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zhong881209

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Everything posted by zhong881209

  1. yes, i do notice sometime, it wont give extra runes, it will happen from times to times, but very rare. it is because of since "10% chance of crafting an extra air, earth, fire or water rune for each essence you use." i also not really recommand crafting body tiaras. as runecrafting is suppose to be an earning skill. with earth glove, you get average 390 exp per run, earning some money on the way. crafting body tiaras every run get 525 exp but lost a lot of money on the way, not yet to count on using the times to get all the scepter. if without scepter, the distance to bank is still further then doing crafting earth. making it with glove is way better.
  2. hohoho, not even the help from ring is allowed when trying to craft 100 water runes.
  3. i already say that on the previous page and confirmed by Frede173. it will not work, everything has to be done by yourself i do remember you saying achieve 70 lvl on all skill right? you still had to do it sooner or later. [hide]Explorer's ring 4 When worn: 27 free Superheat Item castings per day (requires Magic level 43) 15 free High-level Alchemy castings per day (requires Magic level 55) At all times: 50% chance of not using runes when casting Bones to Bananas (up to ten times per day) A daily food hamper from the Lumbridge cook (cannot be banked) Also: Experience lamp - 9,000 experience in the skill of your choice over level 49 [/hide] you not missing anything big, since explorer ring 4 not a big deal. for me it is just the same as explorer ring 3, since i dont superheat and alchemy
  4. not smith steel bar is better? exp and efficiency wise. and better with 3 bar since % of retain bar minimum require 3 bar. for me, i been training smithing smelting silver bar for almost ever since i can smelt it until 70 lvl. about total of over 40k of silver bar i think. of course i have break in between doing other skill, or training crafting by crafting symbol. i remember the old days where i mine alot of silver ore, smelt it, craft it and sell it 1 by 1 at vorrock general shop (before GE) and earn my first million there. i think i might continue doing this, if the price of silver drop. since it is the fastest way to train crafting while maintaining good smithing exp?
  5. yesterday i didnt get it, but today, my hamper contain 2 pizza, 2 swordfish, 1 lobster and 1 tuna. edit: heh, the hamper cannot be banked, but the food taken out can, hohoho... good
  6. I completed the diary. ._. ya, you completed the diary, so am i. i thought the next day only the hamper will appear on the inventory? oh, i read back the diary, i think it need to talk to the lumby cook. haha, my bad
  7. hm? how you know? wow, everyday free such good food, but too bad cant bank, but it is still useful sometime when training cb
  8. What are those? he means that some items required or needed by member to quickly train their skill during the exp weekend. sell such items on max, then few days later can get the product for half price, because all sell their thing. example, one buy alot of raw fish to cook during the event, and sell the cooked fish after the event, so the raw fish price will spike before that and cooked will drop like hell after that.
  9. then good luck on ppl training on it, lol i wonder what is the food hamper is? LOL free daily food? however, i dont actually like the color of the ring, it look like a cake tin or a magnet. zzz
  10. muahaha, just completed it, only take me about 30 min to gather all stuff and complete it. i borrow water tiara to complete the last task. important notes though, not sure correct or not, i assisting ppl with smithing the platebody , but it seem to be not working, i think it need them to do it on their own. haha there might be alot of ppl training smith because of this.
  11. i think maybe is because of the exp weekend, and also f2p have nothing to spent on except on bones, since the rare is useless. chaos temple is good exp for low pray and combat lvl. but hill giant is still the way to go. for me, i always kill hill giant at world 1 east of clan wars. 2 hit die and non stop spawning, it is very very good exp.
  12. Taken from Wikia You must pay 1,000,000 coins to use this weapon for 10 hours. A game tick is 0.6 seconds, so this is 60,000 game ticks of combat. Each hit takes 6 game ticks, so you can hit 10,000 times in 10 hours. That means that each hit costs 100 coins, approximately the price of bolt spells. Alternatively, each hit costs 10 coins and .0065 tokens if you choose to recharge using tokens.
  13. gravite shortbow really not providing much higher ranged bonus compare over to maple shortbow, so not worth getting it UNLESS it can use rune arrows, then it is different cases. sighted bow is really good, but too bad it is longbow(slower speed). but it is still good for no to low risk pvp and time when needed high ranged bonus. in training is definitely shortbow better.
  14. oh ya, i really need some server near my place. they used to put a server at Singapore, but they take it out after they receive comments from some ppl living around there saying that it didnt reduce the lag i think. ASIAN POWER!
  15. well, maybe is me using too much times to hide at the 10 charge spot and wait for hunter to come. HAHA. from Recent Update - FAQ hopeless OMG, further more cap? why cant they give a peaceful world of f2p without p2p content. it is making f2p much like a demo where they say they want to remove p2p content from f2p.
  16. Eh, why? I can get like 2 gloves per hour which last almost an hour each. Thats a nice exp boost. you already had high combat lvl, but ppl with cb lvl below 90, 1 hour can only get 1 glove i think. 1 glove only last about 45 min. and you can see that his exp with FoG is little to nothing(below 1k score), so he might struggle a bit. last month while i training RC. while the time use to get glove is roughly the same exp for training rc. exp weekend is coming for p2p, i wanna earn some easy money, what is the few items that raise a lot last time? beside talisman. is there any items at f2p that is needed or important to p2p?
