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archimage_a

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Everything posted by archimage_a

  1. Ares repairs his wings. On returning to the beasts location you find numerous bones of animals around it, but not alot else. There are some arrows from the Association.
  2. Umbra protects himself.
  3. Umbra finds a challice on a rock.
  4. Ares, your wings have not yet recovered.
  5. Umbra blows up some trees, but fails to gain any real experiance.
  6. Ares atomises the final thrall and recieves a raptous applause by the association for saving them +.3 Light magic.
  7. Umbra fails to learn anything from hitting the dummy.
  8. Umbra makes a wooden dummy +.1 Carpentry.
  9. Ares kill three of the thralls. On of the Thralls recovers, but misses the nearest association member.
  10. Umbra fails to make any progress.
  11. Ares manages to create an arc of darkness, blinding the thralls as well as 9 of the Association. +.2 Dark Magic.
  12. Ares protects himself and the Association starts running, followed by the five thralls. You blast the beast's head off with a powerful bolt. +.3 Light magic.
  13. Umbra- The Association beings to panic as you make moves to withdraw, but the shadow fail to protect you or carry you. The Association does a little more damage to the beast. Another of the Thralls breaks free, and together the thralls managed to kill you and some of the association members. -2.3 Skill points. The members begin to panic, turning to Ares to protect them. However Ares is attacked by he beast, becoming mortally wounded.
  14. Ares strains his wings and cannot take off for some time.
  15. Umbra- You bind the five thralls, two of which escape and attack you, mortally wounding you. The archers do some limited damage. The beast roars and attacks Ares, doing some damage.
  16. Ares fails to take off.
  17. Umbra- The Association wants to do most of the fighting, but has heard that the beast has numerous thralls. You arrive near the clearing and the Association prepares themselves to fight the beast.
  18. Umbra- The town archery association has heard about a wild animal the size of a tree and wonders if you would escort them and help fight the beast with them.
  19. Ares- Not really...the big blade unbalances it.
  20. Umbra- Written Umbra beings training the the miltia +.1 Swordsmanry +1 level of Milita training.
  21. Ares resummons the light elemental. +.1 light magic.
  22. Ares scythes though one of the elementals. +.2 farming
  23. Ares- The scythe is charged with dark and light energy .2 dark and light magic.
  24. Hakon- You create three rooms. .4 Geomancey +.3 Mining.
  25. Ares still fails(5 rolls, no success)

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