Everything posted by archimage_a
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Dungeoneering
Jen- That will still run out of energy... You fail to summon a light orb.
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Dungeoneering
Grim-The Dungeon seems to somewhere very deep indeed. You can't see where you came in.
- Dungeoneering
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Dungeoneering
Grim recovers and finds himself in a dungeon. The Walls seem to resist him.
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Dungeoneering
Hakon fails. He is also hit by a cannonball, killing him Lose 1.2 XP
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Dungeoneering
Umbra removes his tracks +.2 Trickster.
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Dungeoneering
Grim finds no false bottom. You fall though a hole in the ground. You become unconscience.
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Dungeoneering
Igos- They know of a cave, the last resting place of Sir Sennheiser. They want you to go there and bring back something.
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Dungeoneering
Umbra fails.
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Dungeoneering
Hakon. The elemental goes rogue, blowing up the Exile's Guild Arcarnis is moderately damaged. The Caster Army take aim and blow cannon balls at Hakon. Missing.
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Dungeoneering
Grim finds a warm bottle of scotch.
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Dungeoneering
Umbra creates a weak shadow dome(You are looking at needing a 20)
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Dungeoneering
Grim open the chest, triggering the trap and a plume of gas erupts from the chest, then ignites, setting fire to the local area.
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Dungeoneering
Umbra fails to create shadow dome.
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Dungeoneering
Caster breaks onto the streets of Exile and begins burning and looting the city. Archarnis heads to the Exile's guild with a team of twenty other mercenaries and begins looting there.
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Dungeoneering
Hakon summons a storm cloud elemental.
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Dungeoneering
Grim finds a trap +.2 Trap Checking.
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Dungeoneering
Umbra sets up a camp.
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Dungeoneering
Igos is met by an association of Potsdel refugees who want to build a Church, and say they need to find a holy relic to do so. Archarnis breaks onto the streets of Exile and begins looting.
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Dungeoneering
Grim comes to chest/.
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Dungeoneering
Hakon begins healing. (They are the elite fighting force of Caster...About 20,000 goes on each of them to train them to as high a degree as possible. )
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Dungeoneering
Umbra- With such a large group you manage to scare off the animals before you realised they were there.
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Dungeoneering
Hakon again fails, and is spotted by Caster forces, who prepare to shoot him and do, scoring mortal damage.
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Dungeoneering
Grim- The bridge, though looking like it was constructed from bits people happened to have in their garden shed, looks stable enough
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Dungeoneering
Hakon fails to create a lightening bolt.