  17. Apparently many people cares, its like efficiency vs wealth. I seen a lot of F2P got good lvls this way with proper planning and time management. Granted I am way too simple to do that kind of calculation with cash and hour spend, so I usually just do the way I know (even know they are not efficient) that I figure to hit lvl 99. I think majority of top ranking ones (20 and above) probably know the best method to train, and they probably train a lot more on average (or play for long time, which doesn't seem to be the case) than the rest of top f2pers. many ppl do care about it actually, and ppl like lesser click, while iron need constantly click nonstop. RS is nothing if you don't have fun, even though it is slightly slower exp and lesser gp
  18. Like that is really a problem? Who cares if iron ore suddenly became overpowered, tbh. I'm still going to mine addy in the 45 dg resource dungeon because it's more gp/exp, and that is what counts to me imo. Powertraining kills me. yup, i really dont like powertraining, it is boring and not fun at all. i rather going for max profit or somewhere in between exp and profit. at least i can still take my time, rest, doing something else or chat with friend,miner or maybe even clan when i waiting.
  19. exactly, as an f2p player, bank space is very limited. those who play until full bank space, will quickly notice that some items can just easily get from various shop or ge. so anything that cheap or can easily get is usually drop or sell, mostly only equipment, hard acquire items, large quantity items, often use items is stay in the bank.
  20. ya, but not hope is they better be. sonic also once tried not to gain a str lvl because of scared of increase cb lvl. i also trying to maintain my cb lvl below 90. i hope there will be at least 1 or 2 new reward to exchange for. currently f2p rewards is not useful, like coal bag become total worthless because of the new resource dungeon. gravite bow is also 1 of the useless reward, unless it can fire rune arrow in f2p then it is different case.
  21. for me, i dont really like ppl who act like that know many thing and have main or what blah blah blah especially lvl 3 ppl. ok, runescape meant to be play "normal"ly, where lvl 3 skiller is weird. lvl 3 skiller often been treated as bot or noob, where they are having bot like behavior that wear default cloth and all mobs are aggressive towards it. why ppl even wanted to play as lvl 3 skiller anyway? i dont see any advantages. since normally ppl will eventually at least up some combat skill to have prevent interruption when skilling, at least pure is still understandable in the old days for killing. now jagex are promoting lvl 3 ppl to afk and gain easy exp without having to do anything, wasnt it a little bit like afk training for you? talking about dungeoneering with friend, can it possible that using the same friend list system to allow friends to have normal or even higher exp when dungeoneering. actually all of this started with jagex exp nerf f2p world just because p2p come to f2p to get easy exp, if they remove it then problems solved. another thing is that, we just wanted to have fun while playing especially with playing with friends, and not having to consider this and that. where didnt have any in common floor will be resulting prestige become 0.
  22. interesting, it is weird that this is not the first nor second time jagex find out that problems or slow down on slow pc. why they always had to test it only before release? will there be any treasure trails that can be brought from p2p like the trimmed and god armor? i not hoping anything, in fact f2p had getting a lot of updates recently and i think it is enough for the time being. even they did give us something, i think it will just be as useless as the trimmed and god armor. i would rather they give us class ring instead. but now think back, i think i read about jagex plan to do something to the trimmed and god armor. i think they say before that they will make trimmed and god armor slight stronger than it current stats. but it had been a very long time, i not sure they will continue it or not or already canceled.
  23. At first i like wow, but yup, it is the only way to fix the inflation. but it is really needed to fight the inflation. but it wont last long i think. put large resources in f2p is better then p2p worlds, where people will always keep getting the resources. hilly really make no different, since i been training at wilderness hilly for years now. many people think it is danger, but it is totally not true, safe spot is just seconds away. however, limpwurt roots is really a good start to reduce price like strength potions. the trees are good for training WC and FM there, since far from bank. 2 more RC lvl and i will back to dungeoneering :) it feel like taking forever........
  24. from my opinion, if they make it f2p, then most likely the exp nerf will remain for sometime. but if it is p2p then exp nerf might just removed immediately. whatever it is, i can see that dungeoneering had a bright future that can open up to many thing. ar.... with alot of homework and assignment, i dont have time to think about the the idea or improvement that can be done to the dungeoneering.
  25. That was more like a casual example. ops, i forget to type 'be', it should be 'maybe' but it is glad to hear that 2nd batch is coming soon, just hope that they have answer for the exp nerf. i do like to see changes in binding such as more ammo, maybe use the same concept as the ring. such as the ring can be upgrade to bind more ammo?

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