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virtualchoirboy

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    Runescape....duh!

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  1. Champions Challenge for melee training. Started at 90/90/88 Atk/Str/Def, finished first 10 champions at 96/96/96 nearly 6 months later. Sometimes I still can't believe I stuck with it.
  2. http://www.tip.it/runescape/?page=mage_training_arena.htm#creagrav In the Mage Training Arena, the spells Bones to Bananas and Bones to Peaches require Water and Earth runes now, not Fire as mentioned in the guide. This affects the Creature Graveyard portion of the minigame. Thanks.
  3. I like the new Dragonkin Lamp Calculator, but found that it doesn't take into account the benefit of levelling. For example, I haven't done much Dungeoneering and only have lvl 39 (35,342 xp). On a whim, I typed in 10 lamps and hit Tip.Me! and got back results of 30,080 xp gained and new level of 45. However, since each lamp would be done individually, later lamps would actually give me more experience because I had levelled up. Ideally, the calculator should have shown a final result of 38,988 xp gained and a new level of 46. I took a brief look at the javascript source and see that the calculation is a straight line multiplication of number of lamps * xp per lamp for the starting level. I took a stab at writing some very rough script to get a better result for a single skill (below). I also took the calculation and moved it to it's own function so it could be called with a parameter. Hope this helps. /math geek. function lampXP(lvl){ var exp = Math.floor(((lvl*lvl*lvl) - (2*(lvl*lvl)) + (100*lvl))/20); return exp } function roughFigure(){ var exp = parseInt(document.getElementById('xp').value); var lamps = parseInt(document.getElementById('ttllamps').value); var startlvl = 0; var newexp = 0; var newlvl = 0; startlvl = xplevel(exp); document.getElementById('startlvl').innerHTML = startlvl; newlvl = startlvl; newexp = exp; for (var cnt=1; cnt <= lamps; cnt++){ newexp = newexp + lampXP(newlvl); newlvl = xplevel(newexp); } document.getElementById('resultxp').innerHTML = outputComma(newexp); document.getElementById('resultlvl').innerHTML = newlvl; }
  4. The counts are not 100% accurate, but are pretty darn close. Since that was the only thing I was doing, I kept track of hitpoints xp and did the math to calculate kills. Every time I logged out, I updated my totals. That let me keep up with quests while I was working on this. It might be off by a few here or there, but after 75K+ kills.... does it really matter? :lol: As for the "math", I'd record HP XP at the start of a new monster, record XP at 10, 20, 30 and 40 kills manually counted and use that to figure out my HP XP gain per monster. Then it's just a matter of keeping track of XP. Not nearly as hard as you think... :-)
  5. hows it a 4\10? try getting those scrolls yourself. Because it isn't that hard. Really? Have you completed it? I have. From my notes: 02183 Imps - 2007-07-30 21:15 EST, North Yanille 05597 Goblins - 2007-08-09 21:45 EST, Lumby House 26761 Skeletons - 2007-10-19 17:05 EST, By Elvarg 06757 Zombies - 2007-11-11 19:30 EST, Edge dngn. 00510 Giants - 2008-01-12 11:00 EST Gnome stronghold 13096 Hobgoblins - 2007-12-20 14:27 EST, Edge dngn. 06694 Ghouls - 2008-01-11 12:20 EST, Canifis 01816 Earth Warriors - 2007-12-16 14:12 EST, Wilderness 06399 Jogres - 2008-02-02 23:20 EST, Outside Shilo 02162 Lesser Demons - 2007-12-27 18:35 EST, Taverly Dungeon Completed Scroll Counts: 10 scrolls Total Kills: 71,975 Avg Kills: 7,198 And some screenshots I took today: [hide=Screenshot][/hide] Based on what I went through, I'll give it a 8.5 / 10, but mostly because you've got the Lesser Champion done too.
