could practically get their *full* potential DPS using three buttons. With add-ons, timing wasn't all that intricate. I admit it is possible that the end game strategy is different, I still wholeheartedly doubt that it's changed that much. Lol teir 2? Mages even had a 1 button frostbolt spam at teir 4, 3 buttons back then was a lot. Nowdays it's much higher, as is everyones. And everyone finally has a proper rotation, not just hunters. I'm not sure what it is now as I haven't played a rogue, but it'll be a lot higher. My frostfire mage used about 7 in rotation, a long way from the 1 in the previous expansion. Tier 4 was right after TBC was released, and the frost tree was nerfed. So it was primarily deep fire until Sunwell when Arcane became popular for mana conservation. I was referring to rogues topping DPS charts in *competitive* raiding using three buttons. You're talking about PvE or raiding, where the only "difficult" thing is doing all the reasearch to find the perfect gear and perfect rotation. For ANY class, raid DPS is simple. All you do is press your rotation. A series of those bobbing birds could press the keys and it wouldn't be different from you playing it. What I am speaking of is PvP. It is the only thing in the game that is actually "hard", because PvE is always consistent. Once you learn rotations and tactics, you are all set to raid. PvP is a challenge and this is where rogues are hard to play. If you don't know what you are doing, youll get torn up by any facerolling ret pally or death knight. But if you truly master the class you can excel above others in Arenas and Battlegrounds. I'm not sure how you thought my remarks were regarded towards raiding as I kept saying how easily other people will kill you if you dont know how to play a Rogue. Perhaps you just didn't read that part, or any of my posts at all. From what it seems you saw the word "Rogue" and went "OMG THATS WHAT I PLAYED" and then you saw the word "hard" and said "OMG IT WASNT HARD FOR ME TO KILL BOSSES THIS GUY IS AN IDIOT" then instantly disregarded the rest of what my post said. But anyway, even to play a Rogue well in PvE, it does take some intelligence in order to maximize your DPS. This can be said to an extent for any class...but really rogues require a lot more research than most classes. Really, high-end arena(1800/1900+) is rounded off considerably more than competitive raiding. Arena is practically based entirely upon class composition, and once you break into the ratings where you play people that don't suck, the skill differential is minimal to non-existant. Like I said, if you played a rogue as your main, you're likely considerably more knowledgeable than I am on the specific class. However, arena is just as serialized. You use the same strategies, depending on the class composition of their team, just like different strategies for different bosses. You use terrain, and pop your cooldowns in emergency. The only difference is if you're playing in the scrub ratings, where there are occasionally good new teams and it varies. Raiding competitively requires you to literally play perfect in most cases, as bosses are eventually nerfed to make them considerably more farmable along with waiting for guides, which is what I assume you're referring to. =\ Ragnaros V1, Vael originally, C'Thun, The Four Horsemen, Vashj, etc. were nearly impossible to beat, and completely impossible to farm. It was never the same fight twice in a row. Overall, I'm just saying: The World of Roguecraft vidoes still sum up your common rogue. They're hard to learn if you want to do more than kill one player before you die again. I assume you're talking about PUGing battlegrounds? =p
  3. So little of what you said even makes sense about World of Warcraft, and I'd hate for anyone to make the mistake of reading any of your posts and thinking they are true so: *WoW is not "horribly imbalanced" in favor of Paladins. Right now, the most powerful PvP class is Warrior (arguably overpowered) and Paladins are really quite balanced. However they will always be popular for PvP because they (along with druids) are a class designed around versatility. People think Pallys are over powered because they always do well. Well, by nature of their class, they SHOULD always do "well". However, they are never at the very top. *You regret making a rogue because they "are useless in instances". I cant