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Harry Delvin

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Posts posted by Harry Delvin

  1. 1. What do you play for? What keeps you from quitting?

    The fact that there is tons of stuff to do and that I've got to do something to kill free time when everyone else is busy.

    2. What would make you quit? What could realistically happen with RuneScape that would cause you to quit quickly afterwards?

    If membership doubled, if I got hacked, if I ever got really bored with it, or if my entire clan disbanded. Also if they decided that the combat system needed rearrangement, like getting HP boosts from armor like some RPGs. I like the combat system.

    3. What would would you do [after you quit]? What would you allot the time to that you had previously given RuneScape?

    I would start going on other websites or start doing actually productive stuff like using my Legos or reading books more.

  2. The "incident" was him being put mistakenly into the Temple Knights.

    You're right about Chapter 2, though. I was trying to think up some kind of idea to advance the story.I also really stopped doing "said" after I got serious in Chapter 4.

    In Chapters 2 and 3, I think I could have wrote it better as well. I could have put, instead of "noob", something like, weakling. I also could have deleted that last sentence or two.I needed to hit enter a good few times, as well. It is only my first piece of story-writing. Glad you like it, though. Thanks for your constructive criticism!

  3. Clan Mcdabide

    We might be an ideal clan. We are laid back, community based, and we need members. Anyone who joins until we have 20 members gets a free high rank. We are ZERO PK'ing, and we enjoy spending time at my Rimmington residence.I know that I am Lvl 58 or something, but we accept members of all levels and ages. We hope to see you soon!

  4. Clan Mcdabide

    We are relaxed, laid back, don't have many events, and the most demanding thing we are planning is the Clan Citadel!

    If you are a player who is not often playing, then join us. We have meetings once or twice a month, and they are not demanding meetings. They are not even mandatory!

    If yo want more info, we have a complex structure set up but we don't require much devotion.

    If you want to know everything about us, then just head on over to our forum page.

  5. Harry Delvin's House Party!

    For everyone who likes to party, I'm hosting a house party at my Rimmington residence. Bring food to share or eat all we have! Highlights of the evening:

    -Dance Party

    -Game Room

    -Free Food

    -Stroll in the Garden

    -Mingling

    -Other Games

    -House Services (Free clothes change, free tea, workshop, haircut)

    Note: Please mingle on forums, I am quick-chat and can not converse as most can.

    Clothing: Please wear best clothes; no armor unless it is fancy (no melee), Treasure Trails clothes are ideal, Bob shirts and elegant costumes best; Underclothes, last resort, any underclothing is acceptable as long as it is not ripped or torn; please do not activate auras in the home.

    Facilities: Feel free to read from the bookshelf, light a fire, play hoop-and-stick or use my workshop. Please do not request food from my cook until I serve dinner.

    Invite your friends too, the more the merrier!

    Food: Pineapple pizza for dinner. To drink, we have tea (milk in larder) and beer (Asgarnian Ale, if you like Asgoldian bring you own money). Bring chocolate for chocolate cake, I will bring the cake tin.

    Feel free to bring pets, cook your own food, or inspect my displays.

    Party On!

  6. Joining Us

    Come to the McDabide side, Cabbage.

    Heh heh. Well, see, tracking us down can be a toughie. So to find us, you must just:

    -Locate me

    -Locate a clan member

    Simply enter our Clan Chat, or join my friends chat channel to find us.

    Good spots to look:

    -Find me in Falador on World 42 (I <3 rp!)

    -Locate one of the clan members skilling or whatever the hey they're doing

     

    Oh, and if you see me going:

    *slashes angrily at the man's neck*

    it's probably not a good time for recruitment. Be considerate.

  7. Clan McDabide!

    The Clan of a Growing Empire!

    We are searching for members,

    looking for treasure (OK, this was a joke,)

    and looking into trying to get our own little piece of Gielinor(a citadel)!

    We recruit anyone, including:

    Skillers

    Monster Hunters

    Merchants

    Roleplayers

    Even noobs are welcome!

    We plan on:

    -Skilling together (Yayz!)

    -Helping each other with quests

    -Giving each other tips

    -Making Friends!

    Anywhere, anytime.

    No mandatory events!

    No long, boring, business-type meetings!

     

    Event types:

    -Monster Hunting (Organized by monster-hunters)

    -Activities

    -Chilling out

    -Parties

    Enjoy our clan!

  8. Appendix

    Tim: Tim is the main character of the story. In the beginning, he was a lonely noob who was weak, and grows emotionally and physically throughout the story. He represents he who is good and has no bad intentions, otherwise the noble hero.

    Temple Knights: These characters represent the law. They show Tim the right things to do and show him what is job is.

    Bob and Rob: These characters are the left and right hand men of the antagonist. Their main purpose is to pose a threat to Tim.

    The Captain: The captain of the Black Knights represents the criminal. He tries to destroy Runescape, and does not do much that is right or noble. He is also the man conversing with the witch and goblin in the quest "Black Knights Fortress".

    Andrina: The witch who summoned the demon is the villain's "trade partner." She had similar interests as the Captain, and helped him with it.

    Saradomin: See "Temple Knights".

    Thank you for reading "Tim of the Temple Knights".

  9. Epilogue

    Tim lived a long and happy life. He did many dangerous missions over his life, and ended up as an acolyte. He retired at age 87, and died of old age at age one hundred and three. The black knights did not trouble him for the rest of his life. All was well.

