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Kool

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  1. Kool

    D Hatchet?

    Great point I never thought of it that way =D> No but really, My question is valid instead of pointing holes in my logic how about you answer the question! He did answer your question. You can sell it back for basically no loss, or possibly even profit. So any advantage it has, no matter how small, over rune is "worth it."
  2. If you're just trying to spend money get 70 prayer. It's actually very useful, unlike the other two.
  3. Herb runs are usually pretty good. Takes maybe 5 minutes and then you can log out for 1.5 hours. If you know how to flip items in the ge, that works too since you only have to log in once every 4 hours. Fishing monkfish wouldn't be great cash or anything but would be easy to "afk" Remember to do your Kingdom, too.
  4. Do things that are at a somewhat stable price (ie. not at max or min) and that you have enough coins to buy the limit of. Put offers in for low and wait to see if they come in. The key is to have the patience to leave your offers in for a long time rather than trying to get them instantly. You have 4 hours from the time you bought the FIRST one, that means you have another 3.5 hours to buy the rest, while still being able to sell them right away after the initial 4 hours. There really are no "good items." You just have to experiment and find some that work at the time.
  5. I bursted a whole lot recently for 98 mage and summ.. and with ahrims/sol/zammy book/arcane I was averaging about 300-330 total xp per cast.. for hp and mage combined. I think it works out to about 220 magic xp? I was also getting about 250 crims per 1k cast runes used (it's more than 1k casts thanks to the sol) I was in the spot with 7 lobs, after the entrance to the DKs.
  6. Do you have cash to spend? Verac's helm, verac's skirt, arma plate, zammy book, sara vambs, fury/range ammy, ranger/snakeskin boots, ava's, rune crossbow, and broad bolts should be good. take a few bunyips with summoning pots and alch runes and you shouldn't have to leave.. don't forget your mith grapple if you want to use the less crowded area you could take armadyl helmet with black d-hide if you don't have the money for arma plate and verac's, but just a bunyip might not be enough to heal you, so B2P tabs or enhanced excalibur would be helpful
  7. all you need is to get 95 in attack, defense, strength, and range... maybe a 96 or 2. those are the levels i got my untrimmed hp at
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