Where are the gods in RuneScape? NPCs mention them all the time. You find their equipment, and slay their followers in the God Wars Dungeon. However, that's all that seems to happen. Your everyday life in RuneScape has nothing more to do with these gods. I would like to see the gods play a larger role in your everyday RuneScape life. Without further ado, let me introduce my ideas. [spoiler=#1. Different Prayer Books''] It doesn't make sense that no matter what god one follows, they all share the same prayers! Players should be able to choose a god, and be able to worship only that one god. This would allow players stronger prayers of a certain type, while having much weaker versions of others. Saradomin Being the god of good, Saradomin's followers gain a boon to their defensive and healing abilities. A list of prayers would include: Protect from [Melee, Range, Mage, Summoning] - Completely blocks said attack style. Boosts your melee defense, range defense, and magic defense by 1/5 of the damage blocked. Glory of Saradomin - Protects two additional items when you die. Shield of Light - Increases your defense to melee, ranged, and magic attacks by 20%. Divine Intervention - Heals you for 33% of the damage you receive instantly. Light of Dawn - Instills you with the light of dawn, increasing the rate at which you regenerate health by 5x, and increasing the health generated by 5x. Keep in mind these values aren't set in stone, and there may be weaker/stronger versions of each to spread them throughout the levels. Guthix Being the god of balance and nature, Guthix's followers get an array of moderately strong prayers. A list of prayers would include: Protect from [Melee, Range, Mage, Summoning] - Completely blocks said attack style, and boosts your attack, strength, defense, range, magic, and your defenses [melee, ranged, magic] by 1/10 of the damage caused. Guthix's Veil - Protects one item when you die. Boon of Guthix - Increases your attack, strength, defense, ranged, and magic by 10%, and your defenses [melee, ranged, magic] by 10%. Divine Intervention - Upon taking a hit equal to or greater than 33% of your max health, you are healed for the same amount over 30 seconds, and gain 5% more attack, ranged, and magic. [more accurate attacks] Keep in mind that these values aren't set in stone, and there may be weaker/stronger versions of each spread throughout the levels. Zamorak As he is the god of chaos and destruction, Zamorak's followers gain prayers to boost their offensive capabilities. A list of prayers would include: Enrage - Boosts your melee, ranged, and magic damage by 25% of all damage that you take. Blight - Saps your opponent's combat stats and run energy, transferring them to you. Unholy Essence - Continuously drains the user's health to increase all damage done by 50. Vendetta - Upon dying, you do 500% of your max prayer as damage. Divine Intervention - When your health drops below 10%, you do 50% more damage for 6 seconds. Prayer must be active beforehand. Armadyl Armadyl is the god of order and justice. As such, Armadyl hates combat. His followers do not gain any combat benefits through him. A list of prayers would include: Armadyl's Watch - Teleports you to the nearest altar when your health drops below 10%. Order's Boon - Increases your woodcutting, fishing, and mining levels by 5%. Tireless Justice - You do not use any energy to run while this prayer is active. Haste - You now create items instantly, and mine, fish, or chop 50% faster. Teleportation - Any teleportation spell used while this prayer is active will bring up a menu allowing teleports to several skill-related places. Divine Intervention - You have a 33% chance to gather an extra log, ore, or fish while this prayer is active. I have more ideas which will be added soon, as well as prayers for Bandos and Zaros.