  6. For anyone curious, I *believe* I've figured out the minimum requirements for all diaries, including quests required. The one exception is that I did NOT factor in combat needs to fight quest or diary monsters (e.g. Mithril Dragon kill for Fremennik Hard Diary) ----------------------------------------------------------- Total min XP: 7,239,906 = equivalent to level 93 [*:xjehy1ff]Skill: Lvl (xp) [*:xjehy1ff]Attack*: 1 (0) [*:xjehy1ff]Defense: 40 (37224) [*:xjehy1ff]Strength: 50 (101333) [*:xjehy1ff]Hitpoints*: 1 (0) [*:xjehy1ff]Ranged: 40 (37224) [*:xjehy1ff]Prayer: 70 (737627) [*:xjehy1ff]Magic: 65 (449428) [*:xjehy1ff]Cooking: 53 (136594) [*:xjehy1ff]Woodcutting: 60 (273742) [*:xjehy1ff]Fletching: 25 (7842) [*:xjehy1ff]Fishing: 65 (449428) [*:xjehy1ff]Firemaking: 60 (273742) [*:xjehy1ff]Crafting: 66 (496254) [*:xjehy1ff]Mining: 60 (273742) [*:xjehy1ff]Smithing: 73 (992895) [*:xjehy1ff]Herblore: 57 (203254) [*:xjehy1ff]Agility: 51 (111945) [*:xjehy1ff]Thieving: 53 (136594) [*:xjehy1ff]Slayer: 72 (899257) [*:xjehy1ff]Farming: 70 (737627) [*:xjehy1ff]Runecrafting: 66 (496254) [*:xjehy1ff]Hunter: 55 (166636) [*:xjehy1ff]Construction: 40 (37224) [*:xjehy1ff]Summoning: 56 (184040) * There is no requirement for these skills which is why I put 1 / 0xp. Obviously, it will be higher, but my tool only tracks requirements, not probable values. Total Levels: 1249 Combat Req: 100 Combat Based on Min: 43 ---------------------------------------------------------------- As for my own wishes, I can do without a Diary or Music cape, but would be thrilled with something to recognize a Champion of Champions. That Champions Challenge "mini" game is probably one of the longest and most tedious things I've had to do in Runescape.
  7. On average, I play no more than 2-3 hours a day. RS is a distraction from work after the wife and kids have gone to bed and I'm done catching up on the day's news. Imps were by far the most annoying with their teleporting around. I found range worked well. Skeletons were depressing because of how many I had to kill, but doing the killing by the entrance to fight Elvarg made for a nice break to see people finishing up Dragon Slayer. Hobgoblins helped my Herblore immensely with tons of Limpwurt roots - somewhere around 2K collected. I was working on Jogres when Summoning came out and they were (at the time) a great source of Gold charms - about 1 in 3 dropped gold. As for the fights, the only long one was the Lesser Demon. Most of the others, including Leon, were a piece of cake. Good luck!
  8. I've finished this "mini" game just for the sake of being able to say done. It is not for the easily distracted. I did keep track of my kills and yes, the scrolls can be incredibly rare: 02183 Imps - 2007-07-30 21:15 EST, North Yanille 05597 Goblins - 2007-08-09 21:45 EST, Lumby House 26761 Skeletons - 2007-10-19 17:05 EST, By Elvarg :ohnoes: 06757 Zombies - 2007-11-11 19:30 EST, Edge dngn. 00510 Giants - 2008-01-12 11:00 EST Gnome stronghold 13096 Hobgoblins - 2007-12-20 14:27 EST, Edge dngn. 06694 Ghouls - 2008-01-11 12:20 EST, Canifis 01816 Earth Warriors - 2007-12-16 14:12 EST, Wilderness 06399 Jogres - 2008-02-02 23:20 EST, Outside Shilo 02162 Lesser Demons - 2007-12-27 18:35 EST, Taverly Dungeon 2008-02-02: Leon challenged and killed - Mini-game Complete. :thumbsup: Completed Scroll Counts: 10 scrolls Total Kills: 71,975 Avg Kills: 7,198 ------------------------------ While my kill count of 26K+ Skeletons is high, it's not the highest I've seen. There was a thread on the RSOF and at least 2 people that had higher totals - possibly as high as 50K kills. On the plus side, my melee combat saw a nice boost - from 90/90/88 to 96/96/96 (Atk/Str/Def). Good luck to any that try the full hunt. It's a long process and sure to frustrate. You'll also get lots of "you're insane" comments from friends.. :lol:
  9. In addition to the above drops, I have received a Nature Talisman and 1,2 or 4 Soul Runes. I've found that you can also log out while in the Spirit Realm and when you log back in, you're still in the Spirit Realm. There is, however, a limit to how far from the Axe Hut you can go before you're automatically kicked back to the Normal World. This is important because you can get randoms during fights. I've had Strange Plant and Swarm so far. They seem to have 44 Hit Points.
