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Retech

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Everything posted by Retech

  1. How did you get there anyways? It's up north, over a mountain range, and follow some lights?
  2. Your Scathes are particularly well suited to the journey, and arrive at the Oracle first. They encounter various temple guards, who appear to have powers bestowed upon them by the gods. (Plan of attacks?) The various soldiers are trained (any chance you could list your army size now?) The group in the forest begin building a shrine in the center of the forest, where they are assailed by several shades. The fat has no effect. A basic version of a catapult is created, and if used correctly, could be a valuable asset. However, it's unlikely it will be able to be a standard weapon for your army for a while.
  3. What village? I never heard of any village.
  4. Retech replied to Nexaduro's topic in Falador Tavern
    Jen goes outside and asks her horsey if she can ride. If she can, then Jen rides around near the bunker, staying away from enemies, for practice (so she can do it normally without falling off constantly). Then she tries firing with her bow on horseback.
  5. That's what the bear traps are for. :P
  6. Well if I was near the crabs, or there were many of them. Actually, I think a reaper wraith would work better. They would also have more of a psychological effect, and could wear scythes.
  7. The problem was that I couldn't possibly think of different responses for "Scathe spread out and devour the land." I can do that automatically in yearly posts, but it becomes impossible to figure out how to respond to that after a while.
  8. Retech replied to Nexaduro's topic in Falador Tavern
    Ich bin hier! Konnen wir jetzt spielen? (I am here. Can we now play?)
  9. -Prays that it isn't a mind-control race of micro organisms which makes it so hard for me to think of storylines- On another note, I got an outsider to play a tavern game! :thumbsup: -Dances in victory-
  10. Only if they don't get lost through my cunning signs, abducted by crabs, or frightened off by the deaths of so many others. :D
  11. And if you're don't have too much time on your hands, or if you are going to be away for a while, you can post a general summary of what you want to build, what you want to research, where you want to explore, how large of an army you want, etc. Then I'll work that into the yearly (daily) reports that I make, so that no one is far behind.
  12. Yep, sure. There's a little template that you fill out with your species description and stuff, and I'll generate a small tribe for you. Then I'll just ask you some questions, and you're off! For the map, that will be coming probaly in the next few days, as people find the oracle. :P Template Species Name: Tribal Name: Species Adjective: Species Description: Starting Advantage: Religion: Tribal Government:
  13. I'd say ten or so miles, but since you live in the forest, you pretty much have dominion over it (you have nothing to fear from it, unless some bandits come along or something). (How many are you sending? I don't know how many kinds of breathers you have.) Your party reaches the foothills of a very tall mountain range. There may be other ways past the mountain, but the only one you can see currently is over the top. Gotcha. The researchers ask you which design you wish to prioritise. They think that some sort of muscled power stone thrower might also work. The Jaffans are not expert enough to hunt whales with any efficiency.
  14. [Hide=Icu] Species Name: Hymenoptera Umbra Tribal Name: Umbronia Adult Population: 900 Child Population: 100 Religion Name of God: Umbra Attribute of God (God of ...): Darkness Yearly Favor: 500 Total Favor: 3000 Holy Shrines: - Temples: - Monks: - Universities: 1 Researchers: Government Style: (Choose) Annual Food Production: 1,000 Annual Food Consumption: 600 Creatures per unit of consumption: 1 Housing: Surplus Armed Forces Total Army Size: (choose) (Below is various numbers of each kind of soldier) [/hide] [hide=Ross] Species Name: The Scathe Tribal Name: N/A Adult Population: 15,000 Scathe Child Population: 1,000 Scathe Religion Name of God: Incabulos Attribute of God (God of ...): Decay Yearly Favor: 600 Total Favor: 2000 Holy Shrines: 1 Temples: 0 Monks: 0 Universities: 1 Researchers: - Fortress: Government Style: Hivemind Altruistic Annual Food Production: 1000 Annual Food Consumption: 1000 Creatures per Unit of Consumption: 10 Food Stored: 200 Housing: Adequate Armed Forces Total Army Size: 5,000 Scathes (You can lessen this when you want to settle down and start a society) (Below is various numbers of each kind of soldier) Juggernaut: 1 Needlers: 2000 [/hide] [hide=Grim] Species Name: Kinder Gotten Tribal Name: Licht Adult Population: 1200 Child Population: 250 Religion Name of God: Heillig Vater Attribute of God: Light Yearly Favor: 1000 Total Favor: 3000 Holy Shrines: - Temples: - Monks: 100 University: 1 Researchers: 100 Fortress: 1 Government Style: Republic Annual Food Production: 1500 Annual Food Consumption: 1500 Number of Creatures per Unit of Consumption: 1 Housing: Surplus Armed Forces Total Army Size: 200 Warrior Monks: 100 Nature Druids: 100 [/hide] [hide=Mather] Species Name: Goa'uld Tribal Name: Abydos Adult Population: 300 Child Population: 10 Religion Name of God: N/A Attribute of God: N/A Yearly Favor: 500 Total Favor: 0 Holy Shrines: 0 Temples: - Monks: - University: Fortress: 1 Government Style: Monarchy (what closer do you get to a "god" ruling?) Annual Food Production: 750 Annual Food Consumption: 750 Number of Creatures per Unit of Consumption: 0.2 Housing: Adequate Armed Forces Total Army Size: [/hide] [hide=Earth] Species Name: Elementals Tribal Name: N/A Adult Population: 75 Child Population: 10 Religion Name