"'I'm starting up a roll to dodge for all those interested. It basically consists of the GM (myself) making a large, complex, and overly frustrating dungeon-like area, and you poor saps failing to navigate it (or are you guys not incompetent?).
At the start all you get to do is choose appearance, and how you enter the first room. I'd like to wait for 3 or 4 people before starting the exploration, but until then feel free to make a move, thus an attempt at skill increase. Also, if you won't be active for a bit, have your move be ____ falls asleep. This lets me know that you are out of comission until I am otherwise notified. I will not be keeping a map for you guys, because it's a lot more fun for story development if someone messes up and thus splits the group in half, arguing over which room is right. "