Everything posted by archimage_a
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Dungeoneering
Jen- You can't see any change.
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Dungeoneering
Grim- There seems to be a knack to doing this that you don't have.
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Dungeoneering
hakon fails
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Dungeoneering
Vera- You knock the two men flying, but for some reason you fail to cut though their legs :rolleyes: You get up and see a young boy of maybe 16 strapped into a rack.
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Dungeoneering
Umbra- They are willing to sell you a charging stone for .3 skill points. The Shadow stone is however out of stock.
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Dungeoneering
Jen wanders. She manages to knock the floor out from beneath her and so lands sideways as the floor moves to where it isn't being hit.
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Dungeoneering
Grim- You fail to bring her out. She is wearing something like a tank top in orange, with navy blue trousers. She is musclar and has good 'proprotions'
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Dungeoneering
Vera- You trip over and fall though the door, landing on your back with your head next to one of the men's boots. They look suprised for a second.
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Dungeoneering
Umbra fails to make a new spell, but is educated by the process. +.1 Dark.
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Dungeoneering
Jen seems to be fully awake already. You find some more dark.,
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Dungeoneering
Grim- "Are you going to get me out of this Coma or just stand around gawping at my body! I have heard about people like you!"
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Dungeoneering
Vera- The shack seems to be without windows.
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Dungeoneering
Jen finds some dark...and some dark...and ooo, some dark dark.
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Dungeoneering
Umbra- The shop has been graphited on "Magic is for Losers" Underneath someone else has written "ROFL"
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Dungeoneering
Vera steathly follow the tracks to a shack in a small clearing. There are sounds of someone crying out in pain, something tells you you need to hurry. +.2 Stealth.
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Dungeoneering
Grim- You kidnapped her! Well you re-establish contact "Where did you go?"
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Dungeoneering
Jen- No. You summon a ball of light, but it is still dark.
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Dungeoneering
Umbra- Not easily, not on my watch anyway.
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Dungeoneering
Jen- Everything looks dark.
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Dungeoneering
Umbra- Your elementals hold her tight and you fire a powerul shadow bolt at her. Blasting her into the dark realm(Basically like being dead, but she has a chance of coming back without losing any xp) +.3 dark
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Dungeoneering
Vera- I am happy with anything, Ross is more resistive so it depends. You find human tracks. It looks like two men and a body, or a bag or something else being dragged between them. +.4 Tracking.
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Dungeoneering
Jen fails twice.
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Dungeoneering
Umbra binds the area with dark magic(whatever that means)
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Dungeoneering
Jen fails to breakout or summon up a blizzard. 11.3
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Dungeoneering
Vera- Tracking 0.3 Breath-holding 0.4 Fire Making 0.2 Skinning 0.5 Crafting 4.6 Swordsmanship 1.6 You don't find any fresh tracks.