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Vex

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Posts posted by Vex

  1. Iron can be mined outside the resource dungeon in the dwarven mine. Then you hop through the portal - use the deposit box and hop back. This saves having to drop (which is a pain) and turns some decent profit while getting XP.

    You could use spirit terrorbird (or war tort) to load up an invent as you mine iron, then can be quick deposited using the deposit box).

     

    No idea on Xp rates and ores per hour, but I imagine it can't be that much slower than dropping.

     

    After that you can do Granite. If you've got the camulet, you can duel-ring to castle wars and get back to the mine in 1minute. If you take a war tort - you can just bank the 5kg granites while dropping the rest. This should cut down on the dropping a bit and give you some gp/hr aswell. I'd recommend doing the quest "dealing with scarabus" first for the enchanted water tiara though.

     

    At 77 it's concentrated coal until 80. A Coal bag + BoB is very useful for this, especially if you are lazy.

  2. Doesn't matter any more, my first post was poorly worded since I was posting it from a phone.

     

    Almost 30/30/30 now in melee. Need to try make a mil & get 43 prayer next. Then I guess i'll start Slayer.

  3. I'd argue that having the Arcane Stream for the single target is valuable. Since you want to kill that last one (It'll always be one hanging on) as quick as possible, grab your charms, put the pros back on and run to the ladder to start lure again. I wouldn't worry too much about Prayer Bonus (Aside from luring gear Pros top & bottom, Neitznot/pros helm) your battle robes will last 8 hours of Rock lobs (So 4 hours with them actually on) so you'll have to leave to recharge them, before you run out of prayer from prayer pots.

     

    I'd probably still wear a RoL though, mainly for random thing's like disconnects, since the alternative's don't really provide enough benefit.

     

    Also - What you cane xpect from One recharge of Battle Robes worth.

     

     

    Crimson Charm: 56% 1/1 [swamp Titan (373.6)]

    Gold Charm: 28% 2/1 [barker Toad (87)]

    Green Charm: 13% 4/1 [Fruit Bat (121.2)]

    Blue Charm: 2% 25/1[Geyser Titan (783.2)

     

    370 per 1000 Barrage, 500 Casts/hr

     

    Crim = 370

    Gold = 135

    Green = 92

    Blue = 15

     

    Rune Costs 12/10/10

     

    [blood Rune: 424]

    [Death Rune 371]

    [Water Rune: 34]

     

    ==Trip 1==

     

    Duration: 5:00

    Barrage Cast: ~2500

    Bloods Used: 2070

    Deaths Used: 4196

    Waters Used: 6015

    Loot Gained: ~150k

     

    Total Cost: ~2,500,000

     

    Charms Gained:

    Blue: 29

    Green: 183

    Gold: 412

    Crimson: 933

     

    Total Summoning XP Gained: 429305

     

    ==Trip 2==

     

    Duration: 3:10

    Barrage Cast: ~1600

    Bloods Used: 1414

    Deaths Used: 2890

    Waters Used: 4301

    Loot Gained: ~150k

     

    Total Cost: 1,820,000

     

    Charms Gained:

    Blue: 12

    Green: 122

    Gold: 292

    Crimson: 570

     

    Total Summoning XP Gained: 262540

  4. Ok at Rock Crabs now, seems to be far easier to train here than on everything else i've been to. (Edgeville Men, Lumbridge Catacombs, Stronghold of Security 1st floor)

     

    Only thing I need to find now is low level charm droppers. But I'm guessing they don't really start to drop many until 40+ or so.

  5. Are you [developmentally delayed]ed. He has made a new account. I have made a new account. There are 2 accounts. I'm levelling with him. While he learns runescape. And a chance for me to do all the low lvl stuff that's been added over the years.

     

    Btw I'm after help and advice. Not accusations.

     

    Cheers

  6. Don't arrest me officer! No I'm literally levelling a new account with a friend who is new to runescape.

     

    Swamp toads or snaps grass could be ok. Both aren't too close to a bank though.

     

    Doubt I'll start slayer until I am in rune and can teleport places.

     

    Any extremely important quests to do early?

     

    Currently out and about so just fruit to collect some info for when I get home.

     

    Thanks for the help

  7. Ok so just created a new account - is membered with a friend who has also made a new acc as he is starting the game..

     

    Currently on lvl 2 men in edgeville.

     

    What other lower level training areas/mobs are there (since I haven't kill anything this low since 2005..)

     

    Stronghold of Security next? I could try get to 10dg for the resource dungeon with chaos druids.

    Just wondering if there is any favoured methods for levelling up - or spots, since a lot has changed.

