Everything posted by Retech
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Manifest Destiny
I lose a lot of things in the copy and pasting, but I'll put that in soon. Oh by the way, is this where you got most of your character info? http://encyclopedia.ermarian.net/wiki/Nephilim
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Manifest Destiny
I know, I just reposted the entire thing to add Nex into there, since I also use that page as a reference.
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Manifest Destiny
If people want to assign their forces to specific units, then I could do that. The Jaffa commander refuses to begin the assualt until he knows how many soldiers he has under his control. Incabulos sends the Scathe a letter through a messenger on horseback. "Yes, our enemies are already surrendering without a fight! I shall try to break through the barrier and aid you in the fight." A massive titan, around fifty feet tall, half the height of the guardian, appears out of the ground beneath the Scathe. Its edges are not well-defined, and its primary attacks seem to be stomping on the enemy or unleashing a swarm of maggots or vultures at the enemy. The high priests hold off the tentacles long enough that the hero can burn the stumps of said vines. The guardian feels wounded, but regenerates again, though not completely, as the paradise is not still that damaged. (95% health) The various spirits charge and kill off thirty of your spearmen, who are still disorganized. The Nephil are not aware of their existance, or the explorers who found the Daeka have not returned yet. Remaining forces Ross: Swarm of Scathes Decay Beast Titular Decay Guardian Grim: 150 Spearmen 100 Archers 100 Horsemen 1 hero 3 Warrior Priests Guardian health: 95% Paradise Status 35% Decay 25% Damaged
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Manifest Destiny
[Hide=Icu] Species Name: Hymenoptera Umbra Tribal Name: Umbronia Adult Population: 900 Child Population: 100 Religion Name of God: Umbra Attribute of God (God of ...): Darkness Yearly Favor: 500 Total Favor: 3000 Holy Shrines: - Temples: - Monks: - Universities: 1 Researchers: Government Style: (Choose) Annual Food Production: 1,000 Annual Food Consumption: 600 Creatures per unit of consumption: 1 Housing: Surplus Armed Forces Total Army Size: (choose) (Below is various numbers of each kind of soldier) [/hide] [hide=Ross] Species Name: The Scathe Tribal Name: N/A Adult Population: 15,000 Scathe Child Population: 1,000 Scathe Religion Name of God: Incabulos Attribute of God (God of ...): Decay Yearly Favor: 600 Total Favor: 2000 Holy Shrines: 1 Temples: 0 Monks: 0 Universities: 1 Researchers: - Fortress: Government Style: Hivemind Altruistic Annual Food Production: 1000 Annual Food Consumption: 1000 Creatures per Unit of Consumption: 10 Food Stored: 200 Housing: Adequate Armed Forces Total Army Size: 5,000 Scathes (You can lessen this when you want to settle down and start a society) (Below is various numbers of each kind of soldier) Juggernaut: 1 Needlers: 2000 [/hide] [hide=Grim] Species Name: Kinder Gotten Tribal Name: Licht Adult Population: 1200 Child Population: 250 Religion Name of God: Heillig Vater Attribute of God: Light Yearly Favor: 1000 Total Favor: 3000 Holy Shrines: - Temples: - Monks: 100 University: 1 Researchers: 100 Fortress: 1 Government Style: Republic Annual Food Production: 1500 Annual Food Consumption: 1500 Number of Creatures per Unit of Consumption: 1 Housing: Surplus Armed Forces Total Army Size: 200 Warrior Monks: 100 Nature Druids: 100 [/hide] [hide=Mather] Species Name: Goa'uld Tribal Name: Abydos Adult Population: 300 Child Population: 10 Religion Name of God: N/A Attribute of God: N/A Yearly Favor: 500 Total Favor: 0 Holy Shrines: 0 Temples: - Monks: - University: Fortress: 1 Government Style: Monarchy (what closer do you get to a "god" ruling?) Annual Food Production: 750 Annual Food Consumption: 750 Number of Creatures per Unit of Consumption: 0.2 Housing: Adequate Armed Forces Total Army Size: [/hide] [hide=Earth] Species