of God: Elemental Pantheon Attribute of God (God of ...): Multiple Yearly Favor: 500 Total Favor: 6000 Holy Shrines: 1 Temples: - Monks: - Government Style: Matriarchal Despotism Annual Food Production: 550 Annual Food Consumption: 550 Number of Creatures per Unit of Consumption: 0.1 Housing: Adequate Armed Forces Total Army Size: (Below is various numbers of each kind of soldier) [/hide] [hide=Archi] Species Name: Nephilim Tribal Name: Nephilim Clan Adult Population: 300 Child Population: 50 Name of God: - Anama Attribute of God (God of ...): - Healing Yearly Favor: 250 Total Favor: 1000 Holy Shrines:0 Temples: 1 Monks: 0 Government Style: Tribal Despotism Annual Food Production: 500 (these are units of consumption, which is much easier than doing all the math, at least until later on) Annual Food Consumption: 300 (Giant lizards are, as the name implies, much larger relatives of the common lizard. Giant lizards typically grow to be about 10 feet(3 meters) long from head to tail) Housing: Fine Armed Forces Total Army Size: 0 (Below is various numbers of each kind of soldier) [/hide] -Icu Many of the large beasts disappear from their raiding parties, so your farming communities are slowly rebuilt. -Ross Your massive population growth rate balances out any losses you had in the past year. Your god tells you about a powerful location, known as the Oracle, and asks you to control it for him. -Mather The Separatists strike deep into the Unionist territory, wiping out the fishing villages on the Western Coast, while fighting to a stand still in the other fronts. The scientists create two prototypes of a weight-based flinger and a rubber band based flinger. Casualties: 500 Separatists (4500) 700 Unionists (5300) Popualtion of the Western Coast -Earth Your gods tell you about a location of a holy object known as the Oracle. They tell you it is over the ridges of a mountain, an underwater tunnel of an inlet, then within a paradise on the other side. -Grim Your god shines a light on a distant object far away, telling you to retrieve it at all costs. It appears to be past a very tall chain of mountains, and past a strange formation of waterfalls and streams. -Archi Your researchers bring you several different materials to use to make arrowsheads, asking you to choose two to study each year. Shiny peach colored thingy, flexible and malleable Very smooth and heavy metal, bends only when constant pressure is applied Stone Specialized "sharp stone" from the mountains Fish teeth (remarkably looks like a bodkin) "Moss" excrement Errr, is there a problem?
  15. Hooray! Rocco the explorer~!
  16. Sorry everyone, I have to go now. If you want, you can post some long term plans and finish up with a final post, and I'll figure it out tomorrow.
  17. Your god booms at you loudly. "No no no! The darkness is where I want you to build the shrine! You do not try to convert the devout!" The needlers can't quite get their needles that high, but the decay beast might be able to get up there. (Note that the beast is rather powerful, but it can't infect things) The anteater creatures are gone from the mountain, but there is no guarentee that they won't return later. The acid breather wanders through the forest, but the only thing of importance is the coast line. (Also, I lost the punishment post, but I'll respond here) The fire breather singes five hundred Scathes with its long-ranged breath.
  18. Like all moderators, I forget to respond to some things. If ya want me to factor it in, please stick it in your message. :P EDIT: Remember to edit it into your post!
  19. Your scout lands, where it is quickly devoured by the sentient beings causing decay. The fire breather flies overhead, afraid to land. The troops head through the vine and come to a denser part of the forest. The darkness is very thick, and it's unlikely your god of light can help you if you proceed further. The Scathe surprise the scout and devour him. Your god, very pleased with your xenophobic additude, bestows upon you a large beast of decay, which has the ability to fly and the ability to break up into smaller parts and reform. With its help, you root out the creatures, making sure they cannot attack you for several years.
  20. Archi starts with them, since his race basically has no proficiency in melee fighting, and he started with 250 individuals.
  21. Wait until it blows up Caster! They've been a pain in the butt for magicians for ages.
  22. Just noting that there's a handy dandy mountain range that shoots up past the sky in between you. (I need Ross to post before I go ahead with that round. I can continue with the rest of you on stuff not related to that though)
  23. Now to make faulty signs to confuse the travellers and get them to wander into the forest. :D Now to put wards on the road to prevent travelers from straying... Do you want all of Ikana, not to mention Paul, against you? Well there is a reason why I haven't been abducting people near Ikana, right? Besides, who could notice a few drunks get lost every once in a while? :D Lost and then deboned? Well no one will ever get suspicious when drunks get lost for...years on end. Besides, I won't be leaving bloody corpses with bones everywhere or anything. Now that the Ivory tower is gone, I can once again resume my evil activities.
  24. Now to make faulty signs to confuse the travellers and get them to wander into the forest. :D Now to put wards on the road to prevent travelers from straying... Do you want all of Ikana, not to mention Paul, against you? Well there is a reason why I haven't been abducting people near Ikana, right? Besides, who could notice a few drunks get lost every once in a while? :D
  25. Now to make faulty signs to confuse the travellers and get them to wander into the forest. :D

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