  10. I am a big fan up the Brimhaven Agility Arena and have found the popup map to be extremely useful, especially the ticket xp tracking and combining with current XP. However, I have the Karamja Gloves which give you a +10% bonus to XP received for tickets. Would it be possible to add a checkbox to the popup that automatically adds the 10% to the total calculated? Thanks.
  11. They appear to work very similar to how PKing used to work in terms of whether or not you will get attacked and whether you can attack them. I was at Earth Warriors, Wilderness level 9 & 10 and had seen the Goblin, Pyrfiend, Werewolf, Vampire, Ork and Knight. The only one to attack me (at combat lvl 116) was the Knight (126). The others ignored me. Sometime later, I tried attacked a lvl 15 Revenant Goblin and received this message in the chat window: You can't attack a revenant unless its combat level is close enough to yours. Try going deeper into the Wilderness. This leads me to believe that combat level +/- Wilderness levels are the revenants you need to worry about.
  12. I've been having a horrible run of luck trying for the Skeleton Champion Challenge scroll, so I've seen just about every drop (no scroll and no "left half", but everything else). After 17K kills, though, I received a Chaos Talisman as a drop. Thinking it was a fluke or that I received it from a Mysterious Old Man when I wasn't paying attention, I didn't report. However, as I logged in and started up again tonight, I got another one. Either Jagex recently updated their drops or I'm getting lucky... just not with the drop I want... :-( Anyway, I think you should add Chaos Talisman to the P2P drop list for Skeleton -2- (I think it's monster id 121).
  13. On a different note, I had two other replies I wanted to make to posts in this thread: 1) tip.it may or may not be profitable based on ad revenue. Kama said that hosting was $75-$100 a month, but may be forgetting bandwidth costs. Tip.it is an image heavy site with a rather large amount of information on it. Personally, when I visit the site, I can easily hit 10M of data transfer and I only spend 30-60 minutes here. Multiply that by 5K users and you've got 50G of transfer per day, 1500G per month. Throw in a forum use and people that spend all day here (lucky devils) and I suspect monthly bandwidth would be closer to 6-7 terabytes. That's not cheap when a lot of hosting companies charge per megabyte. 2) Copyright. Moto_tsume, I hate to say it, but you are quite wrong in regards to US copyright. The mailing of an item to yourself has never been held as a valid method for preserving your copyright. Take a quick look at Snopes.com if you doubt me. I found it by searching "copyright mail" (no quotes). That being said, it really does depend on the user agreements. Consider that the player likely could not have come up with the new idea without first seeing the content which is already under copyright by Jagex (e.g. the game itself). The next level to consider would be the user agreement with Tip.it (or whatever fansite) and there, you were very correct, in that most sites have a "you post it, it belongs to the site" agreement. It you took the steps to formally register the copyright before posting, you might be protected, but it wouldn't be certain until fought in a court. Unless the poster explicitly states "I grant this to the public domain." or similar words, it may not be worth the risk to Jagex of the potential legal battle for the idea. * IANAL - IDEPOOTV: I Am Not A Lawyer - I Don't Even Play One On TV
  14. I love the article, but actually have to side with Jagex in their ignoring of fansites. How would you pick just one, or even 3-4. As a quick check, I did a Google search with "runescape fan site" (including quotes). Just quickly looking through the addresses of the results, there were over 40 unique sites in the first 100 matches alone. Yes, many of those are small sites set up by individual players to brag about their conquests, but in the end, it gives you a hint as to how many sites might be out there. In addition to tip.it (ranked #1, btw) and RHQ, I saw listing for the "official Spanish language fan site", half a dozen clan related fan sites and third-party tool sites. Even though it's not as popular as tip.it, should Jagex ignore in their partnerships and risk alienating people from multiple countries? The liability angle is also one that needs to be considered. If they DID endorse one (heck, a dozen) sites, wouldn't those sites then benefit from an increase in traffic, and thus ad revenue? The point has already been made that tip.it could be a profitable venture and an official endorsement could result in non-endorsed sites suing for anti-competitive practices or whatever other legalese can be imagined. In the end, they have a global audience to consider. While it would be very nice to have a better relationship with them, I have a hard time seeing how they can do this without causing more harm to themselves than good to the community in general.
  15. Teal Chameleons = the letters of Chaos Elemental, just rearranged. Homunculus = possibly related to summoning, necromancy or golems if you go by the standard definition of the word.
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