Name: Elementals Tribal Name: N/A Adult Population: 75 Child Population: 10 Religion Name of God: Elemental Pantheon Attribute of God (God of ...): Multiple Yearly Favor: 500 Total Favor: 6000 Holy Shrines: 1 Temples: - Monks: - Government Style: Matriarchal Despotism Annual Food Production: 550 Annual Food Consumption: 550 Number of Creatures per Unit of Consumption: 0.1 Housing: Adequate Armed Forces Total Army Size: (Below is various numbers of each kind of soldier) [/hide] [hide=Archi] Species Name: Nephilim Tribal Name: Nephilim Clan Adult Population: 300 Child Population: 50 Name of God: - Anama Attribute of God (God of ...): - Healing Yearly Favor: 250 Total Favor: 1000 Holy Shrines:0 Temples: 1 Monks: 0 Government Style: Tribal Despotism Annual Food Production: 500 (these are units of consumption, which is much easier than doing all the math, at least until later on) Annual Food Consumption: 300 (Giant lizards are, as the name implies, much larger relatives of the common lizard. Giant lizards typically grow to be about 10 feet(3 meters) long from head to tail) Housing: Fine Armed Forces Total Army Size: 0 (Below is various numbers of each kind of soldier) [/hide] -Icu [hide=Nex] Species Name: Dusavi'daek Tribal Name: Tro'dak'ael Adult Population: 500 Child Population: 0 Name of God: Adakkar Attribute of God (God of ...): Flux Yearly Favor: 250 Total Favor: 1000 Holy Shrines:0 Temples: 0 Monks: 0 Government Style: Theocratic Creative Despotism Annual Food Production: 500 (these are units of consumption, which is much easier than doing all the math, at least until later on) Annual Food Consumption: 500 Housing: Fine Armed Forces Total Army Size: 0 (Below is various numbers of each kind of soldier) [/hide] Many of the large beasts disappear from their raiding parties, so your farming communities are slowly rebuilt. -Ross Your massive population growth rate balances out any losses you had in the past year. Your god tells you about a powerful location, known as the Oracle, and asks you to control it for him. -Mather The Separatists strike deep into the Unionist territory, wiping out the fishing villages on the Western Coast, while fighting to a stand still in the other fronts. The scientists create two prototypes of a weight-based flinger and a rubber band based flinger. Casualties: 500 Separatists (4500) 700 Unionists (5300) Popualtion of the Western Coast -Earth Your gods tell you about a location of a holy object known as the Oracle. They tell you it is over the ridges of a mountain, an underwater tunnel of an inlet, then within a paradise on the other side. -Grim Your god shines a light on a distant object far away, telling you to retrieve it at all costs. It appears to be past a very tall chain of mountains, and past a strange formation of waterfalls and streams. -Archi Your researchers bring you several different materials to use to make arrowsheads, asking you to choose two to study each year. Shiny peach colored thingy, flexible and malleable Very smooth and heavy metal, bends only when constant pressure is applied Stone Specialized "sharp stone" from the mountains Fish teeth (remarkably looks like a bodkin) "Moss" excrement -Nexaduro Your people arrive in their new land, after years of travelling. They have the option of journeying to the north, a temperate/coniferous forest and mountain range, the west towards the coast, to the east over a mountain range and to a wasteland, or through the mists of the south.
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Manifest Destiny
The Dusavi are the most recent arrivals to the world of sentience, having only become aware several thousand years before. Despite this, they have quickly adapted to their homeland and become a cultured people. Recently, as the result of extreme climate change, only a few of the Dusavi survive today, in a single tightly knit tribal community. You have recently been elected the supreme despot of the tribe, after winning the form changing competitions. The Dusavi begin nomadic, and begin the game in a tent camp.