     

    Aside from that, any very early money makers (requiring no skills) so collecting things without much requirements.

     

    And lastly do I need to do Wolf Whistle to have Charms drop - or just to use them.

  8. Monkfish would be about 100k? gp/hr it's really insignificant. I would think shilo is at least 50k/hr to Monkfishes 30-35k. Someone else with more shilo experience would have to confirm the rate though.

  9. I would recommend doing Fish Fling (Use CC: fish fling1 on w77).

     

    This will get you about 200k xp a week (10 entry tickets to the minigame per week) for minimal effort. Game lasts about 20min from start to finish (including wait time) but you'll be done after about 5min, then you spend the next 15min in one spot doing nothing basically. This willl give you 18-20k per game (if you do it right, check the wiki article on it for instructions, takes like 1 game to see what to do)

     

    If you are in a rush, I still recommend doing fish fling (As the time spent is equiv to ~60k xp/"hr") monkfish will be around 30-35k/hr - Cavefish similar again - Barb fishing is around 50k or so at least at that level - but requires dropping I guess.

  10. My original goal was to be able to open all Effigies by Xmas, but I decided to do the slow skills instead of the buyable fast to open them.

     

    Open all Effigies by Easter Time, (So able to crack the 97's open in all slow skills)

    Max out via effigies by mid 2011

    Await updates (Doubt i'll go for 120 Dg)

  11. I'm in the same boat as you. I think it's definitely worth it if you are able to get a decent team and charge it quite quickly. However if you REALLY hate firemaking (and agility) like I do, i'd be prepared to spend twice as long at BA to charge the horn, even if it is relatively in-efficient to do so (timewise).

     

    As for logs, I'd guess you should use the horn on Magics. So the bonus XP is used up quicker saving you a lot of time spent firemaking. You would need to charge the horn I think twice on the way to 92, from 80 or so. But you'd save yourself around 10m gp or so. (If using magics)

     

    But yeah, using the horn Magic logs become 2gp/xp and fast and inexpensive way to 92, (~8k logs from 80-92). Check Grimy's FM sheet for more accurate gp/xp and time figures.

  12. You get 945 Xp per Frost Dragon bone with gilded altar and 2 burners, without brawlers you'd get 630. This is an increase of 1.5x xp.

     

    They are most effective using Frost Dragon Bones.

     

    @ Current GE price of 15800 for a Frost Dragon bone, this makes this method around 17gp/xp and is extremely fast xp as you can imagine.

     

    if you were to bury them in a 400% hotspot, you'd receive 720xp per bone.

  13. You could try mining iron in the Resource Dungeon @ Mining guild I think it is. Saves you having to drop it and you should earn maybe 200k gold per hr. (The deposit box isn't far away from the mining spots at all)

     

    Otherwise Granite in the desert. There are a couple of quests to make life easier to do this. Enchanted Water Tiara & the quest that gives you the Camulet. If you wanted to bank the 5kg Granite's you can earn up to 400k an hr with a Pack Yak (takes 1 minute to bank), and less with lesser BoB's)

  14. Dat quote

     

    I did some more calculating about whether slayer with effigies on slayer is better in the long run than slayer with effigies on RC. And before people jump down my throat with this useless efficiency debate that is going on right now, I am simply providing information for people to make the own decisions about. Remember this is a video game and the sole purpose is to have fun so there is no reason to do any activity in this game if you aren't having fun regardless of efficiency.

     

    Alright the math (Skip to the bottom for a conclusion if you don't want to follow the numbers):

     

    Each effigy gives 90k/8/2 = 5625 xp to each skill and 48,029 to the lamp skill.

    5626*0.9231 = 5192.4375 xp per hour to all 8 effigy skills

    48,209*0.9231 = 44335.5699 xp per hour in the lamp skill

    5192.4375+44335.5699 = 49528 xp per hour in skills

    80k+160k = 240k cmb xp per hour (range and melee, not counting hp)

    240k+49528 = 289,528 xp per hour total at cave crawlers

    Note: there is also some herb xp too from herbacide.

     

    let x equal the total amount of slayer xp needed to be gained to get 200m with effigies:

    x+(x/100k)(48029)=185m

    x = 124,975,512 slayer xp

    at a 1:1 range to slayer ratio half of those damage points will be cannoned/titan and half will be melee.

    124,975,512/2 = 62,487,756 damage points from range and the same from melee.

    62,487,756*4 = 249,951,024 xp to be spread across melee.

    Assuming you have 15m in all stats to start:

    This means that 15m-200m slayer will get you to about 200m attack, 80m defence, and 140m range.

     

    Assuming 45k/h slayer xp with out effigies.

