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DownToFletch

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Posts posted by DownToFletch

  1.  

     

     

    Those agility gains though

     

    The agility is purely Tuska. She is OP as hell for it, same for FM. I think I've burnt like, 2 logs total. Such op, much wow.

     

    In other news...I am so freaking sick of all the joint pain I'm having, and I still have 2 weeks to go before someone is going to see whats going on with my back and hips and stuff. Its irritating, and the painkillers I have are pretty strong, yet they do nothing. Curses!

     

    Have you gotten Cortozone injections?

     

     

    No, I'm currently waiting for them to actually figure out why I'm so much pain. When I go in they're going to take a look at my spine and hips I believe and see if the problems there, and if its not I don't really know what will happen then. I'm really hoping its something simple and nothing serious.

     

    I hope it's nothing serious as well, you'll probably end up getting cortozone injections every few months

  2.  

    Those agility gains though

     

    The agility is purely Tuska. She is OP as hell for it, same for FM. I think I've burnt like, 2 logs total. Such op, much wow.

     

    In other news...I am so freaking sick of all the joint pain I'm having, and I still have 2 weeks to go before someone is going to see whats going on with my back and hips and stuff. Its irritating, and the painkillers I have are pretty strong, yet they do nothing. Curses!

     

    Have you gotten Cortozone injections?

  3. K'ril is great exp though and QBD great money  :thumbsup:

     

    Not much has happened in the last few days but I did get a Seedicide for some Farming gains:

     

    4Azx6Kh.jpg

     

    Also been doing my daily Soul Reaper and just bought 25% of all instances. Been doing a lot of Arraxi for Soul Reaper but still no luck. Scythes are on the rise though which is nice, my fang is actually worth something  <_<

    Seedicide was a good idea, I got mine a few weeks ago as well. Getting xp for stuff you'd never use, ever, is great

  4.  

    Question, had a look a Dreyri tracker and he had a bunch of days gaining 5mil str exp for about a week everyday.  How is that done?  I normally just train slayer for my combats but most tasks these days I do with Range and mage so just curious how to get that big xp day on day?  

     

    I think that was at Kal'gerion Demons back when Darklight still worked.

     

    Isn't it still a preferable off-hand weapon if it's been upgraded or whatever?

  5.  

     

    The way I see it, smithing can be easily reworked into something better than it is if they go by the basis of "easy to pick up, hard to master"

     

    Think of it this way... In the medieval times, you would need to know something about smithing.

     

    1-15, you unlock all bronze smithing

    15-25, iron

    15-30, steel

    30-45, mithril

    45-65, addy

    65-85, runite

     

     

    Then by the time you are able to make T50 armor, or better said, the best modern manufactured armor of the era, you are able to reforge dragon, improve barrows, make other things, ect.

     

    Condense the lower tiers of smithing to make more sense to open up the higher ranks for higher things.

     

    I just feel like so many people already have the exp for 120 smithing, I don't see why there's anything they can do with 120 thats they can't do with a rework and 99. So, for many the new levels wouldn't really help at all. It would be better to rework it to stay within 99, and use elite skills for any majorly new stuff.

     

    If by "so many people" you implicitly mean "enough people to quickly devalue any sort of unique products made at levels 100+ at any rate" then I suppose I can agree, yeah.

     

    including this:

    not everyone is even 99 yet, like me

    besides that, they can't make all content for high level players unfortunately. Need to think about new players and mid-level players

  6.  

     

    I don't get why people dislike new skills so much because they will lose max cape. New skills, and new content to the game (if the skills are good though) should be something we would like to have right? That is like saying please add no updates at all, or only small updates otherwise I might lose comp cape (which also seems to happen though... And I find that strange as welll). It is like you people don't want to play a game that will be updated...

    because you grind grind grind and finally get it, then you don't wanna be forced to get rid of it when they add new content. Also, quite a few of the comp/trim requirements are absolute garbage. Castle war games sucks in particular. I understand it's the completionist cape as well as the trimmed version, but I really am not interested in doing 25 chimp ice deliveries, killing 4k chompies or playing 18 zillion castle war games amongst many of the other tasks. Personal rant aside, I'm 98% certain that's why people finally get their trim/comp capes then keepsake them. I hope I'm at least partially speaking for the people here :wacko:

     

     

    Just so ya know, you can't wear the keepsake versions if you have any reqs undone, so keepsake doesn't really change anything

     

    Are you serious? I thought it was completely the opposite. I stand corrected :c

     

    Honestly, I'd prefer they dropped the idea of making other skills go to 120. Elite Skills allow them to add more content onto skills already. However, if they just made skills go to 120, there are already thousands of players that have all the content unlocked already. Smithing and Mining just needs a rework, doesn't need 120's, same with some other skills. Anything that can't be fixed by a rework can get elite skills.

    I agree with this

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