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Manifest Destiny
Your dragons lay waste to the paradise, but most of it is quickly regrown, because the damage inflicted was physical and not total, like decay is. The Scathe infect and gobble up one elemental. Your god drops down 5 large brutish humanoid creatures made of decay. The general says that if you want to help out, then you could get your own troops to use them against the enemy. He points to a ridge where he wants you to capture for the unionists. The spearmen are quickly scattered by vines and geysers which shoot up beneath them, killing twenty. The high priests battle with their divine magic and manage to hold off the guardian's tentacles. The hero cuts off three of the tentacles, leaving 97 more. The fires destroy much of the paradise, but are quickly put out and the paradise regrown. Battle status: 30% Decay 20% Damaged 50% Paradise Please tell me how many soldiers you sent in individually everyone, I keep losing track.
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Manifest Destiny
Sounds good. I'll think of the story line and stuff, and get back to you in about five minutes.
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Manifest Destiny
I don't understand, is there a copy-and paste kinda thing? The time on my end is four hours behind GMT.
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Manifest Destiny
Your god cannot seem to get his powers to work in the paradise, probaly because there is a powerful god in residance. Perhaps it would be necessary to weaken his powers before that happens? The guardian uses its tentacles to drag some of the dragons down, and slams them into the sides of the earth, killing two of them. The others cannot get over the mountain, as it seems to grow ever higher. The vines begin slithering towards them too. The archers and high priests fire flaming arrows and beams of light at the guardian, moderately damaging it and setting it ablaze. It draws upon the power of the paradise and regenerates. Gotcha. ---- I don't quite remember the post of Ross, but I think it was something about infecting the enemies and scarring the land and stuff. -Ross Your Scathes begin to scatter about the valley and begins the process of decay. The guardian grows weaker (20% decayed) Everyone: The guardian begins summoning up various creatures of the paradise to assemble, preparing to destroy the invading forces. ---- -Mather They reject your technology, seeing it as inferior to their own. Perhaps a demonstration might be in order?
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Manifest Destiny
Everyone can keep posting, but I'll be back at 3:30 to sort out your battle actions after your wheeling and dealing. Enjoy! Skeletal Lizards are created, and your temple guardians figure they can summon many of them for the cost of fifty favor each. ---- You said two turns till the ritual was finished The Scathe return to their mountain and instead focus on blanketing the area in more toxic fog. ^ It was going to be two turns, but fortunately, Grim had to set fire to more of the paradise, leading to the guardians sacrificing their souls to make the ritual go faster, summoning a super-guardian which has locked your various armies into the paradise and is now trying to kill you all. (Keep in mind you still have Scathes on the mountain)
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Manifest Destiny
The burning light forces the Scathe to disperse, not injuring many but delaying their attacks. The arrows happen to light more of the meadow, and the flames soar ever higher. This turns out to be the final straw. The water elementals fail to put out the flames, especially when the flaming arrows set more of the meadow alight. The red dragon sacrifices itself, along with the souls of the oracle guards, and the ritual concludes. The effort is mildly successful, and the design changes make the ballista more accurate. The Scathe are somewhat dispersed by the burning light rays, and only manage to infect more of the paradise. Incabulos tries to disrupt the ritual but fails, their power is too strong. --- Everyone: A massive creature emerges out of the center of the Oracle, a conglomarate of various creatures. It has the tentacles of an octapus, flame breathing of the fire elemental, the powerful arms of a "titan", and the power to control much of the paradise, including the vines and the Earth's processes within. It regrows much of the destroyed paradise, puts out the fire, and makes an impressive show of strength by closing all your armies into the paradise, rearranging all of the escape exits. It almost seems to have some of the divine powers of a god, and appears to be aggressive to all of you for the various actions you've taken.
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Dungeoneering
I need a lot of bone suppliers, since I use a set of bones for every bone magic spell I do.
