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dpc

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  1. Basically you wield tiara, binding necklace, ring of duelling and steam staff, with astral runes, water runes, a willow log, pouches and pure ess in inventory. astral and steam staff for magic imbue, necklace for 100% conversion (15 charges per necklace), water runes and pure ess for making mud runes, ring for tele and log for balloon Start at castle war, run NE to the balloon and travel to Varrock, then run east and into the alter, cast magic imbue and use water rune on the altar to craft mud rune. when you have finished tele to castle war with ring of duelling and bank. Its about 45 seconds per trip and each mud rune yield 9.5xp, so crafting mud runes give ~40k xp per hour.
  2. If you can use magic imbue and balloon system, mud rune is much better xp and money. With giant pouch its 40k xp per hour and mud rune is 450 gp atm
  3. By my math red oval = 2 which leaves u needed 25. Blue is 5*number of sides so blue pentagon = 25 And that makes a loverly shade of magenta doesn't it :) Yeah now the intensity is right but the colour is vivid indigo. :S What am I doing wrong? Blue + red should give the magenta. It does for everyone else see: Guess tht 1 combo must be truely bugged out then. Unless you put in more than 1 red oval, I think tht shuld sway colour but no intensity (not my pic) but it seems you can stack multiples of same type into 1 slot (notice they got 3 green ovals inserted) nah you will need the same intensity to give pure magenta, 2 red and 5 blue will give a blueish colour instead, so 27 isn't possible with red and blue. Anyway its fixed now, fix for helping :)
  4. um can someone help me with the calibration? somehow the middle one is wrong but I can't spot the mistake [hide][/hide]
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