    45k/100k = .45 effigies per hour

    .45*48029+45k = 66,613 xp slayer per hour with effigies used on slayer

    185m/66613 = 2777.24 hours for 15m-200m slayer with effigies

    .45*5626 = 2531.7 xp per hour in all 8 effigy skills

    taking the numbers from above 185m+185m+65m+125m = 560m total xp gained from 15m-200m slayer with effiges

    560m/2777+2531.7 = 204,188.16 total xp per hour while slaying with effigies on slayer

    Note: there is also some herb and prayer xp too from herbacide and bonecrusher.

     

    154m+120m = 274m melee xp left to gain after 15m-200m slayer if effigies are used on slayer

    274m/80k = 3425 hours at cave crawlers till 200m cmb

    3425*.9231 = 3161 effigies

    3161*59250 = 187.3m RC xp, so assuming you already had 15m RC xp, you would still max RC.

     

    Therefore the conclusion I can draw from this is, since slayer with effigies would be around 204k xp per hour and cave crawlers is around 289k xp per hour, if one was truly devoted to efficiency it would save time to actually use effigies on slayer rather than RC and then spend the rest of melee at cave crawlers which would still result in 200m attack, defense, strength, ranged, HP, summoning and RC (like slayer with effigies on RC and then cave crawlers to finish strength would) But this method accomplish those stats in less time and would result in more total effigies used meaning more xp in all 8 of the effigy skills.

     

    I find this a little sad because that means that slayer and RC are kinda [bleep]ed, and personally I would not want to spend 3,425 hours cannoning cave crawlers lol.

     

     

    With your effigy calculations you broke it down to ~5500 xp per effigy skill. But never added it back on?

     

    Ok so for this example we'll take cave crawlers at 1 effigy per hour & slayer at 0.5 effigy per hr (1 every 2 hr)

    Since this is about top players, all players are maxed @99 in each skill.

    The 8 Effigy skills they'd use to unlock each effigy will be the slowest skills, not the most expensive.

    So this is 15 + 20 + 25 + 30k XP to the slowest skills per hour. 90000 XP shared amongst these slow skills. I think elsewhere there is a more accurate calculation of how much time is actually saved. But lets put this time figure at 60minutes, for this example. Then there is the lamp itself which almost saves 1 hour of Slayer or Runecrafting at 99. (It doesn't but for this example we'll say it saves exactly 1 hour)

     

    So every effigy will save 2 Hours of gameplay elsewhere, doing slow skills & the lamp skill (RC/Slayer).

     

    So Total XP/HR at Cave Crawlers is broken down like so.

    80k Melee

    25k Constitution

    160k Ranged Xp (130k Cannon + 30k Steel Titan)

    45k Summoning Xp (All coloured Charms, primarily green though so this doesn't take into account the time to turn them into pouches)

    5k Herblore Xp (Herbicide all herbs)

    90k Effigy Xp

    45k Lamp Xp

     

    COST: -2m GP/HR (At current CBALL prices)

    TOTAL: ~450k Total XP/hr

    Time Saved: 2 Hours

    So for this Slayer example we are going to use this task list here.

     

    Aberrant Spectres (Even GP)

    Black Demons (- GP)

    Black Dragons (+ GP)

    Bloodvelds (- GP)

    Dagannoths (- GP)

    Dark Beasts (+ GP)

    Ice Strykewyrm (+ GP)

    Iron Dragons (+ GP)

    Mithril Dragons (+ GP)

    Steel Dragons (+ GP)

     

    At the fastest kill rates these should average 40k Slayer Xp/hr and an effigy every 2 hours. If 10 tasks are too few and you run out of points you'd need to add more tasks, however for this example. This is ok.

    For monetary value this is a rough calculation of simply + or - GP. There is probably nothing on the list that exceeds 1m+ an hour (baring in mind you are only there to do the specified task).

    So from the list we can probably assume you are more likely to profit, than to lose powerslaying the above tasks. Therefore we will put the opportunity cost of Slayer at +1m/hr.

     

    So for Total XP/hr based on the above slayer list.

    You would expect a higher proportion of Melee xp than camping cave crawlers, thanks to the 15% attack/strength from the slayer helm. Collecting a new task and banking would be no more than 2-3minutes with a Ferocious ring and relative discipline. So for this example we'll not count this time due to cave crawlers with a steel titan (An invent can only hold so much anyway)

     

    Since all but 3 tasks allow you to use a cannon for powerslaying but only 3 are actually in Multi-combat (which also allows use of steel titan). We will say you obtain on average 1:1 Range & Slayer XP split over these tasks. As for some you are earning 0, others a rate of 100k an hr, and the single combat closer to 50k.