even do anything but LAUGH at this statement. Rogues are number 2 or 3 right now in top DPS classes (DPS=damage per second). Their damage is only competitive with Mages and Hunters right now, and they are far ahead of Warlocks. All the other "hybrid" classes are far behind those 4 (because they are not pure DPS classes) *You are complaining about Battlegrounds, as a ROGUE. This is the absolute most ridiculous thing ever. Rogues, due to the nature of the class, are ALWAYS going to be GREAT at PvP. They have the largest variety of stuns, crowd controls, interrupts, and movement slows available in the game. (except for maybe a warrior). But, on top of that, they put forth incredible ammounts of damage in short periods of time, AND they can stealth. I see the problem though. You picked a Rogue. Rogues are very hard to learn. And, judging from your writing, you are a complete imbecile, so this is probably why your experience playing a rogue sucked. Not to mention the fact that you did not play the game long enough to be able to learn the intricate mechanics of how to be good with your class. Perhaps you should try the game again as a Death Knight. You can literally smash buttons on your keyboard and perform well with that class. Oh and the part about "taking out twinks" is simply a lie. It isnt true at all, and I have no idea where you would get such a crazy stupid idea. I bet you probably just heard it somewhere and spit it out here without even verifying that it was true. Rogues are very hard to learn? You should have draped that statement with considerably more sarcasm to make yourself clearer. Well maybe I should rephrase it to "Rogues are hard to learn how to play WELL". Nothing in itself is "hard to learn" I suppose because whatever class you are, you can just walk right up to it and mash buttons and evertually it will probably die. But really, to do well with a rogue, takes time, intelligence, skill, and determination. They are a finesse class, especially when it comes to PvP. If you just randomly bust out of stealth and start Sinister Striking your oponent, your flimsy Leather-wearing butt is going to get exploded by any Pally, Warrior, DK, or even a fellow Rogue. If you don't learn the finesse of using your character, youll get constantly dominated, and then nerdrage about "OMG GAME IS IMBALANCED" just like trembake. Rogues take a lot of damage, and in order to survive they have to rely on very long cooldowns to not get chopped down in 3 globals. They aren't like a DK where their armor will mitigate a ton of physical damage and then they can self heal. Rogues have no self healing, they are restricted to the second lowest level of armor, they are only effective with melee combat (meaning that they have to be close to the powerhouse plate wearers to kill them, they cant just kite a Pally all day like a Mage can) and rogue PvP revolves around careful timing of a wide range of effects like stuns, disarms, and interrupts. Not sure how you can consider this "easy" to learn. To be perfectly honest, I haven't touched the game in the newest expansion so the talent sets and such may have changed drastically with the most recent level cap, but I doubt it. Also, my rogues were all alts, so I'm not necessarily claiming that I'm the most experience rogue expert of all time. But honestly gearing was the most difficult aspect of playing a rogue, and there was no difficulty to it. SnD and garrote rotations weren't exactly rocket surgery. I stopped playing pretty early into sunwell, however I wasn't at all referring to pvp, considering it's more or less irrelevant.... Okay, I guess I will chime in on my own thread here... lol. Many look what a discussion this has turned into... lol. I did try a rogue as my first real main. I abandoned it at level 40 or so. It is a really slow leveling process. It uses lots of stealtjh, but has incredible DPS capabilities. I do understand how someone could complain about this class, mainly because it is a very detailed class. If it's a detailed class currently, then it's the exact opposite of when I played. Prior to the DW Fury warrior update, which was between tier 2 and 2.5, rogues could practically get their *full* potential DPS using three buttons. With add-ons, timing wasn't all that intricate. I admit it is possible that the end game strategy is different, I still wholeheartedly doubt that it's changed that much.
