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Aevitas

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    P2P
  1. The only thing appealing to me, is the fact that everyone starts from 0. Other than that, there are a lot of updates I would miss.
  2. So, this is pretty much everything that will be gone: http://pastebin.com/feuf0nv2 The first number is the unix time of the update. Some of the updates that had a youtube BTS might have slipped my irc script, so there might be a few things missing. Basicly it even goes back to unidentified herbs.
  3. Yes, those things all save correct, even the pop_voyage.htm saves it correct, but I can't get the timers to work. Edit: Ok, just found a way around it myself: Deleting the "saveShipTimers: []" doesn't work If you however edit it to {"first": some random number here}, THEN RELOAD THE PAGE (if you don't, it puts [] again), then it starts working, no clue how that happens but it works. I haven't got enough experience with javascript, but it seems like, if there is no value to be edited, it doesn't work (deleting the saveShipTimers, made it save [] again)
  4. I've tested this on Chrome version 24.0.1312.57 m, but it all works ok for me. This is what my localstorage looks like when I have timer 1 running: Perhaps you can try deleting that empty array (click on the 'saveShipTimers' row and then push the Delete key on your keyboard. Other than that, I have no clue what could be causing this behaviour in your browser, or how to solve it... Nope, it doesn't work. I've even tested it with console.log(JSON.stringify({first:0,second:0,third:0,fourth:0})); and that gives this result: I'll look around myself a bit, and if I find it, I'll let you know. Edit: I've looked around a bit, tested basic code on jsfiddle. var timer={first:0,second:0}; console.log(JSON.stringify(timer)); It prints: {"first":0,"second":0} If I put that line in your script on line 99, right before saving, it outputs [] I've asked another guy to test it for me, he had the same problem. Tested in Chome 24.0.1312.57 m, FireFox 18.0.1 and 18.0.2
  5. Chrome Version 24.0.1312.57 m And it does still save on the calculator. I've already used (ctrl+)F5 to refresh. I've checked my local storage, and currently the only things under www.tip.it is my voyage data, the saveShipTimers is still and empty array. JSON.stringify seems to return an empty value.
  6. Has anything changed about the saving/loading in the timers section, it doesn't remember my timers anymore.
  7. For the Cith, I used the full set, hood, necklace, top and bottom + holy book and sara arrow. Vambraces or cape could be used as replacement for necklace, if you haven't completed Morytania 3 task set. And indeed, make sure you're on normal prayer, full prayer points (not more, not less) and full run energy.
  8. The method I've been using yesterday and today: 1 lurer and maybe 1-2 guys to save the lurer if needed. The rest of the team gets fire surge, dreadnips and entangle, from the moment the king moves, everyone spams entangle, and the lurer runs. This guy stays out of combat. If the king can't attack, no-one gets damage and no minions are spawned. I've been testing this in a 8-10 man team, and if all the attackers do their best to entangle, you can pretty much stays there endlessly. But since it's so easy, I think it's going to get patched very soon.
  9. I know they are 2 different calculators, but could you maybe merge the timers and the crew calc together. The timer doesn't take much place, and it would be easier then switching between them (or switching between tabs). Maybe even automate if a timer ends, the ship will free the crew in the calculator.
  10. Source? Got mailed to a community saying that the BTS vid was out, and that the teasers pics were coming when they are ready, but that the update won't be next week. I cut them out and pasted them together: I'm pretty sure the first is the mace, don't know about the second one, but due to the size, I think it's the rapier.
  11. They just said level 80 combat stats, because they want you to wear the level 80 gear to do so. A 10-man level 99 group with level 60 gear probably won't make it. Edit: Apparently the update won't be next week.
  12. I had it first too that buttons and check all weren't working but that seems fixed for me now. Maybe a usefull addon: An option to select which units are on which ship. Checkboxes 1 through 4 under the level+ button. (maybe colored boxes darkred, darkblue, darkgreen, darkyellow). A button to quickly add the "best" calculated crew to a ship. And some buttons to toggle a ships crew back to "use". For the rest, big thumbs up, great tool. [Edit]Not quite really about this, but for the timers: I would love to see at what time my ships would arrive, it would make it a whole lot easier than to calculate that for myself.[/Edit]
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