If you are still worried, and would rather not use Unpack Keys, or if AVG won't let you, you can skip the Unpack Keys by creating a folder in My Documents called Keying. You can then extract this ZIP file to that location (My Documents\Keying). As you can see from the source code of Unpack Keys, that's all it does. :P. A screenshot of the new layout: [spoiler=Screenshot] Updates: Home teleport option! Changed the layout to be, what I thought to be, a tad easier. Rather then unpacking and having it store/use 64 key images, all the images are packed into a Resource.dll. This means: faster, no transparency issues/corrupt files. * All-in-all, it should run smoother and require less memory usage. Freezing issues should be fixed. I believe it was a problem with the GDI+ trying to create the PBITMAP from the key image file. Now that it used Resource.dll, this should no longer be an issue! * - See above in the Must Read list. The contents of Resource.dll are listed below and can be verified using various tools such as Resource Hacker: [spoiler=Resource.dll] To-Do: Add the option to remap keys, as some don't have middle mouse buttons. Add the option to capture/display the last captured dungeon map. Possibly add the ability for other members in the DG to edit the map. This will require a secure method of PC communication, which will take time. Add an auto-update feature. Merge with the skill script to add/display rooms with skill doors or resources or altars. Thought/comments/questions/concerns? Awesome! Trying it out now :)