  4. So little of what you said even makes sense about World of Warcraft, and I'd hate for anyone to make the mistake of reading any of your posts and thinking they are true so: *WoW is not "horribly imbalanced" in favor of Paladins. Right now, the most powerful PvP class is Warrior (arguably overpowered) and Paladins are really quite balanced. However they will always be popular for PvP because they (along with druids) are a class designed around versatility. People think Pallys are over powered because they always do well. Well, by nature of their class, they SHOULD always do "well". However, they are never at the very top. *You regret making a rogue because they "are useless in instances". I cant even do anything but LAUGH at this statement. Rogues are number 2 or 3 right now in top DPS classes (DPS=damage per second). Their damage is only competitive with Mages and Hunters right now, and they are far ahead of Warlocks. All the other "hybrid" classes are far behind those 4 (because they are not pure DPS classes) *You are complaining about Battlegrounds, as a ROGUE. This is the absolute most ridiculous thing ever. Rogues, due to the nature of the class, are ALWAYS going to be GREAT at PvP. They have the largest variety of stuns, crowd controls, interrupts, and movement slows available in the game. (except for maybe a warrior). But, on top of that, they put forth incredible ammounts of damage in short periods of time, AND they can stealth. I see the problem though. You picked a Rogue. Rogues are very hard to learn. And, judging from your writing, you are a complete imbecile, so this is probably why your experience playing a rogue sucked. Not to mention the fact that you did not play the game long enough to be able to learn the intricate mechanics of how to be good with your class. Perhaps you should try the game again as a Death Knight. You can literally smash buttons on your keyboard and perform well with that class. Oh and the part about "taking out twinks" is simply a lie. It isnt true at all, and I have no idea where you would get such a crazy stupid idea. I bet you probably just heard it somewhere and spit it out here without even verifying that it was true. Rogues are very hard to learn? You should have draped that statement with considerably more sarcasm to make yourself clearer. Well maybe I should rephrase it to "Rogues are hard to learn how to play WELL". Nothing in itself is "hard to learn" I suppose because whatever class you are, you can just walk right up to it and mash buttons and evertually it will probably die. But really, to do well with a rogue, takes time, intelligence, skill, and determination. They are a finesse class, especially when it comes to PvP. If you just randomly bust out of stealth and start Sinister Striking your oponent, your flimsy Leather-wearing butt is going to get exploded by any Pally, Warrior, DK, or even a fellow Rogue. If you don't learn the finesse of using your character, youll get constantly dominated, and then nerdrage about "OMG GAME IS IMBALANCED" just like trembake. Rogues take a lot of damage, and in order to survive they have to rely on very long cooldowns to not get chopped down in 3 globals. They aren't like a DK where their armor will mitigate a ton of physical damage and then they can self heal. Rogues have no self healing, they are restricted to the second lowest level of armor, they are only effective with melee combat (meaning that they have to be close to the powerhouse plate wearers to kill them, they cant just kite a Pally all day like a Mage can) and rogue PvP revolves around careful timing of a wide range of effects like stuns, disarms, and interrupts. Not sure how you can consider this "easy" to learn. To be perfectly honest, I haven't touched the game in the newest expansion so the talent sets and such may have changed drastically with the most recent level cap, but I doubt it. Also, my rogues were all alts, so I'm not necessarily claiming that I'm the most experience rogue expert of all time. But honestly gearing was the most difficult aspect of playing a rogue, and there was no difficulty to it. SnD and garrote rotations weren't exactly rocket surgery. I stopped playing pretty early into sunwell, however I wasn't at all referring to pvp, considering it's more or less irrelevant....
  5. So little of what you said even makes sense about World of Warcraft, and I'd hate for anyone to make the mistake of reading any of your posts and thinking they are true so: *WoW is not "horribly imbalanced" in favor of Paladins. Right now, the most powerful PvP class is Warrior (arguably overpowered) and Paladins are really quite balanced. However they will always be popular for PvP because they (along with druids) are a class designed around versatility. People think Pallys are over powered because they always do well. Well, by nature of their class, they SHOULD always do "well". However, they are never at the very top. *You regret making a rogue because they "are useless in instances". I cant even do anything but LAUGH at this statement. Rogues are number 2 or 3 right now in top DPS classes (DPS=damage per second). Their damage is only competitive with Mages and Hunters right now, and they are far ahead of Warlocks. All the other "hybrid" classes are far behind those 4 (because they are not pure DPS classes) *You are complaining about Battlegrounds, as a ROGUE. This is the absolute most ridiculous thing ever. Rogues, due to the nature of the class, are ALWAYS going to be GREAT at PvP. They have the largest variety of stuns, crowd controls, interrupts, and movement slows available in the game. (except for maybe a warrior). But, on top of that, they put forth incredible ammounts of damage in short periods of time, AND they can stealth. I see the problem though. You picked a Rogue. Rogues are very hard to learn. And, judging from your writing, you are a complete imbecile, so this is probably why your experience playing a rogue sucked. Not to mention the fact that you did not play the game long enough to be able to learn the intricate mechanics of how to be good with your class. Perhaps you should try the game again as a Death Knight. You can literally smash buttons on your keyboard and perform well with that class. Oh and the part about "taking out twinks" is simply a lie. It isnt true at all, and I have no idea where you would get such a crazy stupid idea. I bet you probably just heard it somewhere and spit it out here without even verifying that it was true. Rogues are very hard to learn? You should have draped that statement with considerably more sarcasm to make yourself clearer.
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