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Zerker_Jane

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Posts posted by Zerker_Jane

  1. I'm going to take a wild guess and say that everyone's definition of normal playing is just what they're doing, while addiction is just something more than that which is obviously not them.

     

    Ha yes that is true for me but only because I've been addicted to Runescape in the past and can now differentiate between how I'm playing now and addiction. I was skipping school and social events to play RS, any time I wasn't playing RS I was slowly going insane thinking about dat xp waste and I would stay up until ridiculous hours in the morning and then wake up in a few hours to play RS again.

     

    Now, mainly because my competitive friends have all quit and I no longer really train any accounts just PK or PVP, I can go weeks without logging on runescape and just forget about it. Then when I remember I log in, get bored, and log out. And other times I can slink right back into my old habits and spend all night playing on runescape. The key difference however is I no longer blow other things off to play RS, I play when I have free time only and social life comes first.

     

    A fairly efficient yard stick is if you're thinking about dat xp waste when you're not playing Runescape, you're addicted.

  2. I just tried this today and won a lucky Saradomin godsword. The bad part is, I'm an ex-member so I couldn't even take it. There's another problem with the wheel.

     

     

    Could've got members, you didn't want to.

    Great reasoning with that. Really. Since when did Jagex need to dangle a carrot that badly to get more subscribers?

     

    You can click the x if you don't want to play.

  3. What about the casual players who like questing or tasks, but not can due said quests or tasks until they reach XX level of what ever skill. Just a recent example for my case, is that you need 81 in hunter to do well in herblore habitat to catch all the jadkinos, and 70 just to start the mini game. The only thing I really wanted was to get the herbs for ju ju farming potion, but to do even do that at a minimum i need 74 hunter which will be a slow catch rate. In this game all the "good" content means getting insanely high levels which means tons of time spent "grinding". I have been playing for a while and just got my first 99 (farming) because I play very casually, but to make good money with farming i need a lot of ju ju farming potions, remote farming, and access to torstols herb. Getting to these levels takes time, which a lot of people don't have. But these people still want to play the game, i just recently am coming close to 74 hunter and got the rest, well because i been playing for years.

     

    More examples can made for other money making skills like fishing sharks or rock tails, wood cutting for magics or yew, hunter for chins or pawas, mining for mith/addy/rune or coal, or slayer to get the good drops at fast pace to just name a few. All of these require high levels which take tons of time. And to get the money for good gear you need to do some of these of skills which take time. Then you need to spend more time getting all the other levels you need for quests.

     

    What solves this problem is money farmers who sell gold for real cash, or bots.

     

    I honestly think no new person to game wants to spend HOURS of grinding just to get to the good content of this game. I tried to get my friends to play and even solving the problem of cash for them (i would give them some of mine, and make them some armor), they hated the fact that they had to grind every skill to get to the quests which were great. A couple of them said i would still play the game if it was a lot easier to level so they can quest and do the tasks. They promptly canceled their membership after 1-2 months because of this. So making the game easier is much needed to attract new players and to make older players happy. I also have canceled my membership at times due to this fact as well, i only keep it going monthly for the loyalty points which kinda makes the game easier for some skills, but takes a ton of time to accumulate the points for the good auras.

     

    This is just my opinion and opinions of some friends that used to play the game, but it describes a good casual players perspective.

     

     

    Yeah I agree every quest requirement should be level 1.

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