    The End

  10. Chapter 12

    Tim was scared. He hadn't counted on this, either. He knew he should've had a plan. "Why," the black knight said, "have you wanted to cause us all this trouble? I, Rob of the Black Knights, vow to kill you as my last deed."

    Rob kicked Tim to the ground, and with a gasp of fear, Tim saw that Rob had a God-sword of Zamorak.

    "You monster, you have just made the biggest mistake you your life," Tim said, but he was bluffing.

    His false threat worked, however, and Rob jumped back, into the fortress, in fear.

    And at that moment, the castle blew up.

    Tim said, under his breath, "phew."

    The war was over.

  11. Chapter 10

    Tim woke up in the cell where he had been kept prisoner. He knocked the guard unconscious, as last time, and then he pounded on the back wall. It opened at his touch. He ran along the passage it concealed, and he found a door. He kicked it open, and suddenly, he realized where he was. He was in the summoning room. Fearfully, he stepped in, not knowing what would happen.

    The black knight who had been summoning said, "Hey, how did YOU get in he-". Tim had pushed him into the cauldron, and it seemingly ate him. The witch who had been helping said, "Ooh, boy, am I angry. SANDI-AV-" Tim pushed her in too.

    "ROAR!" The cauldron seemed to be exploding. It roared and bubbled. It suddenly burst into flames. Tim started running along the hall. he was in the main hall, and he made it out! However-

    "Tim, I think that I should teach you a lesson."

    A demon was standing behind Tim.

  12. Chapter 9

    Tim looked around. He was in some kind of room with tall pillars, a silver-and-crystal floor, and pure white marble walls. The biggest feature of the room were the huge doors at the far end of the room.

    "Hello?" Tim said.

    "Hello-o."

    "Hello, Tim. I have been expecting you."

    Tim turned around. Behind him was a man with long white robes, a huge wooden staff, and a large beard-Saradomin.

    "Tim, I am Saradomin."

    Tim replied, weakly, "Nice to meet you, Mr. Saradomin."

    Saradomin replied, with a hearty smile, "Nice to meet you, Tim."

    "There has been a disturbance in the world. Zamorak must have dropped a message telling the Black Knights to surround you. How else could they have found you?"

    "I have seen good traits in you. You are brave, and you are also polite and a good friend. I need your help."

    "I can send one person back in time to prevent this from happening. I am not allowed, by Guthix, to tell you what to do, but I can give you a hint. There is a secret passage behind the back wall of the cell. Good bye and good luck.

    And Tim fell unconscious.

  13. Chapter 7

    Tim panicked yet again. He hadn't counted on being captured, nor about the possibility that this all could go wrong. He smacked the guard upside the head, and took the keys, all the while thinking, "they should have made these bar gaps thinner." He took the guard's stuff, including the armor, and ran as quickly as he could through the fortress main route.

    He found the door into the room where he had eavesdropped, and saw a man in black armor with a witch who was muttering an incantation.

    "Well well well, our little prisoner. Isn't this cute, Andrina, the stupid little noob thinks he can stop our plans," said the man. He was the man Tim had eavesdropped on earlier. "You," Tim said, "will never get away with this."

    "And YOU are going to stop me? You and what army?"

    Tim then felt fear. Lots of it. The witch had stopped muttering. He should have acted sooner.

    ROARRRRRRRRRRRRRRRRRRRRR!!!!!!!!!!!!!!!!!!!!!!!!!

    There was an expanse of light, an expanse of darkness, and Tim hit a floor of some strange, otherworldly material.

    Runescape

    had been

    destroyed.

  14. Chapter 6

    Tim panicked again. How could this be? He quickly searched his pockets for a weapon, but then realized that he never carried one.He thought about making a run for it. He took a few paces toward Falador, when Bob swung and cracked the commorb. Tim ran, and soon, Bob had destroyed everything had except for his clothes. Tim spotted a knife and grabbed it without haste.

    Tim blocked Bob's every move. They clished and clashed and clanked. Then, Bob knocked Tim to the ground. This wasn't Tim's downfall; it was Bob's. Bob said, "any last words, Tim?" Tim replied smartly, "Yes. That was the biggest mistake you ever made." And a second later, Bob no longer had a head. Just as Tim made to get up, thousands of Black Knights surrounded him. Then, Tim felt a metal- clad fist on his head and blacked out.

    Tim woke up in a jail cell. He asked his guard what time it was, and the guard said, "The day Runescape will be destroyed."

  15. Chapter 5

    The knight said, "Shh. I'm here to help. You're also from the Temple Knights, correct? I'm Lieutenant Bob."

    Tim felt great relief. "Yeah. I just heard the conversation about the weapon."

    Bob replied, "Okay. They know there was a breach. I'm going to escort you out.

     

    Once out of the castle, they were still surrounded with knights. Tim whispered, "Psst. Why are they positioned everywhere?"

    "They think you stole something. As if, right?"

    Tim replied politely, "Well, thanks. I'd better teleport out. I forgot about it back at the fortress."

    "Wait! where's the tab!?"

    Bob said, evilly, "I stole it and threw it away."

    "WHAT?! HOW COULD YOU?!"

    Bob replied immediately, "I am a Black Knight Elite. I have been hired to find and kill you."

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