     

    Melee XP - Would be close to 100k an hour. However as Range xp/hr increases, melee will probably go down due to Overkill values & more loot to pickup/reloading cannon. Also due to having dragons on our task list, (Which typically have higher defence) despite giving more XP per LP we'll assume that slows down our melee xp.

     

    For this example we will use 80k melee xp per hour. Which is a 2:1 xp ratio to slayer xp. (It may be slightly more than this, but I'd need someone to show me etc) And constitution XP is gained at 1/3rd rate of melee xp.

     

    For summoning XP - Everything on this task list is below the rate at which charms are obtained at cave crawlers. Except Mithril Dragons & Black Demons. Some being significantly less. So we will assume around ~25k Summoning XP/hr on this slayer task list.

     

    So for one Hour of slaying we can expect, on average. The following XP.

     

    80k Melee xp

    25k Constitution xp

    50k Ranged Xp

    45k Slayer Xp

    25k Summoning Xp

    45k Effigy Skills

    27k Lamp Skill

     

    COST: + 1m GP/HR

    Total XP: ~ 300k XP/HR

    Time Saved: 1 Hour

     

    Now a comparison if you were to spend the Lamp on slayer XP. So you'd be gaining the equivalent of 45k Slayer Xp/Hr

    ~100k more Ranged Xp/hr. (This is equivalent to ~20minutes chinning (Not counting Hp XP you'd gain from chinning))

    ~ 20k more Summoning XP/hr. (~ 15minutes at Waterfiends)

    ~ 45k Xp spread amongst the following skills. Mining, Fishing, Runecrafting, Agility, Thieving, Hunter, Woodcutting, Firemaking. (5 slow, 3 fast skills) (60k + 60k + 50k + 60k + 250k + 200k + 80k + 350k /8 = Average of 140k xp/hr = ~20minutes of time)

    ~ 27k Xp LOSS on Runecrafting (from the lamp) This is around 25minutes of time.

    ~ COST of 3m gp/hr. 2m Actual cost against 1m Opportunity cost (1m gp you've missed out if you did Slayer)

     

    So to justify doing Cave Crawlers over Slayer (For Slayer) you'd have to want to spend approximately 3m to save 30minutes of time.

     

    I'm not a math person, so feel free to trawl through it and see if I've cocked up. If it's relatively accurate I'll probably add it to my guide so it's not a waste of a post. I have declared a lot of assumptions to make it easier to follow or compare, also the Xp rates of the slower skills are fairly generic and do not take into account mousekey methods etc. The assumed RC ZMI rate might be too low for 99, but would probably only deviate the example by a couple of minutes.)

     

    and @ Drumgun, you could expect around 50-60k Ranged XP (from ranging) + 130k Cannon Xp + 30k Steel Titan Xp. If you use void you need to bring Antipoisons ++ and have a timer running. I would personally use an AP totem for the convenience. Also use a Karils Xbow if you can afford it. (No ground clutter, although youa re 200m summoning so it probably doesn't matter) Also if you use void you'll have to manually scroll your steel titan as well. Since you won't be picking up herbs or charms, you'll be able to pump some decent DPS with Karils Xbow. (Not stopping constantly to pick crap up, where a slower weapon would be better)

  15.  

    Big quote etc

    xpx is starting to sound like one of the level 80s who flame all high levels for being fat nerds. And what does 'being successful in life' however you may see it have to do with this? Not everyone needs to, or wants to have a full time job at a specific point in their lives, nor is it the only criteria for being successful. And while you keep coming with your efficiency stories I will be happy to spend time further improving my physical condition, filling the gaps in my knowledge and having a non-obsessive mindset towards video game efficiency, so keep it up. :thumbup:

     

    Just some simple maths:

     

    Amount of hours in a day: 24

    Amount of hours spent sleeping on average: 8

    Amount of hours spent awake: 24-8=16

    Assumed amount of hours played: 10 (somewhat accurate in my case)

    Amount of hours left for other activities: 16-10=6

     

    Additionally, being able to do other things during the hours spent playing if you don't go full concentration.

     

    Sometimes the way someone WANTS to spend their life isn't healthy. Not working and spending those 8/9/10 hours you'd work playing a game is not healthy, period. Being healthy is eating healthy, going to the gym and/or doing Multiple sports, have a girl/boyfriend, have a lot of social contacts etc. Sad but true is 95% of the top players do not have anything mentioned of the above. Might still be good for them to do what they want, does not mean it's healthy.

    I agreed with the first sentence, but stopped when you started to describe the stereotypic life as the standard.