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Manifest Destiny
The group battles back through the blizzard and goes up the well traversed path. They are ambushed by trolls throwing rocks, but they quickly pass by without much incident. The soldiers gape in awe at the beauty of the land, before seeing a powerful fire up ahead. Several crude crossbows are made; it is about as good as it can get right now. The animal hides work somewhat, though the ballista is still quite inaccurate. Your forces turn the area around the Scathe to rot, but your forces are stopped by a towering inferno of a forest fire, burning on the grass on the area, which appears very flammable. The barrier of fire stops the Scathe offensive, but springs a massive fire. The oracle priests begin to work on their ritual faster, afraid that their paradise is being ruined. (Two actions)
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Manifest Destiny
The animal sinew is far too weak to create such a large siege weapon. However, conviniently, they have made a crude crossbow. The group becomes stuck in a powerful blizzard. No wonder less people have gone through this path. The High priests are endowed with powerful light magicks, second only to your hero himself. (Is the hero coming on the trip?) --- -Earth and Ross The Scathes are surprised by the landing of several elementals, and they retreat to an area close to the Oracle. The elementals also take up positions by the Oracle. The Oracle guards are preparing their magical spells and rituals, possibly to summon something.
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Reanimated
Jen heals herself completely, rests a bit until she is all better, before going back and trying to practice riding her horse again. If this succeeds, then she tries calvery archery against a tree. Then she goes back inside to the archives, somehow getting a feeling something is interesting.
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Manifest Destiny
The decay beast decends while the juggernaughts begin attacking the first row. The oracle guards zap the decay beast and forces it to retreat, while the juggernaughts are quite afraid as well (since the powerful beast ran), so they hide behind some bushes and ferns. Your god tells you that decay is your friend. -hint hint- All around is a beautiful paradise with pastel colored mushrooms, flowers the size of trees, and a bright yellow sun. The party travels for what seems like hours underwater, and emerge on the other side. Surprisingly, they could still breathe, though the fire dragons had a bit of trouble. Your party emerges in a fanciful wonderland, with pastel colored mushrooms, rainbow colored butterflies, and animals of all different kinds. There appears to be some fighting up ahead. The corpses dissolve as the Jaffa touch them. The scientists realize that they have nothing to use as the bow string, as the rubber bands are much too weak. The scouts find several routes up over the mountain. There appears to be a well traversed one between two peaks, a less-beaten track around a peak, and a path carved out of falling snow. There also appears to be a tunnel.
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Dungeoneering
Thanks! If only Exile was still around, then I could've used that.
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Manifest Destiny
The hero volunteers to come along to retrieve the object. Half of your armed forces arrive at the base of a tall chain of mountains. The party has considerable difficulty flying over the mountains, before eventually arriving at...a small inlet! Your advisors whisper to you, "down in there!" Sure
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Reanimated
Jen attempts to heal her forehead and runs back into the bunker with her horse.
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Dungeoneering
True, that's why I'm trying to find alternate sources of bones before abducting Nex's customers.
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Manifest Destiny
Right now, population growth varies, ranging from 0-20% each year. It's not terribly realistic at this point, but it keeps it faster paced until we get into the civilization/slower phase of the game, where I'll start keeping better track of that. So far, your child explorers have found the area on the mountain, close to a spring and the river. They report it may be the perfect spot for a trade post (if you built a road over the mountain) or even a town, as they could sustain themselves on the multitudes of rodents and other creatures living there. Gotcha. I posted the thingy already, if you look back.
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Dungeoneering
Just because I cannot destroy you now doesn't mean I can't destroy you in the near future. :P
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Manifest Destiny
The beams of light cannot penetrate the thick darkness. However, the shrine is finished and the darkness fades. The spirits inside the shade are released, and culminate inside one of your spearmen, who becomes a hero (you can name him if you want). The hero is also blessed by your god. The catapult is about as good as you can make it right now. The jaffa begin developing a martial arts style, but at the moment they look like bumbling buffoons. The diety protecting the pronghorn is easily killed, and the pronghorns drop dead. Your advisors theorize that they were divine pronghorns, and that they could've been very valuable.
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Reanimated
Jen attempts to wake up, and returns to her bunker.
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Manifest Destiny
The shades appear to be immune to your attacks while in the darkness, though they are in great pain nevertheless. They are paralized for the moment by the pain.