    Healthy in my opinion is a good mix of everything, and having a balanced life. When you play 10h a day, this mostly isn't the case, but there can be exceptions. But by all means, please don't tell everyone to go to the gym, frantically find a girlfriend, doing *multiple* sports, having *lots* of social contacts. Damn, you are giving everyone a lot of pressure... Sad but true is 95% of the world doesn't have this healthy life you described.

     

    ?

    well, OVER 50% of the almost 7 billion people on Earth Do have a relationship, friends, do sports tbh..

     

    Over 50% of people are in a relationship?

     

    BRB KIDS GOING TO MEET MY OTHER FAMILY@@#!12

    *hic*

     

    (You realise if over 50% of the population of people are in a relationship, some people MUST have more than one partner.)

     

    You are wrong charliebrown: Both my parents are counted in this percentage, yet it's one relationship.

    3.5B people are in a relationship, 3.5B aren't. This means there are rougly 1.75B relationships, each consisting of 2 partners.

     

    Teamed, I meant that 95% doesn't meet ALL the reqs you listed.

    Also, claiming it's easy to earn 10000 euros a month in the Netherlands just makes you seem stupid, so please don't make any claims on stuff you don't know [cabbage] about.

     

    I didn't claim it was easy, I claimed it was pretty easy when you finished university, afaik a cabbageload of the people here become a doctor, 7000 euros, easily. ~3000-3500 euros for a vet, and so on.. If you're going to do something with mathematics/art/medical stuff it's pretty easy to earn loaaaaaaads..

     

     

    Have you even finished school yet? You seem incredibly naive if you think in this work climate jobs are a given after finishing university lol

  16. Shelter - Work to live, or live to work - you need some form of shelter for an adequate life. How big, and how much it costs to maintain comes down to where you live and how you live.

     

    Love - What your partner does or doesn't do, how they live etc, is Irrelevant - it's about finding your own "soulmate" and who you wish and choose to spend your time with, and "with".

     

    Health - Look after this, the longer your life expectancy can be (Generally). Your nutritional intake is not consistent with your lifestyle, and is only affected by income. (You don't have to be an athlete, to eat like one)

     

    Purpose - Probably the most important aspect. How you derive purpose is an individual choice and ideology. Society can shape your circumstances into choosing your purpose, but never should it define it. Whether your purpose is to work a carreer toward something you feel passionately about or your purpose is to provide shelter and food for a loved one (or yourself) this is obviously a hugely variable factor - but ultimately should dictate the reason why you get out of bed in the morning.

     

    Responsibility - If you are to have kids (You don't have to, or might not be able to), you have responsibilities - You must provide, sacrifice and raise your children. How you do this is completely individual, but I imagine for most people, they become the most important aspect of your life and generally shift your purpose in life.

     

    Social The real grey area - again an individual aspect, if you go to work, school that involved interacting and seeing other people this is generally enough to maintain conversational and life skills. Should you wish to see friends or colleagues more, that is an individual prerogative and if you have other essential life criteria already filled - mightn't be the highest on your agenda.

     

    (If you can think of other essential human needs feel free to add them)

     

    I think we've established that you can have all of these things spending 10 hrs a day playing a game.

     

    For those who only think we can live a generic hollywood-esque lifestyle to attain all the things we need or want as a human being, perhaps need to expand their minds more and see that there are in fact, multiple ways to "live".

  17. I think what efficiency fails to take into account is the click per action or that it assumes the only thing you are doing on the computer, is playing Runescape.

     

    I would regard doing Ivy as efficient if someone were doing something else on the computer that otherwise they would normally just log off Runescape to do. but with a simple alt-tab and click, you can gain 50-60k W/c xp an hr, that you wouldn't otherwise get.

     

    Taking this latter approach I was able to level Woodcut from 81-91 last week, whereas normally I'd of just logged off if I was playing another game.

  18. hmmmmm...... #-o

     

    10 days on, about four hours at Abby Demons, 200 spritual mages, 160 living rock creatures. Still no effigies :cry:

     

    Thing is that in the early days i had four in about two weeks. This dry streak has lasted about six.

     

    Anyhows, I shall try and log it in XP per drop, but I'm seriously beginning to think that no drops occur while you're max xp assist.

     

     

    Abby Demons are 1/900 or so (4 hours off task at abbys is 200 hr? max)

    Spiritual Mages don't drop them

    Living Rock creatures are Cb ~130 avg so about 1/800 at a very slow kill rate.

     

    This is why you aren't getting any.

     

    The 100k slayer xp figure on average is based on killing the 10 best killrate/drop rate slayer tasks available from Kuradel. Not just random tasks.

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